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Re: SLA Industries: Binary Soul

Posted: November 1st, 2012, 18:19
by Joose
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!!!!!

Fuuuuuuuck.

Re: SLA Industries: Binary Soul

Posted: November 1st, 2012, 18:28
by Dog Pants
You didn't do badly. To be honest it was designed as a bit of a linear roller-coaster but I struggled with the hooks (there's only so much you can do with illusions/hallucinations/holograms). It was a short BPN (no honestly, it was), so there was never going to be a huge XP reward, but you did miss one or two things (like the wires in the prop's armour powering the terminal).

Re: SLA Industries: Binary Soul

Posted: November 1st, 2012, 21:08
by deject
Woo! SCL is at 8B.4 now!

Re: SLA Industries: Binary Soul

Posted: November 2nd, 2012, 19:46
by The Shutting Downs
Eraser on team Com a day or so Later wrote:I fink I jus got a virus email, can wun ov ya who knows computas come an take a look?

Re: SLA Industries: Binary Soul

Posted: November 2nd, 2012, 20:52
by deject
Yeah I'll be there in a second. I think I got a similar mail.

Re: SLA Industries: Binary Soul

Posted: January 10th, 2013, 23:33
by buzzmong
Well?

What happened when Deej got there?

Re: SLA Industries: Binary Soul

Posted: January 11th, 2013, 13:05
by Dog Pants
Christ, I thought we'd finished this. It's just an email. I might run a quick hunter sheet between BPNs, although I have the next BPN ready.