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Posted: September 24th, 2007, 7:35
by Grimmie
Posted: September 24th, 2007, 7:39
by Dr. kitteny berk
Darwin. kthx.

Posted: September 24th, 2007, 7:47
by spoodie
Make a "protip" thread? I've been watching some youtube videos that have helped me out with examples of how to use each class.
Posted: September 24th, 2007, 10:22
by nunoncastors
Penny-Arcade have it dead-on. Spent a few hours last night playing as medic supporting a HWGuy. All I can tell you is that a lot of fuck was kicked. Twice.
I know it's already been said, but it's probably the most enjoyable on-line game I've ever played. The fact that, when on a rampage, the HWGuy starts laughing like a loon and shouting things like, "Who's crying now? WHO'S CRYING?" would edge it above pretty much anything else on its own, but a drunk Scotsman with a broken bottle as a mêlée weapon? Genius.
The fact that this is just the beta bodes well, I think there's still some balancing to be done (the scouts currently fuck me off) but mostly I think it's a case of getting used to the new team dynamics, who works well with who, that sort of thing and actually playing as a team rather than having some lone cnuts who try and do it on their own.
If I weren't at work, I'd be playing right now

Posted: September 24th, 2007, 13:22
by Fear
A heavy dies with a headshot with a sniper right?
Posted: September 24th, 2007, 13:31
by deject
Fear wrote:A heavy dies with a headshot with a sniper right?
A fully charged headshot, yes.
Posted: September 24th, 2007, 13:33
by FatherJack
spoodie wrote:Make a "protip" thread? I've been watching some youtube videos that have helped me out with examples of how to use each class.
I've made a start:
http://www.5punk.co.uk/wiki/index.php?t ... tress_tips
Posted: September 24th, 2007, 13:34
by nunoncastors
He does indeed, everyone does unless they're glowing with magic (or whatever it is the medics do to them), then they're invulnerable. And utter bastards to deal with.

Posted: October 4th, 2007, 19:12
by spoodie
How's that for a post icon?

Posted: October 4th, 2007, 19:18
by Roman Totale
spoodie wrote:How's that for a post icon?

Yay! Hot cross buns!
Posted: October 4th, 2007, 20:33
by spoodie
I just realised there already was an image floating around being used for scheduled games wasn't there? I may have got rid of it, opps. Is this one better or worse?
Posted: October 4th, 2007, 20:37
by buzzmong
Worse.

Posted: October 4th, 2007, 21:53
by Gunslinger42
spoodie wrote:How's that for a post icon?

Isn't that for one of the older Team Fortress games though?
It's better than nothing, though I imagine stealing the icon used in steam/xfire wouldn't be too hard.
Edit: It was easy enough to grab it from xfire.
<img src="
http://farm2.static.flickr.com/1262/148 ... 90e2_o.gif">
Posted: October 5th, 2007, 9:22
by spoodie
That's the same icon. Perhaps I should have suggested doing a hard refresh on your browsers when I posted the new icon.
Posted: October 5th, 2007, 10:47
by Gunslinger42
Ah.
Why'd we have an old one there?
Posted: October 5th, 2007, 12:21
by spoodie
Gunslinger42 wrote:Ah.
Why'd we have an old one there?
Dunno, probably just a quick fix or uploaded before the steam and xfire icons existed.
Posted: October 5th, 2007, 12:26
by Killavodka
is the medic invulnerable whilst ubercharging?
*ninja grammar edit*
Posted: October 5th, 2007, 12:27
by Dr. kitteny berk
Yes.
Posted: October 5th, 2007, 12:32
by spoodie
I spent most of the short game I had last night doing the ubercharge thing. Only half the people I did it to didn't seem to realise they were now invulnerable and were still moving cautiously rather than getting stuck in, which was kind of annoying.
/edit
A guide to all the classes:
http://www.rockpapershotgun.com/?p=348