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Re: Our 5punk Needs You

Posted: September 2nd, 2012, 22:07
by Dog Pants
Ooh!

Image

A lot of useless information on there, but it's good to see it can be mined.

Re: Our 5punk Needs You

Posted: September 2nd, 2012, 22:09
by Dr. kitteny berk
Yep, it's just waaaay too big (twss)

Re: Our 5punk Needs You

Posted: September 3rd, 2012, 7:24
by ProfHawking
Yep all that and more. We could pick whatever data we want to display, and integrate it directly into the forum. I'll have to have a play with phpbb to see how easy it would be.

Re: Our 5punk Needs You

Posted: September 7th, 2012, 19:22
by Dog Pants
This seems to offer some popular advice on how to get the little Steam profile running in the profile section. From the screenshot it looks pretty good, if fairly simple, and from the slightly confused responses it looks like most people got it working with only a few pointers. Hell, I'd have a go myself but I don't have a server to cache it or a test forum.

Re: Our 5punk Needs You

Posted: September 8th, 2012, 7:14
by Dog Pants
I found the PCG Guild Wars 2 guild site (http://www.pcggw.com/), which has a fairly handy front page. Not exactly what would work for us, but the central blog thread with calendar/5cheduler, TS widget, Steam stats, Twitter feed etc down the side would work well I think for the front page.

Re: Our 5punk Needs You

Posted: September 8th, 2012, 7:40
by HereComesPete
A side feed for twitter and FB, plus maybe it has a little doodad fed from the who's online widget to say when someone logs in to 5punk and when someone logs in to steam?

Re: Our 5punk Needs You

Posted: September 8th, 2012, 7:46
by TezzRexx
Some kind of automated post to Twitter/Facebook when we start playing games together would be good, with maybe the server details and hashtag of the game... I'll have a think and see how this can be programmed.

Re: Our 5punk Needs You

Posted: September 8th, 2012, 9:07
by ProfHawking
TezzRexx wrote:Some kind of automated post to Twitter/Facebook when we start playing games together would be good, with maybe the server details and hashtag of the game... I'll have a think and see how this can be programmed.
Thats a cool idea.
I could build that into the steam integration.

Dont want it too spammy though, perhaps by setting a minimum number of people playing the same game at the same time before tweeting?

Re: Our 5punk Needs You

Posted: September 8th, 2012, 9:09
by Dog Pants
Good call. Doesn't even need to be a particularly high threshold given the amount of people we usually have playing. Four is probably more than enough.

Re: Our 5punk Needs You

Posted: September 8th, 2012, 22:58
by TezzRexx
ProfHawking wrote:
TezzRexx wrote:Some kind of automated post to Twitter/Facebook when we start playing games together would be good, with maybe the server details and hashtag of the game... I'll have a think and see how this can be programmed.
Thats a cool idea.
I could build that into the steam integration.

Dont want it too spammy though, perhaps by setting a minimum number of people playing the same game at the same time before tweeting?
Definitely, and probably DP's suggestion of four (oo err!) is probably about right, especially as the quickest way to lose followers is to spam them.

Re: Our 5punk Needs You

Posted: September 9th, 2012, 1:02
by FatherJack
I've been working for the last two nights getting a replica of 5punk up and running on my hosting - while it's pretty much a default phpbb install, it's always good to double-test stuff will work on it before going live. The fact it's taken me two nights kind of illustrates that it's not quite vanilla enough to be sure that everything will work out of the box on it.

It's here: http://5punktest.fatherjack.net and has pretty much everything the real 5punk does, all the users, posts, styling - everything apart from the spambot countermeasures I know stoat hand-coded and I can't get working on there, so are disabled. I've also upgraded it to the current version of phpbb (3.0.11) and removed all PMs.

You can log in with your usual credentials, but everyone except a few special new users are set with standard rights. Please PM me for additional access details, you can have board mod or admin rights, direct full access to the database as well as FTP(S)/shell (SSH) access if you require it - all completely independently of the live hosting, so you don't need to be scared about breaking anything.

I would ask that you keep a record of, or document any changes you make on there, so that they can be easily replicated on the live site when the time comes.


I really like the look of what Prof's done, but after a few reloads I get "Just a sec Prodding Steam...." against all the profile windows - we'll have to be careful that long pages don't get us blacklisted by the Steam API.

Re: Our 5punk Needs You

Posted: September 9th, 2012, 1:06
by HereComesPete
Multi-5punk!

Re: Our 5punk Needs You

Posted: September 9th, 2012, 1:11
by HereComesPete
Argh, I'm confused as to which one is real! 5punkception!

Re: Our 5punk Needs You

Posted: September 9th, 2012, 15:51
by FatherJack
ProfHawking wrote:Might be overkill, but what do you think about using github keep track of code changes? might make it easier when a few of us are working on it at the same time.
It's not a bad idea, but I've not used it so might need some info.

Re: Our 5punk Needs You

Posted: September 12th, 2012, 22:11
by ProfHawking
I've split the steam stuff into a new thread so this can get back to general discussion about other improvements, suggestions etc.

Re: Our 5punk Needs You

Posted: December 21st, 2012, 9:11
by TezzRexx
TezzRexx wrote:
ProfHawking wrote:
TezzRexx wrote:Some kind of automated post to Twitter/Facebook when we start playing games together would be good, with maybe the server details and hashtag of the game... I'll have a think and see how this can be programmed.
Thats a cool idea.
I could build that into the steam integration.

Dont want it too spammy though, perhaps by setting a minimum number of people playing the same game at the same time before tweeting?
Definitely, and probably DP's suggestion of four (oo err!) is probably about right, especially as the quickest way to lose followers is to spam them.
Just to update you all, I've made a start on this. Doesn't look to difficult at all thanks to Steams API in XML format. Currently gettin' 'er done in VB.net but then probably move it over to PHP in the new year (once I've learnt how to use PHP that is...).

Re: Our 5punk Needs You

Posted: December 21st, 2012, 12:06
by Dog Pants
Nice work Tezz, that would be a lovely little feature.

Re: Our 5punk Needs You

Posted: December 21st, 2012, 13:35
by ProfHawking
might be worth having a chat tezz, the widget i wrote to meld steam into the forum probably does a lot of that work for you already.
That widget btw is still sitting ready to go whenever an admin wants to give it a go....?

Re: Our 5punk Needs You

Posted: December 21st, 2012, 15:17
by TezzRexx
o0o, I had shall prod you over the weekend Prof to have a gander at that, cheers!

Re: Our 5punk Needs You

Posted: June 18th, 2013, 14:36
by tandino
Could someone with the magic admin privileges authorise my front page post? Just an article pimping out my STALKER let's finish.