Posted: January 6th, 2009, 12:05
Er yeah, that's the one.amblin wrote:persevere?
Er yeah, that's the one.amblin wrote:persevere?
Don't get me wrong, I enjoyed the one game I've managed to join. It just seems like the way games are joined and created is stacked agains a group of people who specifically want to play together. I'm hoping that a bit of patching sorts that all out, although I can't see any way around being the fifth guy sat in the lobby listening to four 5punkers playing over TS.spoodie wrote: L4D sure does have it's problems, but I'm determined to <s>perceive</s> persevere, hence the scheduled game. Recently I've tried to play with randoms and I always end up on a US server and lag the whole game so I have to leave for the sake of everyone. My only option is to play with 5punkers.
This is what stopped me playing. I really enjoyed the games we played, it's as 5punky a game as you could wish for, but it suffered from CoD 4 being popular at the some time. The games we did play were usually too short, so in the end, I stopped bothering. Then, the upgrades turned up and I didn't feel like going back.HereComesPete wrote:Teef had a great many of us participating until they announced the upgrades, hopefully this year will see those complete and we can step back in with 10+ on TS.
you can turn on the in-game talk option, but it might be annoying to hear others both on teamspack and in the game.Gunslinger42 wrote:l4d I definitely see as being a very 5punky game, but one of the things holding it back right now is the shitty lobby system forcing us into random US servers and generally being a shit. We can directly join 5punk servers from the group thing, but it usually dumps you straight into a game which means its half through the first level by the time the rest join, and randoms also seem to like vote kicking 5punk members for friends.
One thing with L4D that I think would end up attracting more players would be if we actually spoke with the randoms - we're all on TS chatting, but the poor 4th guy on our team cant hear what we're doing or the silly fun, and in a game with so few players and so focused on team work playing with what appear to be deaf mute randoms is fail (and just like any other random game he joins). Grimmie likes talking to the randoms at least
I don't get why people have a problem with upgrades. Granted it's annoying when they're are first released there's teams full of the same class but it soon settles down. It strikes me as unfounded weepage.Sheriff Fatman wrote:This is what stopped me playing. I really enjoyed the games we played, it's as 5punky a game as you could wish for, but it suffered from CoD 4 being popular at the some time. The games we did play were usually too short, so in the end, I stopped bothering. Then, the upgrades turned up and I didn't feel like going back.
I don't have a problem with them per se. However, going into a game feeling like you are at a disadvantage is a little off-putting. I'm shit at games at the best of times, I don't need to be gimped any furtherspoodie wrote: I don't get why people have a problem with upgrades. Granted it's annoying when they're are first released there's teams full of the same class but it soon settles down. It strikes me as unfounded weepage.
Well, that's the thing, many of the unlocks have pros and cons and they mostly just open up other tactics. At least I believe this is the case. It's certainly nowhere near the level evident in the recent CoD games.Sheriff Fatman wrote:However, going into a game feeling like you are at a disadvantage is a little off-putting. I'm shit at games at the best of times, I don't need to be gimped any further
I think a lot of us gave up when you did, so if we started again we'd all be equally disadvantaged. A few of them require some stupid and game-ruining hoops to be jumped through to attain, so I'll probably just forget they're there and play with what I have.Sheriff Fatman wrote:
I don't have a problem with them per se. However, going into a game feeling like you are at a disadvantage is a little off-putting. I'm shit at games at the best of times, I don't need to be gimped any further
Hardly unfounded, but I should probably just get on with the game.
FatherJack wrote: I think a lot of us gave up when you did, so if we started again we'd all be equally disadvantaged. A few of them require some stupid and game-ruining hoops to be jumped through to attain, so I'll probably just forget they're there and play with what I have.
The easiest way is to cheat by using a special map. Although many require compliance from others, which can be tricky to organise. I've not bothered too much myself. The only unlock I have is the flare gun for pyro, which is fun to use but it replaces the shotty.fabyak wrote:I have no idea how to even get the achievements that give you the unlocks (assuming that is how they do it)
*goes to look*
Nothing wrong with tangents, that's part of the whole 5punky thing. When I said I'd be more actively moderating I meant I'd be trying harder to stop catfights. Course if a tangent would be better served in a seperate thread that's fine.amblin wrote:L4D tangent?![]()
*gets all nit-picky given the op*
There are little to no achievement whoring lately, it's pretty enjoyable.spoodie wrote: I don't get why people have a problem with upgrades. Granted it's annoying when they're are first released there's teams full of the same class but it soon settles down. It strikes me as unfounded weepage.
Seems to have become more prevalent since the achievement system came out, which means bored high levels in low level areas. Had a level 80 mage turn and follow my lowby for 200 yards just to get a 2 second kill in Tirisfal Glades. So I turned on my main and gave him a sound thrashing, followed by a complementary corpse camping for his troubles.Dr. kitteny berk wrote:\Recently I've been being nice to randoms in wow by kicking the living shit out of allies who're fucking around in lowbie areas.