The Second Forumised SLA Industries BPN

For games played by men (and women) with beards, such as tabletop RPGs.

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punkchuck
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Post by punkchuck »

Phoebe wrote:Poor things.. looks like the squad never had a chance. To be clear, we have seen no trace of the rest of the suad or Adrian Ordley since? I wonder if they are dead too, or worse, being held hostage somewhere.
Gosh I'm such a chick, I worry about everything.
But what was the ambush and the gunfire all about? I know I am still new but I do know a little bit about the Darknight and the Threshers. I wonder if there is some sort of connection between the two.
Rival Company (3) 2+9=14
Concentration (5) 7+4=16
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Post by Dog Pants »

You've never heard of DarkNight and Thresher working together before, but then again you've never heard of them fighting each other either.
Shiver Lt wrote:Oh yeah, Ordley. Looks like the squad were on the way to his apartment when they were ambushed. Bastard's been selling DarkNight weapons for years we think, but we've never managed to pin him down. This squad were supposed to prove it and put a stop to him, and it's taken a long time to get that BPN issued. When we went round though his place was empty. Yeah, not seen any of them since. Apart from the Ebon, who's downstairs in the morgue.
punkchuck
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Post by punkchuck »

Phoebe to team wrote: Forgive me you guys if wrong, but I'm thinking Ordley didn't keep all those arms just laying around his apartment anyway, and I'm thinking it may have been a deal that had gone bad... You know, maybe he got in some sort of conflict of interest? It seems so well planned, maybe someone other than 10kRad was investigating him too.

Should we interview any of the residents who were kicked out of their apartments to see if they know anything more, say like who actually kicked them out? Did we check what sort of gunfire actually killed Melody?
Phoebe looks around at everyone and wonders if she is being a bit too inquisitive. She'll just stand back now and see what the experts think. :)
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Post by Dog Pants »

Heh, you're doing fine. Good questions and fair assumptions. Of course you'll have to follow them up to see if they bear fruit :)
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Post by deject »

OK, so you don't know what happened to Ordley or where he absconded to? I think there's a good chance then if we can find Ordley, we can find out what happened to the rest of 10,000 Rads. Interviewing the people in the apartment building should be a good first step.

Lieutenant, what information do you have on Ordley? Hang outs, associates, that sort of thing?
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Post by Dog Pants »

Shiver Lt wrote:We don't know anything about Ordley. Nobody will talk to us about him and since the shootout outside his apartment he's bolted.
deject
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Post by deject »

Well I guess we can't have it too easy, heh. Maybe we can get his neighbors to talk.
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Post by Roman Totale »

Dirk wrote:Do you mind if we take a look at the body?

After that I reckon we head over to the apartment block see what we can see.
Personal thoughts are that Thresher aren't involved with this particular deal - I think our encounter with them earlier was just part of the rich and bloody tapestry that is life on Mort.

I've got nothing but vague hunches at the moment, but I reckon we might start to build a better picture once we've been to the apartments. For all intents and purposes we're on two BPNs: the first is to find the 10k Rads squad, but we'll probably have better luck finding them if we follow lines of inquiry relating to the BPN they were on.
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Post by deject »

Roman Totale wrote:Personal thoughts are that Thresher aren't involved with this particular deal - I think our encounter with them earlier was just part of the rich and bloody tapestry that is life on Mort.
I tend to agree. I'm thinking that our encounter was more just an introduction to Thresher, as we've never so much as heard their name spoken so far. Plus, it's a bloody good entry.
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Post by Roman Totale »

I still think you could've taken them down on your own...
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Post by deject »

With sufficient cover yeah I could have. The problem is eventually they'd probably hit me, and the bullets that Thresher use would almost kill me with like 2 hits.
Roman Totale
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Post by Roman Totale »

Assuming we're allowed to examine Melody I'll do a roll.

Forensics: 3,7,+5 = 15
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Post by Dog Pants »

Don't see why not. Her Deathsuit has been removed, and she seems to have been killed by multiple 10mm HESH wounds.
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Post by deject »

:lol: that was real helpful
Roman Totale
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Post by Roman Totale »

Oops, meant to do a detect as well

Detect: 6,10,+8 = 24 Zing!
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Post by Dog Pants »

There's not really anything else to see. Sorry to waste a good roll.
Roman Totale
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Post by Roman Totale »

God damn I know that's going to come back and bite on the bottom when combat starts :(
Dirk wrote: Nothing particularly unusual that I can see. Shall we head off to the apartment block?
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Post by deject »

Yeah sounds good to me, let's go.
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Post by Dog Pants »

Pressing on then. The shootings happened on the eigth floor of a residential block not far from the CS1 wall. At the scene you can immediately see there's been a spot of bother here. Bullet holes riddle the walls, and large patches of blood on the floor would indicate that Melody wasn't the only person to die here. Dirk notices that the bullet patterns look like whoever was in the middle was caught in a crossfire.
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Post by The Shutting Downs »

Eraser wrote:So, where did our arms dealer live?
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