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Posted: August 7th, 2008, 13:54
by HereComesPete
Worry?

I'm a deviant, but I find it more interesting than being 'normal', because normal is boring.

Posted: August 7th, 2008, 14:15
by nunoncastors
This is true. I think you have to have limits though, liking bagpipe music is about as far as I can go without feeling wrong.

Posted: August 7th, 2008, 14:22
by Baliame
Since bagpipe music is quite high on my wrong list, you're starting to worry me. :P

Posted: August 7th, 2008, 14:23
by Dr. kitteny berk
nunoncastors wrote:This is true. I think you have to have limits though, liking bagpipe music is about as far as I can go without feeling wrong.
Fucking Pervert.

Posted: August 7th, 2008, 14:54
by nunoncastors
Baliame wrote:Since bagpipe music is quite high on my wrong list, you're starting to worry me. :P
It wouldn't do if we were all the same :)
Also, what's Budapest like?
Dr. kitteny berk wrote:Fucking Pervert.
^_^

Posted: August 7th, 2008, 15:37
by Baliame
nunoncastors wrote: It wouldn't do if we were all the same :)
Also, what's Budapest like?
It's full of shit. Literally.

Posted: August 7th, 2008, 21:37
by nunoncastors
*crosses off of list of potential places for a city break*

Posted: August 12th, 2008, 22:09
by Gunslinger42
Heavy update coming in a week: <a href="http://www.steamgames.com/v/index.php?a ... 0&cc=CA</a>

Posted: August 12th, 2008, 22:25
by Baliame
According to other sources (http://www.teamfortress.com/), there will be 5 new maps (or at least map sections) for the new gamemode and a new payload map with big open areas (yay!). And the new heavy weapons will focus on survival without a medic.

Posted: August 12th, 2008, 22:51
by Gunslinger42
And they're also making steel an official map :D

Posted: August 13th, 2008, 14:15
by nunoncastors
So they are, nifty!
I'm intrigued by the Heavy tweaks too. They Pyro ones were mucho fun.

Posted: August 13th, 2008, 14:24
by Hehulk
I don't like this drip feed of information :(

Posted: August 13th, 2008, 14:45
by nunoncastors
But it adds suspense!
Neither do I.

Posted: August 13th, 2008, 14:48
by Fear
Gunslinger42 wrote:And they're also making steel an official map :D
I always thought steel was one of the poorer maps, with too much advantage given to the defenders. I hope they rebalance it a tad.

Posted: August 13th, 2008, 18:27
by Baliame
http://steamgames.com/tf2/heavy/kgb.htm

Very Slow Boxing Gloves of 5 Seconds Guaranteed Crit After Kill of Doom.

And achievements. As expected, it's full of typoes :)
I bet Don't Touch Sandvich will have to do something with killing scouts.

Oh, and we're getting a Meet the Pyro/Medic/Spy movie!

Posted: August 13th, 2008, 18:59
by spoodie
:lol: @ Crock Block

Posted: August 14th, 2008, 21:55
by Gunslinger42
New payload map: <a href="http://steamgames.com/tf2/heavy/badwater.htm">Badwater Basin</a>

I really like the look of it, big and open rather than stages with too many choke points

Posted: August 14th, 2008, 23:53
by Baliame
This is probably going to be even more of a deathmatch than gold rush with less focus on carts.

Posted: August 15th, 2008, 18:43
by deject
The next unlock for the Heavy: Natascha!

Posted: August 15th, 2008, 18:48
by FatherJack
deject wrote:The next unlock for the Heavy: Natascha!
Nice, I've missed the Spy's slow gun from TFC, it was great for getting scouts in the back as they left their base or flag carriers.