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Re: 5punk attempts to complete a 4X game
Posted: February 3rd, 2016, 7:00
by fabyak
Dog Pants wrote:Should be okay for me. Better actually, it means I get Thursday night to recover before Frigaems and Saturgaems deprive me of sleep.
You spelt xcom wrong
Re: 5punk attempts to complete a 4X game
Posted: February 3rd, 2016, 17:12
by Dog Pants
I guarantee I'll be getting more XCOM than sleep.
Re: 5punk attempts to complete a 4X game
Posted: February 3rd, 2016, 20:19
by fabyak
Lol, I meant Fri and saturgames were spelt wrong but it totally didn't read like that!
Re: 5punk attempts to complete a 4X game
Posted: February 4th, 2016, 12:40
by Grimmie
Seems like the game's drawing to an end after last night's 30~ turns.
Nobody's declared war on anybody yet, save for an erroneous declaration of war followed by immediate peace by Dogpants against myself.
We're going for, as far as I can see, non-military victories. It's almost too quiet.
Re: 5punk attempts to complete a 4X game
Posted: February 4th, 2016, 16:56
by Dog Pants
Dog Pants wrote:I have a feeling I'd get rofflestomped by you or Joose at some point during proceedings anyway.
This is why I've not started any fights (deliberately), and going by the size of yours and Bits's armies I think it was a wise move. That and I'm the pink love dragons.
Re: 5punk attempts to complete a 4X game
Posted: February 4th, 2016, 18:40
by Joose
It is all rather quiet. I predict everyone will attack Grimmie in a (probably too late) effort to prevent his Science Camps sciencing us all to oblivion. Everyone but me of course, as I am physically incapable of declaring war. Im not sure I like that aspect of the tradermen.
Re: 5punk attempts to complete a 4X game
Posted: February 4th, 2016, 18:44
by Dog Pants
You could escort our units so that if Grimmie wants to attack us he has to go through you.
Re: 5punk attempts to complete a 4X game
Posted: February 5th, 2016, 8:59
by Joose
wait....thats actually not a completely silly idea...
Re: 5punk attempts to complete a 4X game
Posted: February 10th, 2016, 11:47
by Mr. Johnson
So I picked this up in the sales, it's... It's not an easy game is it?
Re: 5punk attempts to complete a 4X game
Posted: February 10th, 2016, 16:57
by Dog Pants
No, I struggled with it. After playing through with 5punkers I had a better idea and it kind of clicked, but it's still got Civ-style difficulties. I'd recommend starting on the easiest level and working upwards.
Re: 5punk attempts to complete a 4X game
Posted: February 10th, 2016, 23:43
by Grimmie
Start with the Broken Lords too - you can completely disregard production of an entire resource.
Happy to nip in to a game with you some time to answer any questions you might have, too.
Re: 5punk attempts to complete a 4X game
Posted: February 11th, 2016, 7:22
by Mr. Johnson
Yeah, I'd be up for a short game sometime. I do get most of it now but I'm always a bit worried that I'm forgetting something in my turn and what science upgrades I should pick. And there's so many numbers!
Re: 5punk attempts to complete a 4X game
Posted: February 11th, 2016, 12:42
by Grimmie
Grim's top tips:
* When you place cities or boroughs, bigger numbers are generally better. Eg. if you want more food, build on bigger food numbers.
* The game warns you if you haven't chosen a construction or a research when you click "end turn", don't panic.
* The game shows you if any of your armies can move, if you don't need them stationary then use them to explore!
* If you're clueless about what to build first, you can tell individual towns to self-manage. I usually have one main town I manage and my other ones are AI managed.
* Keep an eye on the winter timer (bottom right), you'll want all your settlers or armies in position by the time it gets close to winter.
* Never undertake diplomatic relations with Joose.
Re: 5punk attempts to complete a 4X game
Posted: February 11th, 2016, 14:07
by Joose
Grimmie wrote:* Never undertake diplomatic relations with Joose.

Re: 5punk attempts to complete a 4X game
Posted: February 11th, 2016, 15:14
by Joose
Speaking of which, 10pm tonight gentlemans?
Re: 5punk attempts to complete a 4X game
Posted: February 11th, 2016, 17:32
by Dog Pants
Re: 5punk attempts to complete a 4X game
Posted: March 18th, 2016, 11:02
by Joose
Sorry about missing last night. I was dead, but got better.
Re: 5punk attempts to complete a 4X game
Posted: March 31st, 2016, 14:38
by shot2bits
piss thought i posted this yesterday but just had it sat in browser tab -_-
I'm going to be working late tonight, but its with someone else who actually knows what they are doing so hopefully be back about half 10ish but cannae make any guarantees
Re: 5punk attempts to complete a 4X game
Posted: April 1st, 2016, 18:49
by shot2bits
I'm going to be working Thursday next week but not sure about the evening though so will check tomorrow when I'm in but would people maybe able to do Monday or Tuesday if not as they've given me them off? hopefully back to normal after that week as we actually have the whole new management team in then
Re: 5punk attempts to complete a 4X game
Posted: April 2nd, 2016, 17:07
by Joose
monday and/or tuesday should be fine for me.