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Re: Wars Of Guild 2

Posted: September 22nd, 2012, 10:20
by friznit
Really enjoyed that, and I'm glad I insisted on not reading up! It's much more satisfying not knowing what to expect and then working out how to win.

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 11:16
by Roman Totale
It was cocking ace - everything a 5punky dungeon shambles should be. Didn't get much "phat loot", but there was a genuine sense of achievement from completing that.

Afterwards me and Sherf did some WvW and stayed up slightly late. Raiding supply caravans at 6am is still quite good fun though.

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 12:27
by Sheriff Fatman
SYNERGY!

A very enjoyable night. I finally got to bed at 0745hrs. Oof. I think someone poured sand in my eyes whilst I slept.

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 12:46
by Dog Pants
I picked up one more skill from that dungeon - convincing Mrs Pants not to be mad at me for staying up until 3:45.

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 13:19
by Dr. kitteny berk
I want this, any trials knocking about?

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 13:22
by Dog Pants
Not that I've heard of.

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 13:24
by Sheriff Fatman
Not that I've seen, m'fraid.

Cheapest place I know of is CJS Keys. The site looks dodgy but quite a few OCock'ers have purchased from there.

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 13:31
by Dog Pants

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 14:15
by Sheriff Fatman
I'll also add that I gained three levels last night just doing stuff that was fun. Not once did I look at my XP bar (or think about it, for that matter).

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 15:11
by Dog Pants
Conversely I earned fuck all last night from dungeoning, cash or XP (although I did get some nice gloves and a useless but pretty hat). It was worth it.

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 18:22
by friznit
Dr. kitteny berk wrote:I want this, any trials knocking about?
There's no sub, so no trial!

Re: Wars Of Guild 2

Posted: September 22nd, 2012, 18:23
by Dr. kitteny berk
Unfortunately it is frigging expensive for me atm :(

Re: Wars Of Guild 2

Posted: September 28th, 2012, 9:14
by Sheriff Fatman
Another 5pungeon run tonight, anyone? Caudecus' Manor is the next one for story mode (level 40), or we could do AC again in Explore. I did an AC explore run the other night (several, actually, but only one successful one) and, whilst it's very tricky, it's doable with simple tactics. Tactics, i no rite.

Re: Wars Of Guild 2

Posted: September 28th, 2012, 11:53
by Dog Pants
I'm up for that, but I'm really going to be in the shit if I'm up until 3am again.

Re: Wars Of Guild 2

Posted: September 28th, 2012, 12:44
by shot2bits
Im up for some dungeoning tonight, im pretty sure wally is at level 40 now so that shouldnt be an issue, i really need to get my mesmer caught up with him for this stuff though.

Re: Wars Of Guild 2

Posted: September 28th, 2012, 14:54
by Roman Totale
Shoes, you have this too am I right in thinking? Do you need adding to the guild?

Also I vote yay for another dungeon.

Re: Wars Of Guild 2

Posted: October 4th, 2012, 21:25
by Anery
http://www.reghardware.com/2012/10/02/r ... ld_wars_2/

For those of you who don't read The Reg - Lucy Orr is one of the reviewers they wheel out every so often to review games for them. She is a Blizzard fan girl and dislikes pretty much anything that isn't Warcraft.

Re: Wars Of Guild 2

Posted: October 4th, 2012, 22:01
by Dog Pants
She's also named after the ancient city where Zaitan is hanging out.

Re: Wars Of Guild 2

Posted: October 4th, 2012, 22:02
by Roman Totale
Dog Pants wrote:She's also named after the ancient city where Zaitan is hanging out.
I really fucking hate that place, and the surrounding area.

Re: Wars Of Guild 2

Posted: October 9th, 2012, 17:56
by Roman Totale
I now really like my elementalist. Since gaining a few more levels and changing weapons (sceptre and dagger or just a staff), I'm now putting out a lot more damage - even to the extent that I feel cheated if I can't pull a mob of at least 3. Currently roaming around using the fire based powers a lot, but I'm really looking forward to using the healy water based stuff for either dungeons or WvW.

Anyone up for a dungeon or wubwub this weekend?