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Posted: November 5th, 2008, 23:59
by Dr. kitteny berk
Posted: November 6th, 2008, 0:54
by Dr. kitteny berk
demo preload open

Posted: November 6th, 2008, 18:33
by Nickface
Just played through the demo, and I sort of bought the game as a "whatever, i guess I'll play this until something good comes along" sort of thing, and my enthusiasm has increased by about 1000000000000 times its original size. I cannot wait for the full version to come out.
Posted: November 6th, 2008, 19:20
by Stoat
I will have to turn down the volume of my microphone... actually, you may be able to hear me without one.
Posted: November 6th, 2008, 20:44
by TezzRexx
Nickface wrote:Just played through the demo, and I sort of bought the game as a "whatever, i guess I'll play this until something good comes along" sort of thing, and my enthusiasm has increased by about 1000000000000 times its original size. I cannot wait for the full version to come out.
That good? Hmmmmmmm..
Wonder if I should break the bank for this...
Posted: November 6th, 2008, 21:46
by Gunslinger42
Playing on the hardest difficulty = amazing game, and the graphics are brilliant, even though I dont have them on max it still looks wonderful. Dark and scary and win.
Lots of great moments from about two hours worth of playing, like chicken hiding in a little room in a subway after the rest of the team were killed by a huge raged tank and watching it just smash the doors in and crush little chicken

Posted: November 6th, 2008, 22:14
by Dr. kitteny berk
Christ.
It's something special.
Posted: November 7th, 2008, 2:14
by Dr. kitteny berk
The AI director is a Good Thing™ gives lots of highs and lows with the action levels, really does make the game feel spooky.
It also feels a lot like someone is trying to fuck you over, which is nice.
Posted: November 7th, 2008, 7:29
by Dog Pants
Dr. kitteny berk wrote:It also feels a lot like someone is trying to fuck you over, which is nice.
I can get that in real life.
Posted: November 7th, 2008, 8:00
by Lateralus
For no particular reason, I've been rather apathetic about this game. However, having read what you guys have been saying, I shall now probably get it. Is there any SP element, or is it just co-op?
Posted: November 7th, 2008, 8:45
by Gunslinger42
SP is just co-op with bots
Posted: November 7th, 2008, 11:41
by Dr. kitteny berk
Posted: November 7th, 2008, 13:06
by Baliame
Looks awfully short for 4 campaigns which last 1-2 hours.
Anyway, chance of getting extremely drunk today. LET'S PLAY.
Posted: November 7th, 2008, 13:35
by Gunslinger42
It'll last long enough on impossible, I don't think we managed to finish the subways last night (or we hadn't by the time I'd left)
Posted: November 7th, 2008, 13:40
by Dr. kitteny berk
Gunslinger42 wrote:It'll last long enough on impossible, I don't think we managed to finish the subways last night (or we hadn't by the time I'd left)
we tried again later. bummed by tanks.
Posted: November 7th, 2008, 13:44
by fabyak

We got up to the station and through the first tunnel (if we were lucky) but no further

Posted: November 7th, 2008, 13:47
by Baliame
Yeah, after we *somehow* managed to survive the car alarm (it's inevitable to shoot that fucking car

), we found ourselves a truly impossible challenge.
Posted: November 7th, 2008, 15:30
by Chickenz
fabyak wrote:
We got up to the station and through the first tunnel (if we were lucky) but no further

Me, Stoat and 2 bots managed to get all the way to the final room a good few times. Shame that a witch or tank was inevitably waiting to bum us.
Posted: November 7th, 2008, 18:33
by Dog Pants
Are the bots any good then?
Posted: November 7th, 2008, 18:40
by Baliame
Bots are surprisingly awesome team players.