Grimmie wrote:Largest region's 16 cities and 4 great works. If you want you can have a region all to yourself. The "Small cities" thing isn't really a problem.
From the reports I've been reading it shouldn't be, but is. For one, the sharing across regions often doesn't work as you would expect (example: one review I read had a city with a massive power surplus and a city with a power deficit, but only a small amount of the surplus was being transferred across so the cities remained with a deficit and a surplus. Another had the same situation with workers). Secondly, unless you want a cluster of villages, you need to pack things in to each of your cities a bit because of the small space available, which negates the point of curvy roads because grid systems are more efficient. A little more space to play with would allow more freedom for your layouts. Thirdly, even 16 cities seems small by the numbers compared to old sim city games. People are struggling to stuff more than 200k people in their new cities without everything going totally to hell. 16 cities x 200k people = 3.2 million people. I was shit at sim city and could reach populations three times that.
This is why I'm worried about the above but not the DRM issues: the overloaded servers situation will fix itself. Every game that uses servers (whether it morally should be or not) gets pwned in the first week or so after launch. Give it a couple weeks and the situation will go away even if nothing at all is done to try and fix it, purely because less people will be trying to play the game simultaneously. Problems with how the game itself works, on the other hand, will only be fixed through patching and/or DLC. And that's a situation that may happen, but just as possibly may not. The game may never have its resource sharing issues fixed, or the unhelpful and illogical advisors. They might release DLC to increase city sizes (which may or may not be free) but they also might not. The game as it stands sounds super broken, DRM issues aside, and I don't want to pay full price for something super broken that *may* be fixed in the future.
I need one of two things to happen before I put down money: a patch that addresses at least some of the issues reviewers are seeing, or reviews from more people I trust saying things are not as bad as people are making out. Because let's face it, although a lot of the reviews I've read have the above issues, a lot of them could just be down to user error. Although you could argue that if all the users are making the same errors, you have a GUI that needs patching...
As for the piracy thing: if people can make private servers for WoW, they can make private servers for this. Not saying they will necassarily, but it's totally doable.