D&D Adventure #3: Vicious Circle

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Re: D&D Adventure #3: Vicious Circle

Post by FatherJack »

Roman Totale wrote:oo-er, given how the rest of this has unfolded I think we should secure the body of the most recent murder victim.
Maybe, or perhaps cut off his head!

I'm not sure it's the actual corpses doing the murders though, as neither of the people who saw them described them as being wrapped in bandages with large holes in their chests, which you'd think they would have noticed - but it may well be the case that someone is doing something with the bodies to make themselves or someone else look like the victims. Of course that could have already happened at the time of the murders.
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Re: D&D Adventure #3: Vicious Circle

Post by Roman Totale »

A good theory! Grimmie, what would we need to roll to think about some gribbly that assumes the form of its victims? Or just shapeshifts in general.
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Re: D&D Adventure #3: Vicious Circle

Post by Grimmie »

That would be a Knowledge skill, like Dungoneering, Arcana, Nature or Planar. They all deal with gribblies.

---

By the time Forenrond reaches the barn there's a group of at least fifteen trudging around it, and a further five all crowded around a fallen body. It's very quickly identified as Ttar Weldigger, a local ploughman and farmhand - who, as luck would have it is part of the town militia. The guardsmen look irate, and a few of them are moving in to the barn's wide-open doors swinging their swords in figure-of-eights, testing to see if anything's inside that they can't see.
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Re: D&D Adventure #3: Vicious Circle

Post by Dog Pants »

I'll get in and have a look at the body, see if it has the same MO.
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Re: D&D Adventure #3: Vicious Circle

Post by Grimmie »

It does, though it's a bit more sloppy than usual. The clothes aren't ripped free of the body, but there's obviously been the effort to carve the teardrop in the exact same place as the other two bodies.

Can I have a Spot and Listen check from Forenrond, please?
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Re: D&D Adventure #3: Vicious Circle

Post by Dog Pants »

I'll have to do it tonight when I get home. Poke me if I haven't replied by tomorrow.
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Re: D&D Adventure #3: Vicious Circle

Post by Dog Pants »

Spot:
Roll(1d20)+5:
15,+5
Total:20

Listen:
Roll(1d20)+4:
6,+4
Total:10
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Re: D&D Adventure #3: Vicious Circle

Post by Grimmie »

Inside the barn are a few crows hanging out on the rafters, who presumably entered through the hole at the front traditionally meant for barn-owls. There's another floor above which overhangs a third of the barn where bales of straw appear to be stored, a single ladder leading up to it.

Forenrond becomes aware of an invisible creature watching proceedings from the balcony, subtle clues such as the rain of fine particles in the air, and feather-light sticks of straw tumbling over the edge give it away.

---

News of the latest murder has now finally reached Francesca, and by extension the other members of the party. She seems rattled, and asks to be left alone while she contemplates what to do next.
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Re: D&D Adventure #3: Vicious Circle

Post by Roman Totale »

The Predator!
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Re: D&D Adventure #3: Vicious Circle

Post by Dog Pants »

Are there any other exits from the barn?
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Re: D&D Adventure #3: Vicious Circle

Post by Grimmie »

There's the large barn doors you're standing in, and a small man-sized door that's closed, just beside it. There's the barn-owl hatch on the opposite face to the straw store.

Image

how do i 3d mapped
Last edited by Grimmie on August 13th, 2012, 16:16, edited 1 time in total.
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Re: D&D Adventure #3: Vicious Circle

Post by Dog Pants »

That's a lovely barn Grimmie, perfectly illustrative. While basking in its glory I'm going to casually nock an arrow.
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Re: D&D Adventure #3: Vicious Circle

Post by Roman Totale »

Upon hearing the news from Francesca, Glib will click hi heels and scurry to the scene.
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Re: D&D Adventure #3: Vicious Circle

Post by Grimmie »

One of the guards skulking around beneath the platform and getting nowhere spots you setting up to attack, spins on his heels and exclaims.
Guardsman wrote:You see something?!
Causing all the crows in the rafters to suddenly make a break for it, fluttering out in a mass that sends a shower of black feathers everywhere, a few even take off from the platform with the bales on.

---

It will take a while for Glibberig to get from the north to the south of Orhedge, but at least the townspeople will have temporary amusement through watching a Gnome sprint from one end to the other.
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Re: D&D Adventure #3: Vicious Circle

Post by FatherJack »

Thor will be with Glib, or possibly outrunning him with longer legs upon hearing the news.
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Re: D&D Adventure #3: Vicious Circle

Post by Dog Pants »

Shankley wrote:Maybe, don't know.
I'll try to keep track of the invisible gribbly and hope it didn't make its escape with the crows.
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Re: D&D Adventure #3: Vicious Circle

Post by shot2bits »

Orovan having just just returned from having an early morning stroll outside town checking out the local fauna and flora will head toward the source of the comotion and hopefully get there around the same time as glib and thor, or bump into them on the way as i imagine id have come in from the north gate.

edit:Woke up a bit more now.
Orovan, with his severe lack in understanding social conventions, will be moving at a leasurely pace going on the assumption that theres probably a street festival or something going on.
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Re: D&D Adventure #3: Vicious Circle

Post by Grimmie »

Sorry guys, been a bit swamped.

There's a moment of quietness as a few of the people in the barn's doorway stop and stare at Forenrond with his nocked arrow, waiting for something to happen - but nothing does. One of the guardsmen sheaths his sword starts up the ladder to see if he can find anything up on the platform.

Orovan, Glibberig and Thor soon pass by some of the mortuary workers, who have presumably got word of the recent killing and are now on their way to the scene to recover the body. There's also a dwarf with an war-hammer pelting down the field in the same direction, huffing and puffing.
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Re: D&D Adventure #3: Vicious Circle

Post by Dog Pants »

What a dilemma. I'm not really one for organising guards, especially with my low charisma, but if I don't the one on the ladder might find himself headless when he gets to the top. Such is the bind of being chaotic good.
Shankley wrote:Um, you might not want to climb that ladder. Not unless you want your face torn off anyway. You might want to cover the exits until a wizard gets here though. Including that one.
Shankley gestures to the owl-hatch with his head.
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Re: D&D Adventure #3: Vicious Circle

Post by Grimmie »

The guard deliberates for a short while, and then simply stays on the rung he's hung off, about half-way up.
Guardsman wrote:When you put it like that..
The rest of your gang arrive soon after.
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