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load times between maps are annoying me.
Posted: October 19th, 2007, 8:56
by Mr. Johnson
as i probably have mentioned on teamspack before, i seem to get rather long load times when the map changes. i'm not talking about the load time everybody gets, but it seems to take a pretty long time for my maps to load, hence why i always join a bit later, and all the place on the red team is already taken. (or probably the reason why i got kicked last night) is this due to connection speeds, or do i simply need to disable something for this to end? cheers.
Posted: October 19th, 2007, 9:04
by Dr. kitteny berk
probably just slow machine.
the reason you were getting kicked was just the server being shit about reserved slots
Posted: October 19th, 2007, 9:24
by Lateralus
Reserved slots did for me a couple of times on loading, and the server seems to take aa long while to load the maps. However, once the server has decided what it's doing, I'm finding that they load ok at my end. Quite often lose the randoms (therefore the blue team

) between maps cos they think it's crashed.
Have you tried defragging? Often helps load times I find.
Posted: October 19th, 2007, 9:27
by Dr. kitteny berk
the load times seem to be mostly on hydro, will have a look at it today.
edit: just had a look, seems it's missing (or thinks it's missing) some files, doesn't seem to be critical, but makes a fuss about it.
Posted: October 19th, 2007, 9:42
by spoodie
The map load times are very long for me as well, significantly longer than other Steam games but not too annoying. I can hear people joining teams, etc and a minute later I'm in as well. My machine is not slow and I've defraged recently.
I'm not too bothered, just backing-up Mr J.
Posted: October 19th, 2007, 9:44
by Dr. kitteny berk
may I suggest trying turning your graphics settings waaaaaay down?
just for the sake of testing, lower graphics may = significantly faster loading.
Posted: October 19th, 2007, 10:36
by Gunslinger42
Loading takes ages compared to other games, but I still manage to be amongst the first 5 to load a map.
Posted: October 19th, 2007, 12:34
by Dr. kitteny berk
I'm trying to pin the server map issues down
I
think it's failing to find some textures it wants, and failing.
so I'm uploading textures from my steam, all 1gb of them.

Posted: October 19th, 2007, 12:55
by HereComesPete
I'm in the game quite quickly, one of the first few really, even though my rig is a steam powered cupcake card. It sits and does nothing and then suddenly loads nearly all the map.
It seems to forget what it's doing and then it suddenly wakes up full speed.
/unhelpful.
Posted: October 19th, 2007, 12:57
by Dr. kitteny berk

I think all the people who load fast are on 8800s, (and quite a varied selection of cpus, so it's not likely that)
Posted: October 19th, 2007, 13:06
by HereComesPete
As I was reading the post above, I did have a thought stream that consisted of, hmm, tell berk you reckon it might be the thing with the textures is all you know, er, thinged, and he might want to go and re jig the other ones because that should help. I actually thought in pretty much those words, so I thought I'd share them, I don't really know why.
/very helpful.
Posted: October 19th, 2007, 13:11
by Dr. kitteny berk
wow
not only do you talk shit, you think shit.

Posted: October 19th, 2007, 13:11
by HereComesPete
Dr. kitteny berk wrote:wow
not only do you talk shit, you think shit.
yup.

Posted: October 19th, 2007, 13:12
by HereComesPete
Oh berk, you've been naughty editing again haven't you. You know full well you double posted and I pointed it out in an unoriginal yet hilarious manner.
Posted: October 19th, 2007, 13:25
by buzzmong
Dr. kitteny berk wrote:
I think all the people who load fast are on 8800s, (and quite a varied selection of cpus, so it's not likely that)
Nah, we can't blame the 8800 cupcake club this time. I happen to load fairly quickly with this slap up system I'm using here:
AthlonXP 64 4200 dual core
1 gig of some decent ram which I think is OCZ (would look, but cba)
and an x800 XT
Plus a 3ish gig swap file.
And not alot of shit running in the back ground.
Posted: October 19th, 2007, 13:27
by Dr. kitteny berk
that machine doesn't count, i suspect SM2.0 might make for much faster loading than sm3.0 on a slowish card.
Posted: October 19th, 2007, 15:47
by deject
Yeah the load times for me are rather short, almost always under a minute.
Posted: October 19th, 2007, 17:11
by Mr. Johnson
Dr. kitteny berk wrote:may I suggest trying turning your graphics settings waaaaaay down?
just for the sake of testing, lower graphics may = significantly faster loading.
tried that, didn't work. but actually, it doesn't matter all that much now that we all agreed to balance teams a bit more.
Posted: October 19th, 2007, 17:30
by buzzmong
Dr. kitteny berk wrote:that machine doesn't count, i suspect SM2.0 might make for much faster loading than sm3.0 on a slowish card.
It also loaded quick on my home machine, my Opteron 4.4 X2, 2 gig of decent titanium OCZ iirc, x1950xt based system.
Posted: October 19th, 2007, 23:04
by FatherJack
If it was just disk throughput (which is probably the bottleneck for loading textures into the gfx card), my twin raptors should see me among the first on the map every time - while this was the case during the beta, there seem to be a few periods of disk inactivity when loading maps now and I tend to arrive fifth or sixth. I'm guessing this is because of some sort of network traffic, to determine I haven't got a hacked map, as that's the slowest part of my setup - but it's not horribly long by any means, just a bit slower than it used to be.