Once we've dealt with the Doglies we'll have to work out where in the production line the food is being contaminated. I wonder if any of those bodies are DarkNight?
I found two of the Low Waves, they're together, munching on a group of nasty stuff, looks like some body parts and a bunch of that spam shit. They're here at the cargo elevator. I'm going to keep an eye on them for now since they don't know I'm here.
I'll look around and see if there is anything that looks like it could be big enough to pin a Low Wave without killing it, and can be suitably dislodged easily enough to fall on one or both.
Not without a lot of work. Where they are there are only really lights above them. There's a long girder acting as a rail for a block and tackle which is tied up at the far end, but as with anything else with any weight it's bolted or riveted to the ceiling.
The bonus would be nice, but if we start fucking up the facility we'll probably lose that and a lot more to boot. Personally I can't think of a way to take one alive, so unless we get lucky I reckon we just take them out (nice meal, bottle of wine...)
I've got an idea, we could trap one in the cargo elevator. It'd be risky and difficult, but it might work. The trouble is they're together, so we'd have a hell of a time separating them.
Potentially, it's certainly large enough. You don't knnow if there's a hatch though, and the doors might not be sturdy enough to hold a frenzied Low-Wave.
More importantly, is there a basement level? Could we send the lift down and trap it there?
Assuming of course that the lift is the only exit from a basement level, of course.
They're effectively on the basement layer. The factory floor is at the bottom, but since the factory is underground it's kind of upside down and you come in from the top.
Daniels, this is deject. I have two of the Low Waves in sight, they are definitely under the effects of the drugs. They don't know I am here and I can get the drop on them, but I don't know anything about these frankly. Do you know of any way to disable one without killing it? The only idea I have is to try and trap one in the cargo elevator here, but that's going to be difficult since they're together.