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Posted: September 22nd, 2010, 9:10
by HereComesPete
I just relaised I hadn't actually put my in game name in the thread.

Unsurprisingly it's herecomespete.

As KV rarely posts I'll also put his on here, also unsurprisingly he's playing as killavodka.

Posted: September 22nd, 2010, 9:43
by fabyak
FabulousDancingYak for me

Posted: September 25th, 2010, 10:06
by Anhamgrimmar
new patch notes from the WOT forum: http://forum.worldoftanks.com/index.php ... 07-update/

They tend to just update the first post when stuff changes

Purveyors of finest tankcrack wrote:last update September 23, 2010

The next major update is partly in testing and partly still in development now.

We haven't decided on the exact version numbering and release date yet but are ready to reveal some information on the content of this update.

Main changes:

- New tech-tree - US tanks. 21 researchable tanks + 4 premium tanks.
- American tank crews added.
- Companies / team mode (15 vs 15 battles). (Probability of the appearance - high)
- Clan wars more. Test version. (Probability of the appearance - medium)
- From 2 to 4 new maps ("Cliff", "Komarin", and 2 more).
- Removed "teleports" of tanks at great distances when aiming at them.
- Introduced advanced graphics settings.
- Now for the first battle of the day (24h) player receives doubled amount of experience.
- Reworked interface of the platoon creation.
- Adjusted speed of burning of all tanks during the fire. Now the tank will burn at about 5% of durability per second.
- Multiple fixes and adjustment to match-making system.
- Fixed several places where tank can get stuck on the maps "Himmelsdorf", "Prokhorovka", "Lakeville", and "Hills".
- Changed destruction models and collisions of some objects.
- Removed dog squeals when driving over dog booth.
- Fixed collision-model of tank "Tiger I"
- Fixed repair time of tracks for some tanks.
- Redesign of screens “Barracks”, “Depot”, “Store” to match the general style.
- Some other minor fixes.

Notice: preliminary information. Changes are possible.

I will update this post as soon as there is news.

Posted: September 25th, 2010, 10:44
by Dog Pants
- Removed dog squeals when driving over dog booth.
:lol: I noticed that happened.

Posted: September 25th, 2010, 14:30
by HereComesPete
And yet you can still squash chicken coops and get a noise. Guess they ain't got no love for the feathery types.

Posted: September 25th, 2010, 16:51
by Dr. kitteny berk
For anyone that doesn't have it yet.
World of Tanks seems to love us. They have given us beta codes that have a free Valentine Tank included with them. http://www.shatteredcrystal.com/index.p ... eBetaNewsl If you've thought that you would just wait for the release of the game before trying it? Here's a reason to sign up for it right now. The Valentine tank is a premium tank that will cost you real life dollars once the game releases. So if nothing else you can sign up now and then you'll have it for when the game releases. This tank will carry over into production. We have more information on why this tank is special at the site. Hint: It was one of the most loved tanks for WWII.

Posted: September 25th, 2010, 18:30
by Dog Pants
I don't think it's coincidence that they've tried to fit the word 'love' into that as much as possible, seeing as the tank's a Valentine.

Posted: September 25th, 2010, 19:05
by Anhamgrimmar
weighted companion tank?

Posted: October 21st, 2010, 17:59
by Anhamgrimmar
http://forum.worldoftanks.com/index.php ... 55-update/

New Patch tiem:

v. 0.5.5 changelog:

- 2 new maps: Komarin and Cliff.
- Adjusted speed of burning of all tanks during the fire. Now the tank will burn at about 5% of durability per second.
- Fixed collision-model of tank "Tiger I". Significantly decreased size of turret rotation mechanism.
- Balance and vehicle tweaks:
• StuG III, VK1602, SU-76 - decreased tracks repair time.
• StuG III - added rammer.
• Grille price increased from 140.400 to 147.100 credits.
• BT-7 - increased traverse speed for both suspensions by 4 deg/sec. 7% accuracy increase for the 2nd suspension added.
• Fixed truck rotation on SU-14.
• SU-26 – weakened platform rotation mechanism.
• PzIV – Hummel upgrade cost increased from 34.220 to 35.400 experience.
• KV - S-51 upgrade cost decreased from 144.730 to 127.320 experience.
• VK3002DB the 2nd suspension upgrade cost decreased by 4.000 experience, total VK3002DB - Panther upgrade cost increased by 4.000 experience.

Release date - 21 October 2010

Server and autoupdater are down at the mo, as of 1900L, should be up in an hour or so.

Ami tanks in next week, alledgedly.

Posted: October 21st, 2010, 19:30
by Dog Pants
Hmm, new maps about the only real interesting thing there. Bring on the US tanks.

Posted: October 21st, 2010, 19:52
by HereComesPete
The size decrease on the rotation mechanism on the tiger is handy, nearly every battle I'll take a shot that fucks it, even from things like a20's.

Posted: November 10th, 2010, 23:42
by fabyak
Piss, my home install doesn't seem to know about the shift key any more :(
Can get into artillary mode with dtrl and right click, but I can't get back again :S

Posted: November 11th, 2010, 16:38
by Anhamgrimmar
luckily the scroll wheel can take care of that for you.

also: PATCH DAY! 'MERKIN TANKS!

690mb

Posted: November 11th, 2010, 18:48
by Dog Pants
Woo! It's been a week or two since I played. I'm really looking forward to the US tanks.

Posted: November 11th, 2010, 19:07
by Roman Totale
I have this installed but I just haven't played it yet. I really should remedy that.

Posted: November 11th, 2010, 22:27
by HereComesPete
If you haven't updated yet I suggest clicking the link for the patch torrent file, it'll download considerably faster.

Posted: November 12th, 2010, 6:58
by Dog Pants
I'm rather disappointed with the US tree. Presumably they'll expand on it. No Wolverine, no Grant, no Locust, no Chaffee, no Pershing. No tank killers at all (although I don't ever remember seeing any American fixed gun vehicles anyway). I'd put the Lee, Grant and Wolverine in a seperate branch of tank killers.

EDIT: Apparently the Grant and Lee were the same tank with different turrets. Well shut my mouth.

Posted: November 12th, 2010, 8:19
by Roman Totale
Tonight I shall have beer, chipolatas and tanks.

Someone show me how to play!

Posted: November 12th, 2010, 10:07
by Pnut
I should be on tonight, if I can resist the lure of the pub.

Posted: November 12th, 2010, 16:25
by Dog Pants
I'll be playing tonight. The servers are going to be full of American noob tanks for me to batter with my suped up BT-2. Home brew night again too, so guaranteed drunk-tanking fun.

Also, looking at screenshots of the US tech tree it looks like they've released less than half of it - the M10 sits in a Gun Motor Carriage tree that looks spiffy. I'll wait for that ta.