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Posted: November 15th, 2008, 14:18
by Chickenz
Try putting ''sv_cheats 1;kick Zoey;kick Bill;kick Louis;kick Francis;z_spawn_mob_min_size 75;z_spawn_mob_max_size 130;director_panic_forever 1;director_horse_panic_event'' in the console.

I'd recommend ''Give Rifle'' and ''Give Pipebomb'' as well though.

:)

Posted: November 15th, 2008, 16:47
by deject
Baliame wrote:It broke something with steam as well. I'm logging in for half an hour now, and now stuck on Updating after deleting ClientRegistry...
try deleting everything but steamapps and steam.exe. It will re-download everything for you again and if you leave steamapps alone your games should all still be there.

Posted: November 15th, 2008, 17:58
by Baliame
Already did, and already on Steam :)

Posted: November 16th, 2008, 1:59
by Dr. kitteny berk
The Left 4 Dead Demo has been updated. Please run hldsupdatetool to receive this update. The specific changes include:

- Fixed problem with users not being able to connect to dedicated servers
- Fix a bug with the group browser not always showing the list of group servers
- Fixed a bug with the rcon command

This is not a required update, but it is recommended that you update as soon as possible.

Jason

Posted: November 16th, 2008, 18:53
by Dr. kitteny berk
- Fixed a bug where the connection to a server would get stuck in a looping state
- Made sv_steamgroup_exclusive not connect to matchmaking. Removed sv_unreserve, private servers should sv_steamgroup_exclusive now
- Improved the speed in finding a game lobby
- Fixed a bug that could cause you to search for a game lobby indefinitely

Posted: November 18th, 2008, 23:05
by spoodie
Is awesome. Isn't supposed to be more weapons though?

Posted: November 18th, 2008, 23:30
by Dr. kitteny berk
spoodie wrote:Is awesome. Isn't supposed to be more weapons though?
Kinda, there is 10 weapons(ish) it's just the credits on the trailer kinda suggested there would be more than there was in the demo.

Pistol x2
Uzi
Shotgun
M16
Auto shotty
Hunting rifle
minigun
Pipe bomb
molotov

Posted: November 18th, 2008, 23:41
by HereComesPete
The posters suggest it too. Looks like they're carrying a g36 and some kind of skorpion in some posters.

This game is damn good. It's sucked away my night and I want to play more but I need to go to bed.

Now we need to complete tall the maps on the hardest difficulty!

Posted: November 18th, 2008, 23:43
by Dr. kitteny berk
HereComesPete wrote:The posters suggest it too. Looks like they're carrying a g36 and some kind of skorpion in some posters.

This game is damn good. It's sucked away my night and I want to play more but I need to go to bed.

Now we need to complete tall the maps on the hardest difficulty!

:above:

only with less bed, because sleep is better in the day.

Posted: November 18th, 2008, 23:45
by spoodie
Yeah, I thought it said 20 weapons at the end of the demo. Or 20 of something, not that it really matters.

I'm not sure it's obvious to all but Z and X do voice commands. Unfortunately there's no "Enemy boat spotted".

Posted: November 18th, 2008, 23:57
by Dr. kitteny berk
spoodie wrote:Yeah, I thought it said 20 weapons at the end of the demo. Or 20 of something, not that it really matters.
could have done, it was more than 5 minutes ago, so i'm not sure.

Posted: November 19th, 2008, 1:39
by Stoat
"Thousands of zombies, 20 new maps, 10 new weapons".
This is Valve though, weapons will include things like petrol cans and other expodies.

Posted: November 19th, 2008, 1:46
by Dr. kitteny berk
Stoat wrote:"Zombies sah, thaaasands of them"

Posted: November 19th, 2008, 14:21
by fabyak
I can confirm that the sniper rifle is actually pretty good. You can be accurate over range without the scope and there is a very short time between rounds fired :likesitall:

Posted: November 19th, 2008, 15:28
by Dr. kitteny berk
fabyak wrote:I can confirm that the sniper rifle is actually pretty good. You can be accurate over range without the scope and there is a very short time between rounds fired :likesitall:
Yup, it's good in the few places it's useful, shame there's not that many of them

Posted: November 19th, 2008, 16:27
by deject
Yeah I love the Hunting Rifle. It can penetrate anything (twss!) and it's great for taking out Smokers who have your teammates. One shot can take down at least 3 zombies that are lined up, making it great at choke points. I think I'll pretty much go with either the auto-shotty or the hunting rifle from now on.

Posted: November 19th, 2008, 20:36
by HereComesPete
Auto-shotty ftfw.

The assault rifle is accurate at long range as long as you stay still and also provides the option of oh shit oh shit oh shit spraying, granted it's not quite the range of the rifle but I think it fills more roles and is a better choice. But it's still not as good at turning a room full of zeds into nothing but undead chunky soup as the shotty. Or fucking up a witch without taking a scratch.

Posted: December 5th, 2008, 0:09
by Dr. kitteny berk

Code: Select all

A required update for Left 4 Dead is now available.  Please run hldsupdatetool to receive this update.  The specific changes include:

- Finding a dedicated server when starting the game from a lobby is now faster and more reliable
- Versus mode is now locked to Normal difficulty
- Difficulty on a server is now locked to the one set by the lobby reservation
- Fixed lagouts/spikes after level transition
- Fixed directory issue with spray logs in some cases
- Fixed video settings not saving after closing video options dialog
- Corrected a boomer suicide exploit
- Several minor localization fixes
- Fixed a error were disabling cheats would incorrectly reset data

Posted: December 5th, 2008, 0:30
by Stoat
Dr. kitteny berk wrote:- Difficulty on a server is now locked to the one set by the lobby reservation
Does that mean we can't vote on difficulty now?

Posted: December 5th, 2008, 0:41
by Dr. kitteny berk
Stoat wrote:Does that mean we can't vote on difficulty now?
no idea. I'll test in a minute.