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Re: SLA Industries: Hunting the Machine
Posted: December 21st, 2011, 19:46
by Dog Pants
Johannas heavy wrote:Wa cha be wan wid us babylon?
Re: SLA Industries: Hunting the Machine
Posted: December 22nd, 2011, 14:50
by Roman Totale
Dirk will address the blinged up one directly.
Dirk wrote:I understand that your group recently encountered some problems with certain sellers of restricted materials - an encounter that didn't end particularly well. I'm wondering if the thought of exacting a bit of payback might appeal to you?
Re: SLA Industries: Hunting the Machine
Posted: December 22nd, 2011, 17:29
by Dog Pants
Thug wrote:Dem jencro be nuff trouble Baald 'ead. Las time a bredda link up im ketch im dead. I an I waan vank dem bait, but de Fixer nah waana bring daan de bodderayshun. Yu cyan chat a 'im, but he eaz be haad.
Re: SLA Industries: Hunting the Machine
Posted: December 28th, 2011, 20:05
by Roman Totale
Dirk wrote:Well quite. Listen if he's not interested that's fine, but the offer will expire shortly. Here's my number if he changes his mind.
Persuasion: 2,10,+5 = 17 (should probably have done that first)
Re: SLA Industries: Hunting the Machine
Posted: January 2nd, 2012, 7:44
by The Shutting Downs
I wil be away visiting family for the week, so feel free to autopilot Eraser (currently with Hal)
I will put in what I can when I have interwebs, but I will have no access to my sheet
Re: SLA Industries: Hunting the Machine
Posted: January 2nd, 2012, 16:49
by Dog Pants
Takes longer than a week to move things on here
Thug wrote:Irie. I an I gwan chat wi da Fixer an' see wa 'im say.
He gestures to his boys who produce a clapped out car from a side alley and they clank off.
Re: SLA Industries: Hunting the Machine
Posted: January 3rd, 2012, 20:56
by Roman Totale
I'll go and meet up with the others at the plant.
Re: SLA Industries: Hunting the Machine
Posted: January 3rd, 2012, 22:21
by Dog Pants
With the Snappers in place at the meeting and the Jos chewing the fat, it's probably worth putting your plans together for what you're going to do, since the meeting time is imminent.
Re: SLA Industries: Hunting the Machine
Posted: January 4th, 2012, 10:32
by Joose
I say we wait, see what happens whilst hiding in the shadows. If it looks like they might lead us back to their sekrit lair somehow, we go with that. If it looks like things might go bad, we put bullets into them and see what we can deduce from their corpses.
Re: SLA Industries: Hunting the Machine
Posted: January 4th, 2012, 13:40
by deject
Joose wrote:I say we wait, see what happens whilst hiding in the shadows. If it looks like they might lead us back to their sekrit lair somehow, we go with that. If it looks like things might go bad, we put bullets into them and see what we can deduce from their corpses.
I like this plan.
Re: SLA Industries: Hunting the Machine
Posted: January 4th, 2012, 17:22
by Dog Pants
Anyone fancy an impromptu Tactics roll?
Re: SLA Industries: Hunting the Machine
Posted: January 4th, 2012, 19:09
by deject
GRIMMMMMIIIIEEEEER
Re: SLA Industries: Hunting the Machine
Posted: January 7th, 2012, 15:06
by Dog Pants
Moving on then. A beat up looking armoured van (common for shipping goods short distances around Mort) pulls up at the entrance to the place and a squad of Snappers, Keane included, file out. They enter, with two of the lighter armoured ones staying outside the door.
Re: SLA Industries: Hunting the Machine
Posted: January 10th, 2012, 21:11
by Dog Pants
Ten minutes or so pass, and at some signal you aren't aware of the Snappers outside the door suddenly rush into the building. Seconds later those nearby hear the rattling of automatic fire, underpinned by the rhythmic thumping of automatic shotguns.
Re: SLA Industries: Hunting the Machine
Posted: January 10th, 2012, 21:53
by Roman Totale
Dirk wrote:Oh. Oh! I think that shit is "getting real" as they say. Shall we follow behind them, or try and find a back entrance?
Grimmie, we needed your delicious tic tacs

Re: SLA Industries: Hunting the Machine
Posted: January 11th, 2012, 0:06
by deject
Well that doesn't sound all that good. I shall rush over to see what/where/why the action is.
Re: SLA Industries: Hunting the Machine
Posted: January 11th, 2012, 21:13
by Dog Pants
As you get to the door the gunfire has died off to sporadic bursts. It's a big place in there with junk and debris strewn liberally, but you can see hulking armoured Snappers moving about and a number of bodies on the ground. There seems to be a little return fire coming from a couple of retreating figures in the distance at the far end of the building, heading for another external door. The Snappers are firing at them but mostly hitting cover.
Re: SLA Industries: Hunting the Machine
Posted: January 11th, 2012, 21:53
by Joose
I'm thinking we need to follow the fleeing dudes. I'm going to get into my shiny sports car in the vague hope there might be a chase involved.
Re: SLA Industries: Hunting the Machine
Posted: January 11th, 2012, 22:53
by Dog Pants
The figures dive out through the back door, and the sound of an old van can be heard firing up behind the building.
Re: SLA Industries: Hunting the Machine
Posted: January 11th, 2012, 23:02
by Joose
Joosemobile away!