Page 1 of 2
Ships fits copied from BUM Forum
Posted: September 26th, 2007, 9:43
by friznit
One post per ship type. Try to keep it to a minimum and pick the most cookie cutter, ordinary set ups as poss. We can add these to the Wiki in slow time.
Each setup should be in at least one of the following categories:
1. Fleet
2. Close Range Gank
3. Small Gang
4. Solo
Posted: September 26th, 2007, 9:48
by friznit
Huginn
3 220mm AC II, 3 named Heavy missile
MWD II, 2 LSE II, Warp Dis. II, 2 Webs
Overdrive II, Nanofiber II, Gyro II or 2nd Overdrive II/Nano II
Power Grid rig (allows to fit the 2nd LSE and falloff rig)
Falloff rig
3x hammerhead II, 2x hobgoblin II
Switch warp disruptor for a sensor booster II if you have tackler support.
Posted: September 26th, 2007, 9:51
by friznit
Rapier
High:
3x 650mm T2 Artillery
1x Cov Ops Cloak T2
Mid:
1x 10mn MWD T2
2x Web T2
1x Warp Disruptor T2
1x Sensor Booster T2
1x Large Shield Extender T2
Low:
1x Nanofiber T2
1x Overdrive T2
1x Gyrostab T2
1x DCU T2
Rigs:
2x Shield Extender
Posted: September 26th, 2007, 9:55
by friznit
Megathron Fleet Sniper
Highs: x7 425's T2
Meds: x2 SB T2, MWD, tracking comp T2
Lows: x3 MFS T2, x3 TE T2, DCU.
EW / light drones.
Rigs to taste (Tri Marks Armour pumps are fun)
Posted: September 26th, 2007, 9:59
by friznit
Rokh
Gank
8x Neutrons
100mn MWD, heavy injector II, X-L booster II, shield boost amp, 2x invuln
2x PDS, 3x MFS
Rigs to taste (resists rigs work quite nice)
Posted: September 26th, 2007, 10:05
by friznit
Ishtar Nano fit. Note the arty, rails don't fit on this setup.
High: x2 Med NOS, x3 280mm arty t2
Med: mwd, cap booster, 24km disrp., x2 LSE
Low: x3 OD t2, x2 Nano t2
11 Heavy drones, 10 lights
Rigs: polycarbons if you can afford, or aux thrusters
Posted: September 26th, 2007, 10:06
by friznit
POS Rep Basilisk
5x LST II
1x S95a Shield Trans
5x Cap Recharger II
2x CPR II
Rig: Cap control circuit + ancillary Currnet router
Reps 500sp/s and sustains
Posted: September 26th, 2007, 10:13
by friznit
Drake
7x HMLII
2x LSE II, 2x IF II, 1x Photon II, 1x SR II
2x BCU II, 2x SPR II
3x core defence purgers
3% CPU Implant to make it all fit (or switch the launchers to arbalest but that really ups the cost)
Posted: September 26th, 2007, 10:16
by friznit
Flycatcher
6 Standard Missile Launcher II
Interdiction Sphere Launcher I
2 Cap Recharger II
Fleeting Propulsion Inhibitor I
Fleeting Warp Scrambler I
Catalyzed Cold-Gas I Arcjet Thrusters
Overdrive Injector System II
Polycarbon Engine Housing I
Polycarbon Engine Housing I
Posted: September 26th, 2007, 10:24
by friznit
Falcon
Cloak
2 Assault Launcher T2
Cyno or Probe Launcher
5 ECM to taste
1 MWD
1 SB or ECCM
3 SDA
Particle Dispersion Projector I
Ionic Field Projector I
Posted: September 26th, 2007, 10:27
by friznit
Sabre
7x 200mm AutoCannon II
Interdiction Sphere Launcher I
MWD
Med Shield Extender II
Warp Disr II
Web II
Nano II
OD II
2x Auxiliary Thrusters I (Polycarbons if you're rich)
Posted: September 26th, 2007, 10:31
by friznit
Cerberus
Gang
5 HML II or HAM II
MWD II, LSE II, IF II, Web, Warp Disr
3 BCS II
DCU II
Rigs: ACR, Anti-EM
Drop tackle and add tank or RSD if you have tacklers in gang
Posted: September 26th, 2007, 10:33
by friznit
Sleipnir - close range tank and gank
7x 220 II
warfare link of choice (or nos for solo)
MWD II
best named XL booster
Warp Dis. II
Invul Field II
TS cap injector
2-3 gyro IIs
0-1 DCU II
2 nano IIs
thermal and kinetic shield rigs
Posted: September 26th, 2007, 10:43
by friznit
Rook
Fleet (Long Range Jammer and Anti Tackler)
5 Assault Missile Launcher T2
MWD, Sensor Booster, 5 ECM (Racials for range)
2 SDA
Particle Dispersion Projector I
Ionic Field Projector I
Gang or Solo:
5 HML T2 or HAM T2
MWD, Warp Disr, 5 ECM (to taste)
SDA, BCS
Anti-EM Screen Reinforcer I
Particle Dispersion Augmentor I
Posted: September 26th, 2007, 10:44
by friznit
Bored now

Posted: September 26th, 2007, 11:22
by bomberesque

don't blame you

Posted: September 26th, 2007, 17:46
by Miro Mishu
'Railranis' Taranis
3x 125mm railgun II
1x small 'knave' nosferatu
mwd II
20k scram
web
sar II
dcu II
mapc
Posted: September 26th, 2007, 17:48
by Miro Mishu
Moros:
3x "gunz" 1x siege mod
1x sensor booster, 3x cap recharges
2x capital armor reps, 1xkinetic/thermic/explosive hardners, dcu, cap power relay, eanm
3x CCC
ogre II tons of
Posted: September 26th, 2007, 17:49
by Miro Mishu
Gang Raven:
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Signal Amplifier II
Co-Processor II
100MN MicroWarpdrive II
Heavy Capacitor Booster II
X-Large Shield Booster II
Invulnerability Field II
Invulnerability Field II
Shield Boost Amplifier II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Large 'Solace' I Remote Bulwark Reconstruction
[empty high slot]
Anti-EM Screen Reinforcer I
Anti-Thermal Screen Reinforcer I
Anti-Kinetic Screen Reinforcer I
Posted: September 26th, 2007, 17:53
by Miro Mishu
'Sniperion' Hyperion:
8 x 425 II
MWD,
3 x SB II,
1 x TC II
2 x TE II,
3 x MFS II,
1 x DC
fits with an ancilliary current router rig, and if you use top named DC rather than a T2. optimal with spike of 183km and will lay down 350dps on structure, (volley damage of a little over 1900hp) at 180km.