Page 14 of 17
Posted: August 7th, 2008, 13:54
by HereComesPete
Worry?
I'm a deviant, but I find it more interesting than being 'normal', because normal is boring.
Posted: August 7th, 2008, 14:15
by nunoncastors
This is true. I think you have to have limits though, liking bagpipe music is about as far as I can go without feeling wrong.
Posted: August 7th, 2008, 14:22
by Baliame
Since bagpipe music is quite high on my wrong list, you're starting to worry me.

Posted: August 7th, 2008, 14:23
by Dr. kitteny berk
nunoncastors wrote:This is true. I think you have to have limits though, liking bagpipe music is about as far as I can go without feeling wrong.
Fucking Pervert.
Posted: August 7th, 2008, 14:54
by nunoncastors
Baliame wrote:Since bagpipe music is quite high on my wrong list, you're starting to worry me.

It wouldn't do if we were all the same

Also, what's Budapest like?
Dr. kitteny berk wrote:Fucking Pervert.
^_^
Posted: August 7th, 2008, 15:37
by Baliame
nunoncastors wrote:
It wouldn't do if we were all the same

Also, what's Budapest like?
It's full of shit. Literally.
Posted: August 7th, 2008, 21:37
by nunoncastors
*crosses off of list of potential places for a city break*
Posted: August 12th, 2008, 22:09
by Gunslinger42
Posted: August 12th, 2008, 22:25
by Baliame
According to other sources (
http://www.teamfortress.com/), there will be 5 new maps (or at least map sections) for the new gamemode and a new payload map with big open areas (yay!). And the new heavy weapons will focus on survival without a medic.
Posted: August 12th, 2008, 22:51
by Gunslinger42
And they're also making steel an official map :D
Posted: August 13th, 2008, 14:15
by nunoncastors
So they are, nifty!
I'm intrigued by the Heavy tweaks too. They Pyro ones were mucho fun.
Posted: August 13th, 2008, 14:24
by Hehulk
I don't like this drip feed of information

Posted: August 13th, 2008, 14:45
by nunoncastors
But it adds suspense!
Neither do I.
Posted: August 13th, 2008, 14:48
by Fear
Gunslinger42 wrote:And they're also making steel an official map :D
I always thought steel was one of the poorer maps, with too much advantage given to the defenders. I hope they rebalance it a tad.
Posted: August 13th, 2008, 18:27
by Baliame
http://steamgames.com/tf2/heavy/kgb.htm
Very Slow Boxing Gloves of 5 Seconds Guaranteed Crit After Kill of Doom.
And achievements. As expected, it's full of typoes

I bet Don't Touch Sandvich will have to do something with killing scouts.
Oh, and we're getting a Meet the Pyro/Medic/Spy movie!
Posted: August 13th, 2008, 18:59
by spoodie

@ Crock Block
Posted: August 14th, 2008, 21:55
by Gunslinger42
New payload map: <a href="
http://steamgames.com/tf2/heavy/badwater.htm">Badwater Basin</a>
I really like the look of it, big and open rather than stages with too many choke points
Posted: August 14th, 2008, 23:53
by Baliame
This is probably going to be even more of a deathmatch than gold rush with less focus on carts.
Posted: August 15th, 2008, 18:43
by deject
The next unlock for the Heavy:
Natascha!
Posted: August 15th, 2008, 18:48
by FatherJack
deject wrote:The next unlock for the Heavy:
Natascha!
Nice, I've missed the Spy's slow gun from TFC, it was great for getting scouts in the back as they left their base or flag carriers.