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Posted: January 24th, 2009, 13:42
by Grimmie
Dog Pants wrote:Eeeh, when I were a lad all this were buildings. Not a field in sight.
Posted: January 24th, 2009, 19:34
by deject
Posted: February 21st, 2009, 17:50
by Killavodka
This game is win.
Posted: February 21st, 2009, 18:02
by buzzmong
My housemate seems to be enjoying it a lot, it's very much RPG rather than RTS though.
Posted: February 26th, 2009, 20:13
by Dog Pants
I've done a couple of missions and I'm rather enjoying it. Not having a collection of tiny buildings that magically spawn people to defend is just so liberating. I can use actual tactics, rather than just waging an economic war of attrition.
Now make it into an MMO please.
Posted: February 26th, 2009, 20:28
by FatherJack
I'm rather enjoying it, too. I much prefer the campaign mode to the skirmishes, as you develop a set of characters and upgrade/customise them as you progress.
It's a big change to the way the game used to play, but I find it less upsetting when my tactics invariably go wrong to not basically lose all the stuff I've taken 40 minutes to build and have the enemy in my base smashing it up, unable to spawn any new troops to fight them.
I can try different tactics relatively quickly, without waiting ages for stuff to build, rather than get stuck in stalemates where I have to edge slowly forward and keep replenishing my army. I do miss the flexibility you had with the units you could create and I really miss the skeletons with their killer floaty pyramids, but with fewer units, I'm actually using the abilities of the ones I have properly, rather than sending blobs out with no specific instructions.
Posted: February 26th, 2009, 20:29
by HereComesPete
40k mong is being made. Dunno how they'll individualise it all given it's squad based stuff. Vigil studios owned by thq. Could fail massively, but I don't want it to.
What would be win was if there was a slidy scale thing -
Max range you played empire building games.
Then zoom in a bit for battlefleet gothic/freelancer/eve style.
Then you could zoom in more for solar system/world sized titan battles.
Then zoom in for a rpg heavy rts dow2 squad based style of game.
Then right in to max zoom to mmong it up as an individual ork/space marine/eldar/tau/whatever.
Posted: February 26th, 2009, 20:54
by FatherJack
Space battles are something I haven't seen in 40k computer games before, which is kind of odd as they all have spaceships, but they just seem to have a gentleman's agreement that they'll meet up on the planets to punch face rather than nuking entire sectors from orbit.
Posted: February 26th, 2009, 21:36
by Baliame
HereComesPete wrote:What would be win was if there was a slidy scale thing -
Max range you played empire building games.
Then zoom in a bit for battlefleet gothic/freelancer/eve style.
Then you could zoom in more for solar system/world sized titan battles.
Then zoom in for a rpg heavy rts dow2 squad based style of game.
Then right in to max zoom to mmong it up as an individual ork/space marine/eldar/tau/whatever.
THIS. HARD.
Posted: February 27th, 2009, 8:38
by Joose
FatherJack wrote:Space battles are something I haven't seen in 40k computer games before, which is kind of odd as they all have spaceships, but they just seem to have a gentleman's agreement that they'll meet up on the planets to punch face rather than nuking entire sectors from orbit.
Theres a tabletop game for space battles in 40k. Cant remember what its called now, but im sure someone will know.
I played it a bit. It swung wildly between awesome and shite, although that could have been down to my playing as Eldar. They float about space in giant space sailboats, and as such are a fucker to manoeuvre.
EDIT:
Battlefleet Gothic! That's the badger!
Posted: February 27th, 2009, 8:55
by Dr. kitteny berk
The mental image I get with that name is the best thing ever.
Posted: February 27th, 2009, 9:51
by Joose
Posted: February 27th, 2009, 10:02
by Dr. kitteny berk
Joose wrote:
HEY!
Get out of my brain!
Posted: February 27th, 2009, 12:29
by Dog Pants
We do need an epic scale WH40k game. Titans in the MMONG I want would be even better though (not for players).
Posted: March 4th, 2009, 2:20
by Hehulk
-About 11 hours of my life to the campaign mode in one sitting
And still no ruddy tactical dreadnought armour
I like, I like alot.