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Posted: November 3rd, 2009, 8:48
by Dog Pants
The lobby occupies the first three floors, with a balcony around what would be the third. From where you are you can see cafe tables around it, so it looks like some kind of eatery. Above that ranks of full length windows extend up 250 floors, so take your pick.

Posted: November 3rd, 2009, 9:44
by Grimmie
Wanna go scouting with me, Deej'?

Posted: November 3rd, 2009, 12:57
by TezzRexx
This might be a stupid idea but would it be possible to get some kind of chopper to drop us on the roof without DN realising?

Posted: November 3rd, 2009, 12:59
by deject
Grimmie wrote:Wanna go scouting with me, Deej'?
Maybe try the balcony?

Posted: November 3rd, 2009, 13:23
by Grimmie
GET TO DA CHOPPA! I think it'd probably be a bit loud if we did that.
Time may be of the essence too, if this is a hostage situation we ought to get a move on.

Okay, shooting my grappling hook up to the balcony and climbing up to have a look see.

Climb
4,8 +3 = 15

Posted: November 3rd, 2009, 14:03
by deject
Grimmie wrote:Okay, shooting my grappling hook up to the balcony and climbing up to have a look see.
I shall do the same.
OK, Brainrot, go with the others, we're going up to the balcony.
Climbing (3): 2, 6 + 3 = 11

Posted: November 3rd, 2009, 16:00
by Baliame
Brainrot wrote:A'ight, have fun you two.
Brainrot heads back to the party van and lights up a cigarette.

Posted: November 3rd, 2009, 17:47
by Dog Pants
Ah, sorry. Probably didn't explain clearly. The balcony is on the inside of the building, overlooking the lobby. Like in a shopping mall. You don't get many outdoor balconies in Mort, what with all the rain.

Posted: November 3rd, 2009, 22:20
by Baliame
Brainrot finds himself the Shiver captain.
Brainrot to captain wrote:Excuse me, would you happen to know of any..
He pauses briefly to take a sip of his cigarette, then attempts to blow a ship out of smoke.
Brainrot wrote:..personnel around who has a clue and a half about the security system here?

Posted: November 3rd, 2009, 22:29
by deject
Well I'd like to climb up to that level anyways and take a look.

Posted: November 4th, 2009, 7:24
by Dog Pants
Bali:
Shiver wrote:I'll get one of my guys to dig out one of the security guards. The building's evacuees are penned into the lobby of that building over there.
He gestures to a larger, more gothic building across the (impressively wide) road.

Deject: There's not much more than glass on the outside of this building. There are little tracks the window-washer robot things use (like horizontal windscreen wipers which shoot up and down the building, creating a pretty plume of water as they go), which could be climbed by someone good (like that crazy French bloke), but with a roll of 11 you don't even get past the ground floor.

Posted: November 4th, 2009, 9:34
by Grimmie
I guess 15 isn't much better?

Posted: November 4th, 2009, 11:45
by Dog Pants
Nope. A climbing kit will help a bit (say +3), but you need suction cups really or a result over 20.

Posted: November 4th, 2009, 12:02
by Grimmie
I just realised, there are TONS of ops around. I'll make a general call out for someone who can break electronic locks.

Posted: November 4th, 2009, 12:21
by Dog Pants
A distinctly Wraith voice responds.
Wraith wrote:I might be able to help. I trained in entry in both electronic and mechanical. Would you like me to meet you somewhere?

Posted: November 4th, 2009, 12:47
by Grimmie
I'll radio back..
Grimmie wrote:Oh, cool. There's a drink waiting for you if you can get us in silently, buddy. That is, if we get out alive.
We'll be down at the Maintenance door by the Beaming Seagulls squad.
I'll round up the team and head down quickly.

Posted: November 4th, 2009, 13:02
by Baliame
Radio:
Brainrot to Grimmie wrote:I'll be there in a second, I just want to make sure what could get the board killed, even if we're not breaking glass and stuff.
Then I turn to the captain.
Brainrot to Captain wrote:A'ight, let's make this quick, I have a break-in to take part in.

Posted: November 4th, 2009, 13:06
by Dog Pants
Wraith wrote:You might want to hold that thought while I make my way over. My finances have been diverted to more pressing equipment since I left Meny, and as such I don't have the equipment I need. Which is an Oyster and an electronics lock kit. Supply the equipment, let me keep the lock kit for helping you out, and you should have an open door.

Posted: November 4th, 2009, 22:23
by deject
Oysters we have, but I only have a manual lock-picking kit, not an electronic one.

In lieu of my failure to scale the building I would like to see if I can trigger the main door to open, but try to hide myself as best as possible while doing so.

Sneak (4): 2, 5 + 4 = 11
Hide (4): 10, 1 + 4 = 15
Detect (4): 4, 1 + 4 = 9

Posted: November 4th, 2009, 22:32
by Roman Totale
eek, I've lost track a bit. Allow me to respond tomorrow when I have a clearer head.