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Re: Arma2 Server.

Posted: July 8th, 2011, 17:12
by Dr. kitteny berk
There's a wreck repair point at the south end of the base, drop a wreck on the helipad there (kinda fly over it and wiggle around) and it'll repair them

Re: Arma2 Server.

Posted: July 8th, 2011, 19:42
by Dr. kitteny berk
Joy, server is down and can't get hold of support. Cunts.

Re: Arma2 Server.

Posted: July 8th, 2011, 20:26
by Dr. kitteny berk
Sorted now.

Re: Arma2 Server.

Posted: July 8th, 2011, 20:29
by buzzmong
Woo for Berk!

Re: Arma2 Server.

Posted: September 3rd, 2011, 12:35
by Dr. kitteny berk
I've poked the gsp chaps about making it an OA server.

either way, fancy some killing tonight?

Re: Arma2 Server.

Posted: September 3rd, 2011, 12:49
by friznit
Sadly I'm out tonight. But I could make some suggestions re. mods and shit if you can be arsed?

Also, if you get it running Combined Ops (ArmA2+OA), you can slap the latest Domi on there: http://dev-heaven.net/projects/domination/files

It wouldn't have any 5punky refinements, but it's better than the old ArmA2 version we were playing before

Re: Arma2 Server.

Posted: September 3rd, 2011, 12:50
by Dr. kitteny berk
Out? going wabs stalking?

I can't really be arsed, I have to spend the day *shudder* cleaning.

Re: Arma2 Server.

Posted: September 3rd, 2011, 12:54
by friznit
I wish. Wabbs is ignoring me as usual the cupcake. Going to a bbq with a bunch of mates though.

See above re. the latest Domi version. That's probably your best bet for easy to get into gameplay. There's also a thing called Multi Session Operations (search for it under Projects on that Dev Hev site). It's more Counter Insurgency style, go out and find the enemy rather than mong it to the next big town, so gameplay is a little slower, less predictable but more frantic when you get contacted. Not to everyone's tastes mind.

Re: Arma2 Server.

Posted: September 3rd, 2011, 20:20
by buzzmong
Parma ham go? Server doesn't seem to be up.

Re: Arma2 Server.

Posted: September 3rd, 2011, 21:21
by Dr. kitteny berk
Fiddling with it a bit, the domi thing (co30_Domination_2_57zOA_West_AI_OA.Takistan.pbo) has borken respawn.

Trying the MSO thing now.

Re: Arma2 Server.

Posted: September 3rd, 2011, 23:22
by Dr. kitteny berk
MSO wouldn't work, I assume needs addons.

domi 2.54 works fine.

Re: Arma2 Server.

Posted: September 3rd, 2011, 23:45
by buzzmong
Well, apart from the taxi apparently having Pnut behind the stick.

Much thanks for the effort you put in Berk and Friz.

Re: Arma2 Server.

Posted: September 4th, 2011, 8:33
by friznit
Oh yeah. I think that version of MSO may need CBA (it's a script thingy).

Re: Arma2 Server.

Posted: September 7th, 2011, 8:44
by friznit

Re: Arma2 Server.

Posted: September 7th, 2011, 8:46
by Dr. kitteny berk
set them up on the server! gogo!

Re: Arma2 Server.

Posted: September 7th, 2011, 10:16
by buzzmong
Wow, sounds awesome.

Also, I dunno what's up with the current server settings, but it doesn't seem to be persisting after we all disconnect.

Re: Arma2 Server.

Posted: September 7th, 2011, 10:44
by Dr. kitteny berk
sorted

Re: Arma2 Server.

Posted: September 7th, 2011, 11:00
by eRabbit
friznit wrote:I wish. Wabbs is ignoring me as usual the cupcake.
I replied to your text Monsieur Friz. You are now ignoring me :P

Re: Arma2 Server.

Posted: September 7th, 2011, 11:23
by buzzmong
Dr. kitteny berk wrote:sorted
I'm curious, what was causing it?

Also, with Domination (2.54? The slightly older one), it was only letting me parachute once every 30 mins on Monday. Which was odd.

Re: Arma2 Server.

Posted: September 7th, 2011, 11:27
by Dr. kitteny berk
there's a persistant =0/1 in the server.cfg, forgot to set it.

domi's default settings aren't 5punk compatible, have to tweak fairly heavily before starting the server.