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Ships fits copied from BUM Forum

Posted: September 26th, 2007, 9:43
by friznit
One post per ship type. Try to keep it to a minimum and pick the most cookie cutter, ordinary set ups as poss. We can add these to the Wiki in slow time.

Each setup should be in at least one of the following categories:

1. Fleet
2. Close Range Gank
3. Small Gang
4. Solo

Posted: September 26th, 2007, 9:48
by friznit
Huginn

3 220mm AC II, 3 named Heavy missile
MWD II, 2 LSE II, Warp Dis. II, 2 Webs
Overdrive II, Nanofiber II, Gyro II or 2nd Overdrive II/Nano II

Power Grid rig (allows to fit the 2nd LSE and falloff rig)
Falloff rig

3x hammerhead II, 2x hobgoblin II

Switch warp disruptor for a sensor booster II if you have tackler support.

Posted: September 26th, 2007, 9:51
by friznit
Rapier

High:
3x 650mm T2 Artillery
1x Cov Ops Cloak T2

Mid:
1x 10mn MWD T2
2x Web T2
1x Warp Disruptor T2
1x Sensor Booster T2
1x Large Shield Extender T2

Low:
1x Nanofiber T2
1x Overdrive T2
1x Gyrostab T2
1x DCU T2

Rigs:
2x Shield Extender

Posted: September 26th, 2007, 9:55
by friznit
Megathron Fleet Sniper

Highs: x7 425's T2

Meds: x2 SB T2, MWD, tracking comp T2

Lows: x3 MFS T2, x3 TE T2, DCU.

EW / light drones.

Rigs to taste (Tri Marks Armour pumps are fun)

Posted: September 26th, 2007, 9:59
by friznit
Rokh

Gank

8x Neutrons
100mn MWD, heavy injector II, X-L booster II, shield boost amp, 2x invuln
2x PDS, 3x MFS
Rigs to taste (resists rigs work quite nice)

Posted: September 26th, 2007, 10:05
by friznit
Ishtar Nano fit. Note the arty, rails don't fit on this setup.

High: x2 Med NOS, x3 280mm arty t2

Med: mwd, cap booster, 24km disrp., x2 LSE

Low: x3 OD t2, x2 Nano t2

11 Heavy drones, 10 lights

Rigs: polycarbons if you can afford, or aux thrusters

Posted: September 26th, 2007, 10:06
by friznit
POS Rep Basilisk

5x LST II
1x S95a Shield Trans

5x Cap Recharger II

2x CPR II

Rig: Cap control circuit + ancillary Currnet router

Reps 500sp/s and sustains

Posted: September 26th, 2007, 10:13
by friznit
Drake

7x HMLII
2x LSE II, 2x IF II, 1x Photon II, 1x SR II
2x BCU II, 2x SPR II

3x core defence purgers
3% CPU Implant to make it all fit (or switch the launchers to arbalest but that really ups the cost)

Posted: September 26th, 2007, 10:16
by friznit
Flycatcher

6 Standard Missile Launcher II
Interdiction Sphere Launcher I

2 Cap Recharger II
Fleeting Propulsion Inhibitor I
Fleeting Warp Scrambler I
Catalyzed Cold-Gas I Arcjet Thrusters

Overdrive Injector System II

Polycarbon Engine Housing I
Polycarbon Engine Housing I

Posted: September 26th, 2007, 10:24
by friznit
Falcon

Cloak
2 Assault Launcher T2
Cyno or Probe Launcher

5 ECM to taste
1 MWD
1 SB or ECCM

3 SDA

Particle Dispersion Projector I
Ionic Field Projector I

Posted: September 26th, 2007, 10:27
by friznit
Sabre

7x 200mm AutoCannon II
Interdiction Sphere Launcher I

MWD
Med Shield Extender II
Warp Disr II
Web II

Nano II
OD II

2x Auxiliary Thrusters I (Polycarbons if you're rich)

Posted: September 26th, 2007, 10:31
by friznit
Cerberus

Gang

5 HML II or HAM II

MWD II, LSE II, IF II, Web, Warp Disr

3 BCS II
DCU II

Rigs: ACR, Anti-EM

Drop tackle and add tank or RSD if you have tacklers in gang

Posted: September 26th, 2007, 10:33
by friznit
Sleipnir - close range tank and gank

7x 220 II
warfare link of choice (or nos for solo)

MWD II
best named XL booster
Warp Dis. II
Invul Field II
TS cap injector

2-3 gyro IIs
0-1 DCU II
2 nano IIs

thermal and kinetic shield rigs

Posted: September 26th, 2007, 10:43
by friznit
Rook

Fleet (Long Range Jammer and Anti Tackler)

5 Assault Missile Launcher T2
MWD, Sensor Booster, 5 ECM (Racials for range)
2 SDA

Particle Dispersion Projector I
Ionic Field Projector I

Gang or Solo:

5 HML T2 or HAM T2
MWD, Warp Disr, 5 ECM (to taste)
SDA, BCS

Anti-EM Screen Reinforcer I
Particle Dispersion Augmentor I

Posted: September 26th, 2007, 10:44
by friznit
Bored now :lol:

Posted: September 26th, 2007, 11:22
by bomberesque
:shock: don't blame you

:likesitall:

Posted: September 26th, 2007, 17:46
by Miro Mishu
'Railranis' Taranis

3x 125mm railgun II
1x small 'knave' nosferatu

mwd II
20k scram
web

sar II
dcu II
mapc

Posted: September 26th, 2007, 17:48
by Miro Mishu
Moros:

3x "gunz" 1x siege mod
1x sensor booster, 3x cap recharges
2x capital armor reps, 1xkinetic/thermic/explosive hardners, dcu, cap power relay, eanm

3x CCC

ogre II tons of

Posted: September 26th, 2007, 17:49
by Miro Mishu
Gang Raven:

Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Signal Amplifier II
Co-Processor II

100MN MicroWarpdrive II
Heavy Capacitor Booster II
X-Large Shield Booster II
Invulnerability Field II
Invulnerability Field II
Shield Boost Amplifier II

Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Large 'Solace' I Remote Bulwark Reconstruction
[empty high slot]

Anti-EM Screen Reinforcer I
Anti-Thermal Screen Reinforcer I
Anti-Kinetic Screen Reinforcer I

Posted: September 26th, 2007, 17:53
by Miro Mishu
'Sniperion' Hyperion:

8 x 425 II

MWD,
3 x SB II,
1 x TC II

2 x TE II,
3 x MFS II,
1 x DC

fits with an ancilliary current router rig, and if you use top named DC rather than a T2. optimal with spike of 183km and will lay down 350dps on structure, (volley damage of a little over 1900hp) at 180km.