SLA Industries: An Inch From Eden

For games played by men (and women) with beards, such as tabletop RPGs.

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deject
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Post by deject »

bringing to bear on next one, going to shoot it with my under-barrel shotgun on 5.
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Post by Dog Pants »

Oh, I missed Deject's reply. Phase 5, with the lead Stormer 1m away.
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Post by deject »

FIYEEEAAAAAAAAAAAH!

Rifle (8) + 10g shot (2) - Wild Shot (3) - Target Sprinting (2) = +5
9, 1 + 5 = 15

10g shot, 9 DMG.
Last edited by deject on April 1st, 2010, 17:51, edited 1 time in total.
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Post by Dog Pants »

+5 for point blank range. The round takes a chunk out of it.
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Post by Baliame »

Time to grab my mutilator.

DEX-4 roll for another action: 6,4,+6 = 16

Is that a pass? If so, I'll punch at the stormer.

Unarmed (5) - Target Sprinting (2) = +3
4,9,+3 = 16

That should be 8 DMG unless I'm very bad at interpreting rulebooks.
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Post by deject »

Baliame wrote:Time to grab my mutilator.

DEX-4 roll for another action: 6,4,+6 = 16

Is that a pass? If so, I'll punch at the stormer.

Unarmed (5) - Target Sprinting (2) = +3
4,9,+3 = 16

That should be 8 DMG unless I'm very bad at interpreting rulebooks.
11+ is a success, so unless there are other negatives that Dog Pants is going to hit you with, then no you're fine.
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Post by Dog Pants »

That's fine, although Mutilators can be turned on and off easily enough for you to just wear it all the time. Since they're slightly out of melee range I'll assume you've leapt forwards to attack the Stormer, the punch catching it by surprise and crushing its skull.

Round 2, phase 1.

The remaining Stormer leaps over the corpse of its buddy at Brainrot. Bali, you've got higher Dex than it has so you can get an attack in first.
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Post by Grimmie »

I'm totally going to miss all the action, I arrive next phase. :lol:
Grimmie wrote:AAAAAAAAAAAAAAAAAAAA!
I'll turn my laser painter on on the way around the corner.
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Post by Baliame »

Yeeees, punch it. Preferably while still mid-air.

Unarmed (5) - Target Sprinting (2) = +3
10,10,+3 = 23
WOOT! 11?
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Post by Grimmie »

Don't you get a strength modifier for melee attacks too?
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Post by Baliame »

I'm fairly sure that's for the damage (weapon + str / 3 + dice over 20)
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Post by deject »

If there is only one left, I will join in the melee combat!

I'm guessing I will have to run over to Brainrot, so I will do so. If I can attack now though I would do so.
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Post by Dog Pants »

You bop it on the nose (not that it has a nose), feeling a crunch. It's still going though. Deej, you can have a bash too if you like before it gets to attack.
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Post by deject »

Mutilator Judo Chop!

Marital Arts (6): 5, 3 + 6 = 14
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Post by Dog Pants »

It reels out of the way of the punch and tries to eat* Brainrot.

8, 8 + 7 = 23

9 DAM, 2 PEN, 3 AD


*Not really, it doesn't have a mouth.
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Post by Baliame »

Sooo that's 9 - (7 - 2) damage to my torso and total hp and 3 damage to my armour's torso and id, right?
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Post by Dog Pants »

Yep.
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Post by Dog Pants »

Phase 2?
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Post by Grimmie »

I leap around the corner and scream obscenities, with eyes full of fire and rage I bring Bertha to bare.
Inside a demon of pure disgust wells up inside me and bubbles in my guts, lifting from my throat in the form of a mighty warcry.

DRAMATIC.
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Post by Baliame »

Finish him!

Unarmed (5) - Target Sprinting (2): 8,3,+3 = 14
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