Page 46 of 53
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 21st, 2012, 20:09
by Roman Totale
Can anyone have a look at the gel rounds to figure out what they do? Failing that fire one at the wall to work it out. I'm hoping it's some sort of heat gel.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 21st, 2012, 22:07
by Dog Pants
Like Deep Heat?
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 5:42
by deject
I'll grab a couple grenades and one of the pistols with ammo and stow it.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 7:12
by HereComesPete
Roman Totale wrote:Can anyone have a look at the gel rounds to figure out what they do? Failing that fire one at the wall to work it out. I'm hoping it's some sort of heat gel.
Pnut that's your cue. Armourer + logic roll please.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 17:12
by Pnut
Armourer (3) + Logic (3) = 6
4, 3, 1, 6, 6, 5 = 3 hits
Should I not have rolled firearms with that as well?
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 17:22
by Dog Pants
No, just dice.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 17:50
by Pnut
Your no fun doggers
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 17:57
by HereComesPete
That's enough hits as it is. They're widely available back in the real world, impact igniting phosphorous. The shotgun is loaded with the same.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 18:27
by Joose
Huh, so they really are loaded with deep heat.
The drones are custom made to purpose and pre-programmed. The program they carry is to fly to an assigned door and settle in to the keypad with the com that's built in to their body. Then after an allotted time set by you they carry out the action that you set. Eg 10 minute delay and purge. Of course being admin if you want you can over-ride that and take the horde of tiny single purpose drones with you.
Actually, I will, if only so some other bugger cant use them for their original purpose. I'll de-slave them from the central console, so they will only accept commands from me. I take it there is nothing in this system other than the drone controls then?
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 19:37
by HereComesPete
Other than the currently locked down main door controls, there's nothing.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 22nd, 2012, 21:19
by Joose
Can I cancel the lockdown on the door? I won't until everyone is ready, I just want to know if it's possible.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 23rd, 2012, 5:44
by deject
Aside from the blast doors that are locked down themselves, is there another way to get to the other side?
I'm assuming we need to clear the lockdown, but I'm not quite sure how to do that.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 23rd, 2012, 14:46
by fabyak
Is there any sign of where the breach is and what the nature of it is?
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 23rd, 2012, 16:58
by HereComesPete
Joose wrote:Can I cancel the lockdown on the door? I won't until everyone is ready, I just want to know if it's possible.
As you're in the system and in charge you can try and re-write the codez same as you have for the drones or the other way of doing it is to virtually click the virtually flashing lockdown icon and see what happens.
deject wrote:Aside from the blast doors that are locked down themselves, is there another way to get to the other side?
I'm assuming we need to clear the lockdown, but I'm not quite sure how to do that.
The other tunnels lead off this central hub, they might lead somewhere.
fabyak wrote:Is there any sign of where the breach is and what the nature of it is?
There is indeed, you walked into the facility though it. The bio-hazard indicators are for the escaped gribblies you all massacred earlier (and possibly others too).
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 23rd, 2012, 18:43
by Roman Totale
On that point, is Joose able to see how many creatures have escaped from their cells?
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 23rd, 2012, 19:28
by Joose
That's a thought, I could check for logs or something. Although, has anyone been keeping count of how many we have squished?
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 23rd, 2012, 19:39
by HereComesPete
Roman Totale wrote:On that point, is Joose able to see how many creatures have escaped from their cells?
Until the drone network links the cells, no numbers are available given each cells isolation state.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 27th, 2012, 16:13
by HereComesPete
So, who do what now?
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 27th, 2012, 16:35
by deject
I'll check the tunnel adjacent to the blast doors on the right side to see what I can find.
Re: Pete's third shadowrun adventure:Welcome to Fortune
Posted: March 27th, 2012, 17:44
by Roman Totale
Is there any chance my biomonitor can give us a rough indication of where Aysun is?