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Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 0:23
by The Shutting Downs
With all the whispered suggesions about grenades, Eraser will take one of his Frag's out, toss it through the door and wait for the 'boom'

let's do this.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 1:39
by deject
I guess I'll toss one of mine in as well then. At the same time.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 8:00
by Dog Pants
Could I get a couple of throw rolls then please? Not that I'm expecting accuracy, but you may get something spectacularly good or bad.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 15:30
by The Shutting Downs
Roll(2d10)+5:
5,4,+5
Total:14

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 15:40
by deject
Unskilled (-3): 5, 3 + -3 = 5

Urp.

I mean I was just kinda thinking about blindly tossing it in the room so I'm not sure how that will affect the outcome though. :(

I really should learn to throw stuff at some point lol.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 18:45
by The Shutting Downs
Deject blows the team up, it's a mini adventure...

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 19:21
by Dog Pants
Well you don't drop it on the floor at your feet, but you reckon if you were bowling you'd have put it in the gutter.

There's a brief exclamation from in the room before the grenades go off. You feel the blast through the doorway, shortly followed by a cloud of dust.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 19:55
by deject
I'm switching to IR if there's too much dust, to see through with normal vision and I'm going in.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 20:51
by Dog Pants
Okay then, bullet time. Although you're quite obviously here, I'll give you a free action since the room's occupants have just had two grenades to the face. Swinging into the room you see a melee of people running around in a panic towards the back of the room, the plastic sheeting offering no cover from your IR vision. Closer, near the central column, you can parts of the armoured men sticking out from behind the wreckage of some of the equipment. You'd guess one of the grenades went off close to there from the damage. Closer yet there are four Tek-Trex Buzzard drones. One is on its side, slowly spinning as it kicks its feet. The others are in the process of righting themselves. You can make a detect roll in addition to whatever else you're doing if you like (along with anyone else going into the room on phase 1).

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 20:57
by Joose
Dog Pants wrote:One is on its side, slowly spinning as it kicks its feet.
Image

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 20:58
by Roman Totale
What order are we filing down the stairs? I'm guessing Deej is first, then probably Eraser next followed by me or Grimmie. Is the stairwell wide enough for more than one at a time?

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 21:01
by Dog Pants
Roman Totale wrote:What order are we filing down the stairs? I'm guessing Deej is first, then probably Eraser next followed by me or Grimmie. Is the stairwell wide enough for more than one at a time?
Depends who the two are. You could squeeze two down as long as one wasn't Eraser.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 21:24
by deject
Detect (4): 2, 9 + 4 = 15

I'll bring to bear on the closest Buzzard.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 22:28
by Dog Pants
As well as the Buzzards, you also spot a couple of spider-like Scarab drones clinging to the ceiling.

Re: SLA Industries: Hunting the Machine

Posted: March 14th, 2012, 22:32
by deject
This could go very poorly.

Re: SLA Industries: Hunting the Machine

Posted: March 15th, 2012, 8:10
by The Shutting Downs
I think Eraser Should go second as he would have been able to lob a grenade over Dejects head.

So Deject First then Eraser.

Lets Bring to Bear on the Spider Drones.

Re: SLA Industries: Hunting the Machine

Posted: March 15th, 2012, 11:27
by Joose
Hal will bring a match to bear on a fresh cigar, whilst relaxing in his comfy car and listening in to the fun and games over comms. 8)

Re: SLA Industries: Hunting the Machine

Posted: March 15th, 2012, 13:02
by Dog Pants
I think the two of you are enough to squeeze through the door in one phase, so phase 2 please. Remember that if you want Dirk and/or Grimmie to follow you you'll have to keep moving.

Re: SLA Industries: Hunting the Machine

Posted: March 15th, 2012, 13:19
by Grimmie
I am moving, moving, moving on up.
I'm wearing my IR goggles.

Before I bring to bear on something, I'm going to detect to see if any of those scarab drones are carrying grenades, as the ball-fondled dude suggested they might be.

Detect
9,9,+5 = 23

8)

Re: SLA Industries: Hunting the Machine

Posted: March 15th, 2012, 14:56
by deject
How big of an area are the Buzzards on the floor in? I might just open up the bullet hose.