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Posted: December 16th, 2004, 18:42
by Roman Totale
Any updates on this project?

I'm itching to get all badgered up again.

Posted: December 16th, 2004, 18:50
by Woo Elephant Yeah
Good point.

Well to be honest I've been a little distracted with the rest of the site, and stuck this on the backburner.

As mentioned above, I think we really need a bigger/open-air map, and then work can get done on 3d rendering some mushrooms/snakes to include in the video.

Without the map done, we're kind of stuck, as we have no real way of testing it out.

Plus, somebody with a fast "up speed" will need to host a private server in order to use it for making the vid', but we can test it out with just a few of us on our normal broadband connections.

I'm sure I've already mentioned it, but Weebl has given it the okay, so we can pretty much use what we want when it comes to sound etc...

Posted: December 16th, 2004, 19:38
by Roman Totale
*rubs hands*

We're gonna look soooo good (and not in the least bit geeky :roll: )

:P

Posted: December 17th, 2004, 9:22
by Joose
Do we really need someone with a good up speed? OK, so all the people connecting would be laggy as hell, but its not like we are actually having a game here. As long as the person hosting was the person recording the video, the lag wouldnt matter, would it?

Or would it be "The Lag Of Death", causing the end of humanity?

Posted: December 17th, 2004, 9:52
by Dr. kitteny berk
anyone on a normal connection (256 up) should be able to host a 5-6 player server* easily enough, I do it pretty often for a few mates, but no idea how it'd handle something like this and for recording




*dedicated server on dedicated machine, one player on lan

Posted: December 20th, 2004, 17:55
by StickFigureNinja

Posted: December 21st, 2004, 8:33
by Woo Elephant Yeah
Huzzah, good man!

I shall send it home for testing later on :D

Posted: December 21st, 2004, 10:44
by StickFigureNinja
It is pretty crap to be honest.
If I knew how ot make textures for the damned thing I could fix the problem with the skybox's roof (you'll see what I mean when you load it up.
I spose I could always make it taller so you don't actually see it. without looking up.[/list]

Posted: December 21st, 2004, 10:51
by Woo Elephant Yeah
StickFigureNinja wrote:I spose I could always make it taller so you don't actually see it. without looking up.[/list]
That would probably work, as there is no need to look up during the making of the video.

If anything, it will have to be from above :)

Do you have any screenshots of it, I'm bored at work, and need something too look at :D

Posted: December 21st, 2004, 10:56
by StickFigureNinja
No screenshots, but just think of the first version, but a lot bigger, and with a skybox instead of walls

Posted: December 22nd, 2004, 19:17
by Woo Elephant Yeah
Okay, a decision is needed, do we use the "realistic" badger skin, or the "cartoon" badger skin.

The difference being that one has lots of textures etc, and the other one is just black and white.

To be honest I forgot there are two styles to the badger skin.

Oh yeah, I've tested out the map, and I think it will be fine for the making the video. :wink:

Thanks stickfigureninja :D

Posted: December 22nd, 2004, 23:00
by StickFigureNinja
It's a shame you can't assign peopel to certain spawn points, unless maybe you could have enough teams and set the spawn points to certain teams, then people could just join in at the appropriate moment rather than having to edit them in or something.

Posted: December 22nd, 2004, 23:01
by StickFigureNinja
It's a shame you can't assign peopel to certain spawn points, unless maybe you could have enough teams and set the spawn points to certain teams, then people could just join in at the appropriate moment rather than having to edit them in or something.

Posted: December 22nd, 2004, 23:02
by StickFigureNinja
Oops, sorry about that, i was getting some weird "debug mode cant send email error"

Posted: December 22nd, 2004, 23:04
by StickFigureNinja
it happened again, i posted on teh anarchy online thread fine, but this is giving me that error!
Failed sending email :: PHP ::

DEBUG MODE

Line : 234
File : /usr/home/davegree/public_html/5punk/includes/emailer.php

Posted: December 22nd, 2004, 23:11
by Stoat
Odd.
I'll look in to it.

Maybe someone has asked to be notified of replies- that would account for it not happening on other threads.

Update:
It appears to be quite a common problem, but solutions seem to be thin on the ground.

Posted: December 23rd, 2004, 10:57
by Woo Elephant Yeah
Okay then, here's the deal, I have put the v3 badger map made by stickfigure ninja into my C:\UT2004\MAPS directory.

I can see this map when playing an instant action game, as it appears in the list.

However, when trying to host a server, the map does not appear in the list for any game type i.e DM, TDM, Assault etc.
I have made sure the "Only use official maps" option has been unticked, but it still doesn't appear in the list :?:

Also, how do I get to play in the server I'm hosting, as it just minimizes the game and runs in my system tray.

I'm obviously "out of my depth" here, :roll: and some help in hosting a server with the badger map is needed. Any ideas anyone???

Posted: December 23rd, 2004, 17:27
by StickFigureNinja
Dunno if it makes any difference, but have you tried renaming it DM-badger.ut2 ?

Posted: December 23rd, 2004, 18:57
by Woo Elephant Yeah
You are a clever fucker!

Well done, it works now! :D