Re: Mouses.
Posted: May 5th, 2012, 9:40
After all this investigation I've come up with a little checklist for choosing the right mouse, since when I started I didn't know where to start. What do you chaps think?
Play a game for a little while.
Stop and look at how you're holding your mouse:- Finger and thumb or palm?
Look at which parts of your hand manipulate the mouse, is your hand or wrist resting on the mat?
Where are your fingers on the buttons?
Where is your thumb relative to the buttons?
How many buttons do you want (more is not necessarily better)?
How heavy do you want it?*
Look at some mice, reduce to ones which look to fit your hand (shape, button positioning).
Get rid of the bloody ugly ones.
Reduce according to budget.
Go try out the survivors.
...
Profit!
*I haven't worked out how to decide on how heavy you like something other than by getting hands on. Similarly, DPI doesn't really seem to make a huge difference to me, I just adapt to whatever it is.
Play a game for a little while.
Stop and look at how you're holding your mouse:- Finger and thumb or palm?
Look at which parts of your hand manipulate the mouse, is your hand or wrist resting on the mat?
Where are your fingers on the buttons?
Where is your thumb relative to the buttons?
How many buttons do you want (more is not necessarily better)?
How heavy do you want it?*
Look at some mice, reduce to ones which look to fit your hand (shape, button positioning).
Get rid of the bloody ugly ones.
Reduce according to budget.
Go try out the survivors.
...
Profit!
*I haven't worked out how to decide on how heavy you like something other than by getting hands on. Similarly, DPI doesn't really seem to make a huge difference to me, I just adapt to whatever it is.