Page 3 of 5

Posted: August 19th, 2008, 21:23
by buzzmong
Hehulk wrote:
If that's it on ultra high graphics, I will be a very happy man, but I'm suspecting it's pre-rendered

*Wants more
It's in game graphics hulky. If you go watch the first video you'll see the shiny ness more if you focus on the marines.

While I do suspect it's somewhat high settings, that's definitely an ingame shot.

Posted: August 19th, 2008, 21:41
by Killavodka
The Essence 2.0 engine is very shiny :D

Posted: August 19th, 2008, 22:22
by HereComesPete
FatherJack wrote:Nice. I assume the big one in the bottom pic is the same size as the one in the first pic - it'd look a bit odd if there weren't sort of person-sized units.
the little un's are about 1/2 man sized on the board. The snake thing is a bit taller than a space marine, most of the other units should be as big as tanks. Whether they stick to this remains to be seen, but the size of the 3d model in that first piccy looks promising.

Posted: August 20th, 2008, 0:53
by Killavodka
http://uk.gamespot.com/pc/strategy/warh ... mages.html

^ More pictures from Gamespot, may have came a little bit...

Posted: August 20th, 2008, 6:41
by Joose
Killavodka wrote:http://uk.gamespot.com/pc/strategy/warh ... mages.html

^ More pictures from Gamespot, may have came a little bit...
:shock: pretty!

Posted: August 21st, 2008, 8:51
by Grimmie
Thought you might like to know there's an extra 20 seconds worth of footage added on to their latest cinematic ;)

http://uk.pc.ign.com/dor/objects/142435 ... 81808.html

Posted: August 21st, 2008, 11:05
by Hehulk
Internet can't decide if that's a lictor, a hive tyrant or a carniflex. Personilly, I though lictor the moment I saw it

Posted: August 21st, 2008, 12:21
by HereComesPete
Hehulk wrote:Internet can't decide if that's a lictor, a hive tyrant or a carniflex. Personially, I though lictor the moment I saw it.
Fix'd.

And if you mean the gribbly in the extra movie bit, I say lictor. It de-cloaks, it has tentacle face and it has overhead stabbity claws. Internet is speculating unneccesarily.

Posted: December 12th, 2008, 18:07
by Grimmie
Multiplayer videos.

[media]http://www.youtube.com/watch?v=_wgTWFW70f4[/media]

Posted: December 12th, 2008, 18:32
by Killavodka
That looks awesome. Not sure I like the idea of choosing your leader though.

Posted: December 12th, 2008, 19:33
by Hehulk
Holy Emperor, Want :shock:

Posted: January 21st, 2009, 2:02
by Fred Woogle
I just bought Dawn of War: Soulstorm on steam for £4.25 and it also gave me DOWII Beta :D

Posted: January 21st, 2009, 7:17
by Joose
Ty aka Sir Die Aloty wrote:I just bought Dawn of War: Soulstorm on steam for £4.25 and it also gave me DOWII Beta :D
You can also get on the Beta by preordering DOWII.
Also, if you already have Soulstorm, but not as part of steam, you can add it via the CD key and get the Beta.
Hooray!

Posted: January 21st, 2009, 7:42
by Dog Pants
I forgot about this. PCG gave DoW2 82% on account of it scrapping the traditional RTS base building, tank spamming structure and going for a very small scale almost RPG approach. This game isn't like DoW. However, I think it's a great thing because it hopefully opens up the way for a 40k, squad based MMONG.

Posted: January 21st, 2009, 8:46
by Grimmie
But Grimmie loev base building/tank spamming :(
Joose still made me get it.. :shakefist:

Posted: January 21st, 2009, 9:31
by Hehulk
Will be getting this at launch.

Even smaller squad based RTS action with an experience mechanic coupled with shiny shiny graphics that my machine can handle. Yes Please :)

Posted: January 21st, 2009, 10:50
by shot2bits
Joose wrote:
You can also get on the Beta by preordering DOWII.
Also, if you already have Soulstorm, but not as part of steam, you can add it via the CD key and get the Beta.
Hooray!
isnt that just early access to the beta? says early access starts 21st and open beta starts 27th

edit: ah ok just looked at the date /facepalm

Posted: January 21st, 2009, 12:13
by Grimmie
shot2bits wrote:edit: ah ok just looked at the date /facepalm
:lol:

Posted: January 21st, 2009, 12:23
by Dog Pants
Grimmie wrote:But Grimmie loev base building/tank spamming :(
Joose still made me get it.. :shakefist:
Apparently the multiplayer still has that (albeit not as good as the original's). Plus, you can play as Tyranids.

Posted: January 21st, 2009, 17:49
by Fred Woogle
I don't know how much information there is about the units so, spoiler alert ;)
Spoiler:
As Space Marines, you choose your Chapter, then Commander before you join a game. Commander choices are horse Commander (offensive) Apothacary (Healing) Techmarine (Defensive)

Coulour Scheme's arn't correct :(

When you start the game as a horse Commander, you start with a HQ (This is the only building you have) a Heavy Bolter turret, your horse Commander and a scout squad.

The resources are Power (Increased by capturing Power Nodes, which you can upgrade to have Plasma Generators on the Point aswell) Requistion (Increased by capturing Requisition Points)

Your first selection option for unit building is a Tactical Squad, Heavy Bolter Devastator Squad and Assault Squad.

More things which are very incorrect about Space Wolves (Which is what I've been playing as)

When you upgrade your base to level 2, you gain Plasma Cannon Devastator Squads, Dreadnaught's and Razorback's (Which can transport 1 Squad)

Level 3 gives you access to Predator's.

All Squad's a 3 men, which is very much against the Codex Astartes :/ as Squads should be 5 or 10men generall.

Scout Tactical and Assault Squads can be upgraded to have a sgt, so making them 4man Squad.

With your power bar (Increased by killing things), you can use it for Orbital Bombardment, a Tactical Marine Drop Pod, Deepstrike of Terminators or Assault Terminators and a Power Up of damage for a squad. - These Powers vary between type of commander your playing.