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Posted: July 28th, 2008, 17:27
by Roman Totale
Chopper wrote:Well I'll leave the spirit communication to you guys - can't say I'm feeling particularly chatty at the moment.

This thing with the roof concerns me though. To be honest though, I just want to get the fuck out of here. If you guys reckon ghost man can help, be my guest, but I reckon we just get a move on with delivering the 'package'.

Posted: July 28th, 2008, 19:13
by deject
Want a lift up to the roof? If not, I say you guys should get started going down and I'll try to communicate with this thing.

Posted: July 28th, 2008, 19:14
by HereComesPete
Frank wrote:This whole thing is fucked up. I don't think ghouls made the holes in the walls that chopper has seen, maybe they did but it sounds like something bigger.

As for the ghost, I read some books but Leland is the only one who can really do jack with it, it's your call on that front Leland. If some nasty shit has happened then a bit of paranormal help may just save us, even though I'm loathe to trust anything other than the guys around me and my equipment.

Still, our end goal is the same, this place needs clearing and blowing up and whatever we face, good or bad, that's what I intend to achieve.

Posted: July 28th, 2008, 19:18
by Roman Totale
Chopper wrote:C'mon - let's leave this shit and carry on down the stairs. At least with ghouls you know when you've hit one of the fuckers.

Posted: July 28th, 2008, 19:24
by HereComesPete
Frank wrote:So you and Leland heading back to the stairwell yeah? If there's more of this angry evil shit downstairs then we'd best hurry and get some lights on, everything is less fucked with lights on!

Posted: July 28th, 2008, 22:51
by deject
Right, Chopper go on ahead to the stairwell, I'll try to communicate with this spirit, but I won't spend a long time at it. I'll catch up in a minute.
Joose, do I need to make any rolls or anything to attempt communication?

Posted: July 30th, 2008, 16:42
by Joose
Well, technically, you could communicate with it by just standing about and shouting. However, if you really want to make sure it hears you, I guess its either a summoning ("come here!") or binding ("pay attention to me!") test. As you have neither of these skills, it'll default to a Magic test, opposing the spirits willpower.

Roll them bones! (sounds better than Click that dice rolling button!)

Posted: July 30th, 2008, 18:18
by deject
Um, OK then. I would like to go the more summoning approach.

Magic (6 dice): 1 hit
You there! Please, talk to me, tell me who you are, what happened here. I want to help you.

Posted: August 2nd, 2008, 12:18
by Joose
Yeah, you get nothing. The only difference is that your detect enemies spell goes quiet. Its either left, or it doesn't want to hurt you any more, or its countering the spell in some way.

Posted: August 2nd, 2008, 12:20
by Roman Totale
Well I'm going to continue down the stairs but stop just efore we get to the next level.

Posted: August 2nd, 2008, 13:20
by Joose
Just so im clear, how are you all planning to see down there? I know some of you have low light and stuff, but im not sure on the others.

Posted: August 2nd, 2008, 18:01
by deject
I'll head on over to the stairway now as well then.
Well, it looks like that spirit didn't want to talk, he's gone off somewhere and I lost track of it. You guys ready?
I have low light contacts and a flashlight. I think Al is the only one without some sort of darkness aid.

Posted: August 3rd, 2008, 7:32
by Dog Pants
Chopper lent me some nightvision goggles.

Posted: August 3rd, 2008, 12:00
by Joose
onwards and downwards then.
You can see pretty clearly down the stairwell, its pretty gloomy down there but you can make out the floor and doors fine. There's some rubbish littering the floor, but its mostly clear. The door at the bottom is wide open, the first basement level door has some heavy cloth of some sort hung up over it.

Posted: August 3rd, 2008, 12:36
by Roman Totale
Anything showing up on the thermographic vision?

Posted: August 3rd, 2008, 15:36
by HereComesPete
:above: That. Unless the sack cloth stuff is heat shielding I'm guessing me and chopper should be able to see through it.
Frank wrote:Okay, now it gets interesting, the ground isn't too broken up, so we can maintain a decent speed. You want point chopper or do you want me and my shotty to lead on? Leland, you gonna sweep in astro mode or we going as is? Either way, it's quiet as church mice again, we are in the home territory of whatever lives here, lets reduce the advantage as much as we can.
Think I'll turn my eye and ear recording stuff on again, turn my ears up high to pick up the slightest bit of breathing/shuffling etc, but not for too long as it gets a bit disorienting. Thought impulse the gun to safety off and I'm set.

Posted: August 3rd, 2008, 15:39
by Roman Totale
Chopper wrote:I'll take point
I've got combat sense and good dodging skills, so if anything comes at us I should be alert to it. Although I've got a bow and arrow, I'm sticking to the trusty axe for the close spaces. If we get into any open areas that's when I'll switch to ranged.

Posted: August 3rd, 2008, 15:43
by Roman Totale
Oh yes, and I'll do another Infiltration + Agility roll given that I've now taken point:

5,2,5,4,5,2,2,4, = 3 hits

Posted: August 3rd, 2008, 15:47
by HereComesPete
Frank wrote:Good stuff, Leland, fall in behind chopper, Al, you next, I'll sweep from the back.

Don't worry, my gun has all your pans programmed in, it won't shoot you even if I mess up, it thinks faster than I do.

We go at Choppers pace, keep the spacing, let chopper gain a few metres but not out of sight, don't bunch on corners, watch different angles instead of staring straight ahead and we should be fine.

Damn I need a smoke.

Posted: August 3rd, 2008, 17:23
by deject
I'll keep up don't worry about that.
I'll stick right behind Frank for now.