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TF2: The engineer.
Posted: September 11th, 2007, 23:10
by Dr. kitteny berk
Posted: September 11th, 2007, 23:12
by Grimmie
I think I'll be sticking with the Engi as my favourite class

Posted: September 11th, 2007, 23:13
by Dr. kitteny berk
Just. SOON.
NEED.
Posted: September 11th, 2007, 23:18
by HereComesPete
AARGH, that film needs to be longer! I lolled, but the others where better to my mind.
Posted: September 15th, 2007, 2:19
by FatherJack
I lolled, but mainly because he had loads of sentries and it reminded me of the hack in TFC where there was a pic of Rock with sentry guns all over the exercise yard.
Never really liked teleporters in a game, which this one seems to be keeping, but the vid certainly focuses on the sentries.
Not sure many will remember the original Quake mod Team Fortress, but ISTR some maps had the engineer able to hack into the enemies computers.
It was a class I remember fondly, but I used to love playing as "random", which limited my effectiveness as engineer. (Your stuff died when spawning as another class)
Although it embarrasses me now, my "best" class was the horrid sniper. This was largely because, 10 years ago on my University LAN connection I was usually the L-est of the LPBs on a server full of HPW sniperbait. My massive advantage was the main reason I switched to "random" and strangely continue to this day avoid sniper classes and favour the "weaker" weapons as a starting choice, even though everyone now has equal or better ping times than me.
Posted: September 15th, 2007, 2:36
by HereComesPete
Posted: September 15th, 2007, 2:53
by FatherJack
Pyros from my experience were certainly the sniper's worst enemy. Couldn't do much damage, but put the shits up you, ruined your aim and made you go away from the front.
Standing under them on 2Fort and constantly toasting them was most win. A firm, and underused favourite.
Posted: September 15th, 2007, 10:41
by Hehulk
I've gota say the heavy or the soldier apeal most to me. I can see the advantage of the other classes, but I've got this ego thing about large quantities of damage that I doubt the other can sate.
Posted: September 15th, 2007, 14:41
by Anhamgrimmar
Nah, the medic has got to be the best for sheer annoyance.
Nearly as fast and manouverable as the scout? Check
Has More armour the the scout? Check
Has Concusion grenades, so used to be able to do concusion jumps? Check
HAS A BIG BAG OF AIDS? OH HELL YES!
always good when you aidsify a noob, who the runs round to the enemy spawn room to start picking up health, and then manages to infect the whole team. much laffter was had by all

Posted: September 15th, 2007, 15:07
by deject
Anhamgrimmar wrote:Nah, the medic has got to be the best for sheer annoyance.
Nearly as fast and manouverable as the scout? Check
Has More armour the the scout? Check
Has Concusion grenades, so used to be able to do concusion jumps? Check
HAS A BIG BAG OF AIDS? OH HELL YES!
always good when you aidsify a noob, who the runs round to the enemy spawn room to start picking up health, and then manages to infect the whole team. much laffter was had by all

Haven't you heard? Concs and AIDS are out. n00b.
Posted: September 15th, 2007, 15:37
by Hehulk
No AIDS cannon?

Posted: September 15th, 2007, 15:45
by Anhamgrimmar
deject wrote:
Haven't you heard? Concs and AIDS are out. n00b.
I nolonger hold interest for this game
Posted: September 15th, 2007, 17:29
by deject
Anhamgrimmar wrote:
I nolonger hold interest for this game
sorry, but those things just made the game shit for anyone new to it. I'm glad that shit is gone.
Posted: September 15th, 2007, 18:23
by HereComesPete
AIDS whilt funny to us, is apparently in real life, a BAD thing. So the likelihood of that turning up again was way low, concussion grenades? Don't see whats so crazy bad about them, 'cepting the jumping was all good, no double edged sword, bit unfair, doesn't matter they're gone, everyone wave buh-bi
