Posted: April 2nd, 2010, 11:31
by Joose
Well, you take a point of stun for the spell but it seems to have the desired effect. Davis jumps up like youve stuck him with a hot poker, and legs it in the direction of the lifts. As he leaves, you hear him talking urgently on his comlink.
Davis wrote:LeFleur! We have a situation down here. Yes, the bug corpse, you were right, we should have got rid quicker, ok, now is not the time. Are you still in contact with the fella from Firewatch? Might be a good time to call in that favour!
He has left the blood sample on his desk.
Almost immediately as he leaves, you get a call from LeFleur.
LeFleur wrote:Building is in lockdown, apart from a clear route from your current location to the garage. Take the other lift, doors should be opening now. I've got 2 HTR teams in there, they will cover the body till your transport arrives. I see the slightest twitch from that thing, and they get orders to shoot. Don't be in the way if they do.
Lift doors on the opposite side of the morgue to where you came in have opened. An automated voice is telling people to remain calm and that the situation is under control, in various languages.
So are you aiming at extracting the bodies in the Kull, or is the van coming in? I'm not sure the Kull will be able to use the piers as a runway, they are only about 10m long. I'll check it if you want, but either way it will be a difficult test and could raise eyebrows.
The Shutting Downs wrote:So, Mr Joose, I wish to;
Spoof the Mystery Machine into the loading dock,
Search for notes on our target and scrub them. I'll clock the Dr's Com if I have to.
Erase the camera footage of the team entirely.
1) whether you want to do this on the van or the drone, you will just need to spoof its ID to make it look like it belongs to the same corp as Leland and Al are posing as. Just a standard spoof test for that.
2) Searching for notes will need a spoof test and then a search test, srubbing them will need another spoof test and an edit test. Getting on to Davis' comlink would require you to go through the clinics node, you cant access it direct from where you are.
3) Erasing camera footage would need to be haxed in, you cant do that remotely with spoofed commands.
Of course, if you do a proper hack and get admin, you wouldn't need any of those spoofs (apart from the first one), you would be able to get on the docs link and you could clear the camera footage. More chance of getting brainfried by spiders/IC though

Posted: April 7th, 2010, 15:47
by The Shutting Downs
Right - Take 2
Spoofing the Van into the compound:
Hacking (3) + Spoof (3) + Bonus (7) = 14 dice
= 6, 4, 1, 5, 4, 4, 4, 6, 4, 3, 5, 1, 5, 1: 5 hits.
The main hack will have to happen once I am inside the complex, so once we hit the loading bay...
Sending Wolfgang off to noisily beat at the walls of thier node.
Into the system for myself with a Admin account (stealth prog active)
Hacking (4) + Exploit (3) + Bonus (7) = 14 dice extended test.
2, 3, 2, 5, 4, 3, 3, 6, 1, 3, 5, 1, 6, 2: 4 hits.
5, 2, 1, 3, 2, 6, 5, 6, 1, 1, 3, 3, 5, 5: 6 hits.
2, 3, 4, 6, 4, 1, 4, 1, 5, 2, 3, 5, 5, 2: 4 hits.
2, 3, 6, 4, 1, 4, 5, 5, 6, 5, 1, 5, 3, 2: 6 hits.
2, 2, 3, 4, 2, 5, 2, 1, 5, 4, 1, 4, 1, 5: 3 hits.
1, 3, 1, 1, 5, 4, 3, 3, 5, 4, 6, 2, 6, 4: 4 hits.
5, 3, 1, 5, 4, 3, 5, 4, 1, 1, 3, 5, 1, 2: 4 hits.
I hope 31 helps.
Searching for the autopsy reports:
Data Search (4) + Browse (6) + Bonus (7) = 17 dice
= 5, 4, 2, 2, 5, 2, 3, 1, 6, 4, 5, 6, 4, 1, 5, 6, 2: 7 hits.
Remove all traces of our subject
Computer (4) + Edit (6) + Bonus (7) = 17 dice
= 6, 1, 4, 6, 6, 2, 2, 3, 6, 2, 3, 5, 1, 1, 2, 4, 3: 5 hits.
Jumping to the Dr's comlink = 17 dice again
Hacking (4) + Exploit (3) + Bonus (7) = 14 dice extended test.
= 6, 5, 5, 1, 4, 6, 3, 3, 5, 5, 6, 5, 4, 5: 9 hits.
5, 6, 4, 6, 2, 5, 2, 5, 1, 2, 6, 5, 4, 3: 7 hits.
Searching for the autopsy reports:
Data Search (4) + Browse (6) + Bonus (7) = 17 dice
1, 4, 4, 3, 3, 5, 4, 1, 3, 6, 2, 4, 5, 5, 6, 4, 4: 5 hits.
Removing files from comlink:
= 2, 6, 4, 5, 1, 5, 3, 4, 3, 1, 3, 5, 2, 2, 1, 5, 1: 5 hits.
Removing traces of Al and Lelands ID's from the facility system
Same dice as above = 5, 4, 3, 4, 4, 6, 1, 5, 2, 4, 1, 4, 6, 1, 4, 2, 3: 4 hits.
Shutting down the camera system
Hardware (4) + Command (6) + Bonus (7) = 17
= 6, 1, 5, 2, 3, 5, 5, 1, 5, 5, 5, 4, 6, 3, 2, 2, 3: 8 hits.
Planting a databomb on the camera command system to delay any unhacking - level 6 databomb set in place (i checked, no roll)
Erasing footage of us = Edit dice as above = 1, 1, 1, 5, 3, 6, 5, 3, 4, 5, 5, 6, 3, 5, 1, 5, 1: 8 hits.
Time to cheese it. Let the brain frying commence...
Posted: April 8th, 2010, 11:20
by Joose
HereComesPete wrote:And Joose, can Frank see into the loading bay from where he has perched or does it need a move.
Yes and no. As long as the van is driven in from the south end of the compound, then you will have a clear view of them right up to the garage shutter doors. However, its a "drive in" job, not a "drive up to" style of loading bay, so once they go into the garage itself, you will lose sight of them. Not a lot you can do about that without being inside the compound though.
As for activity: Nothing much seems to have happened outside. The only thing you notice from where you are is that there are now AR signs over the doors and the main gate apologising to the general public for the lack of access. The sign makes out that the facility is going through a security drill, rather than them panicing about magical bodies in the basement.
Spoofing the Van into the compound:
Hacking (3) + Spoof (3) + Bonus (7) = 14 dice
= 6, 4, 1, 5, 4, 4, 4, 6, 4, 3, 5, 1, 5, 1: 5 hits.
You manage a pretty convincing spoof of a corp ID for the van. It seems to pass inspection, as they open the gates for you on arrival.
The main hack will have to happen once I am inside the complex, so once we hit the loading bay...
Sending Wolfgang off to noisily beat at the walls of thier node.
Into the system for myself with a Admin account (stealth prog active)
Hacking (4) + Exploit (3) + Bonus (7) = 14 dice extended test.
2, 3, 2, 5, 4, 3, 3, 6, 1, 3, 5, 1, 6, 2: 4 hits.
5, 2, 1, 3, 2, 6, 5, 6, 1, 1, 3, 3, 5, 5: 6 hits.
2, 3, 4, 6, 4, 1, 4, 1, 5, 2, 3, 5, 5, 2: 4 hits.
2, 3, 6, 4, 1, 4, 5, 5, 6, 5, 1, 5, 3, 2: 6 hits.
2, 2, 3, 4, 2, 5, 2, 1, 5, 4, 1, 4, 1, 5: 3 hits.
1, 3, 1, 1, 5, 4, 3, 3, 5, 4, 6, 2, 6, 4: 4 hits.
5, 3, 1, 5, 4, 3, 5, 4, 1, 1, 3, 5, 1, 2: 4 hits.
I hope 31 helps.
More than enough. You get access on roll 3, no alarms raised.
Searching for the autopsy reports:
Data Search (4) + Browse (6) + Bonus (7) = 17 dice
= 5, 4, 2, 2, 5, 2, 3, 1, 6, 4, 5, 6, 4, 1, 5, 6, 2: 7 hits.
Remove all traces of our subject
Computer (4) + Edit (6) + Bonus (7) = 17 dice
= 6, 1, 4, 6, 6, 2, 2, 3, 6, 2, 3, 5, 1, 1, 2, 4, 3: 5 hits.
Easy enough, there are no proper reports filed on her yet, just some initial observations. The notes in her file say the suspected cause of death is due to asphyxia: she had inhaled smoke and had been diagnosed with pretty bad asthma.
Jumping to the Dr's comlink = 17 dice again
Hacking (4) + Exploit (3) + Bonus (7) = 14 dice extended test.
= 6, 5, 5, 1, 4, 6, 3, 3, 5, 5, 6, 5, 4, 5: 9 hits.
5, 6, 4, 6, 2, 5, 2, 5, 1, 2, 6, 5, 4, 3: 7 hits.
Searching for the autopsy reports:
Data Search (4) + Browse (6) + Bonus (7) = 17 dice
1, 4, 4, 3, 3, 5, 4, 1, 3, 6, 2, 4, 5, 5, 6, 4, 4: 5 hits.
Removing files from comlink:
= 2, 6, 4, 5, 1, 5, 3, 4, 3, 1, 3, 5, 2, 2, 1, 5, 1: 5 hits.
Piss easy. There are some notes there confirming that the cause of death was smoke inhalation, along with some notes to check the blood sample for traces of drugs in case they were a factor, although the doc thinks thats unlikely.
Removing traces of Al and Lelands ID's from the facility system
Same dice as above = 5, 4, 3, 4, 4, 6, 1, 5, 2, 4, 1, 4, 6, 1, 4, 2, 3: 4 hits.
Shutting down the camera system
Hardware (4) + Command (6) + Bonus (7) = 17
= 6, 1, 5, 2, 3, 5, 5, 1, 5, 5, 5, 4, 6, 3, 2, 2, 3: 8 hits.
Planting a databomb on the camera command system to delay any unhacking - level 6 databomb set in place (i checked, no roll)
Erasing footage of us = Edit dice as above = 1, 1, 1, 5, 3, 6, 5, 3, 4, 5, 5, 6, 3, 5, 1, 5, 1: 8 hits.
Time to cheese it. Let the brain frying commence...
No problem right up to shutting down the cameras, at which point an alert is triggered. Ive done the matrix perception test for you: You have been spotted by a Spider. The clean white room graphics that you were in have gone bright red, and the spiders icon (looking like a flying white sphere with a docwagon security logo on the front) is heading towards you. Choice tiem: You can stay, go cybercombat on the spider and then erase the footage, or you can stay and try and erase the footage before he cyber-brains you, or you can just leg it and leave the video footage intact.
Meanwhile, in meatspace, the van arrives at the garage entrance, which is open, and some heavily armed doods are waving you inside.