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Re: SLA Industries: Hunting the Machine
Posted: March 22nd, 2012, 20:07
by The Shutting Downs
Eraser wrote:I don't care wot dey told ya, you stand dere and keep it shut unless we asks ya summat
Eraser gives his best menacing glare, and slowly revs the axe.
Intimidate 5:
Roll(2d10)+5:
1,9,+5
Total:15
Re: SLA Industries: Hunting the Machine
Posted: March 22nd, 2012, 20:18
by Dog Pants
Yeah. He stands still.
Re: SLA Industries: Hunting the Machine
Posted: March 23rd, 2012, 5:47
by deject
I'll check out the other door then.
Re: SLA Industries: Hunting the Machine
Posted: March 23rd, 2012, 16:27
by Dog Pants
There aren't doors on these apertures, they just open up onto stairs. Down, in this case. You can hear a bit of a commotion from the bottom.
Re: SLA Industries: Hunting the Machine
Posted: March 24th, 2012, 5:48
by deject
Forget sneakiness this time. I'll still check my corners with the A/V stalk, but otherwise I'm going for speed rather than stealth.
Re: SLA Industries: Hunting the Machine
Posted: March 24th, 2012, 7:49
by Dog Pants
The room at the bottom looks like the room you came in through, but below the main chamber rather than above. In it are half a dozen anxious, techie looking guys all arguing and fussing over one who has an Oyster wired into the electronic lock on the (closed) door.
Re: SLA Industries: Hunting the Machine
Posted: March 24th, 2012, 17:28
by deject
I'll set my last concussion grenade for 1 second and toss it at them.
Unskilled (-3): 5, 10 + -3 = 12
Re: SLA Industries: Hunting the Machine
Posted: March 24th, 2012, 18:04
by Dog Pants
Some of them stare at the grenade in disbelief as it rolls amongst them, but most don't notice. Any reaction is brief, since it explodes before it even stops moving. The blast knocks them off their feet to a man, and when you peer back into the room none are moving.
Re: SLA Industries: Hunting the Machine
Posted: March 24th, 2012, 18:15
by deject
EVERYBODY STAY DOWN! Grimmie cover these guys while I check out that oyster.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 17:05
by Dog Pants
The unconscious guys don't get up, and Grimmie seems noncommital. The Oyster is 90% of the way through hacking the digital lock on the sturdy metal door.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 17:50
by deject
I'll cancel the operation if possible. After that's done, I'd like to see if there is information on the oyster about what's behind the locked door and/or the operations going on here at the facility.
Computer Use (4): 1, 7 + 4 = 12
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 17:53
by Dog Pants
Cancelling is easy, you just unplug it. There's nothing about what's behind the door, it looks like the Oyster is being used as a personal device by one of the lab-coats, and contains various notes about cybernetics and behavioural control via drugs and electrodes. Past that, and with only a cursory skim, you don't really understand the vast majority of it.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 18:37
by deject
I'll copy all the data I can to my oyster to send to Risikko.
I think at this point we should interrogate the detainees and assuming no one talks, call it in to Risikko and be done with the job.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 20:14
by Dog Pants
Risikko wrote:Delete the data. Destroy the equipment. Kill the staff.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 20:19
by Roman Totale
Dirk wrote:All of the staff? Could they not be recruited for the Company? I'm sure some of them have some skills that could be utilised.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 20:53
by Joose
Has Hal heard this instruction too?
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 21:00
by deject
Well, commence the killings! I'll coldly, remorselessly murder the poor unconscious bastards down here with my long knife before rejoining the rest of the group upstairs.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 21:04
by Dog Pants
It's up to Deject whether everyone else gets the message.
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 21:43
by Joose
Deej? Don't forget I've still got matey in my car at the moment. We still need to "let him go".
Re: SLA Industries: Hunting the Machine
Posted: March 28th, 2012, 22:10
by deject
deej over the comms wrote:Risikko says we liquidate everyone and everything here. Let's just kill them and get torch the place. We can probably spare a few minutes for anything we can salvage and not incur Company wrath, but our orders are explicit. No one survives.