D&D Adventure #1: Dungeon Siege
Moderator: Forum Moderators
-
Grimmie
- Master of Soviet Propaganda

- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Okay, well I rolled a dice to see how badly you screwed the chapel over.
After a few minutes the smoke begins to clear, the tiles on the roof are pretty old and leak smoke out of the cracks.
You both see that the runner trailing from the door to the altar is on fire, but it's just flickering flame across the flagstones below.
Most of the pews are still intact, save for some of that black webby goop spoiling their look.
There are a couple of rafters up above glowing with embers, but most of them are fizzling out.
At the far end of the church, to the left of the altar is something kicking out tons of flame and black smoke though.
It looks roughly like it used to be a church organ.
After a few minutes the smoke begins to clear, the tiles on the roof are pretty old and leak smoke out of the cracks.
You both see that the runner trailing from the door to the altar is on fire, but it's just flickering flame across the flagstones below.
Most of the pews are still intact, save for some of that black webby goop spoiling their look.
There are a couple of rafters up above glowing with embers, but most of them are fizzling out.
At the far end of the church, to the left of the altar is something kicking out tons of flame and black smoke though.
It looks roughly like it used to be a church organ.
-
Grimmie
- Master of Soviet Propaganda

- Posts: 7672
- Joined: February 5th, 2005, 19:00
- Location: Birming-humm, England
- Contact:
Maybe I'm putting too much tension into my descriptions? 
The altar is made of stone, to the left of it is a burning bonfire of pipes, wood and scattered ivory keys.
There's a downed holy symbol on the altar.
Here's a sort of approximation of the layout of the room, from what you can see.
<img src="http://img.photobucket.com/albums/v241/ ... nD/map.jpg">
* Yellow bits are stained glass windows
* Black bits are broken windows
* Blue bits are holy symbols, the one on the far wall is above a stained glass window, same sort of height as the one you saw outside.
* There's a set of trap-doors to the right of the altar, which you see on approach
It's a bit of an old map I made to help me plan this, so Bart's a paladin sword, Forenrond's a rogue knife.
The altar is made of stone, to the left of it is a burning bonfire of pipes, wood and scattered ivory keys.
There's a downed holy symbol on the altar.
Here's a sort of approximation of the layout of the room, from what you can see.
<img src="http://img.photobucket.com/albums/v241/ ... nD/map.jpg">
* Yellow bits are stained glass windows
* Black bits are broken windows
* Blue bits are holy symbols, the one on the far wall is above a stained glass window, same sort of height as the one you saw outside.
* There's a set of trap-doors to the right of the altar, which you see on approach
It's a bit of an old map I made to help me plan this, so Bart's a paladin sword, Forenrond's a rogue knife.
-
Roman Totale
- Robotic Bumlord

- Posts: 8475
- Joined: October 24th, 2004, 0:27
- Location: Manchester, UK

