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aaaa

Posted: February 21st, 2005, 22:50
by viper_2090
Dr. Kitteny Berk wrote:you probably accidentally hit new topic, instead of new reply.
this is possibly true!


*goes back to spaz academy*

Re: aaaa

Posted: February 22nd, 2005, 2:17
by deject
viper_2090 wrote:*goes back to spaz academy*
you mean with...




...*BRiaaaaaaaaanbLEssseeeeeeeeD*....


*spacks*

Posted: February 22nd, 2005, 21:44
by Fred Woogle
How do I install the map, and how do I get to play it?

Ty

Posted: February 22nd, 2005, 21:51
by Dr. kitteny berk
you just have to drop the .bsp and .nav into

C:\Valve\Steam\SteamApps\your@email.jobber\counter-strike source\cstrike\maps

for now, the only way you'll be able to play will be creating a server through cs and having a run about, once it's been decided it's final/bug-free (hopefully soon) we'll get it put onto the 5punk CS:S server.

Posted: February 22nd, 2005, 22:06
by deject
oh yeah, you need Source...

Posted: February 23rd, 2005, 11:33
by Renegatus
Dr. Kitteny Berk wrote:you just have to drop the .bsp and .nav into

C:\Valve\Steam\SteamApps\your@email.jobber\counter-strike source\cstrike\maps

for now, the only way you'll be able to play will be creating a server through cs and having a run about, once it's been decided it's final/bug-free (hopefully soon) we'll get it put onto the 5punk CS:S server.
You will also need to enable the console in Advanced Control Options. Then press the tilde key (~, below Esc.) and type in "map bankraid1", without the quotation marks.

Posted: February 23rd, 2005, 14:12
by Jinxx
Renegatus wrote:type in "map bankraid1"
Really?

Posted: February 23rd, 2005, 15:48
by deject
Renegatus wrote:You will also need to enable the console in Advanced Control Options. Then press the tilde key (~, below Esc.) and type in "map bankraid1", without the quotation marks.
uh, it shows up in my "Create Server" maplist...

Posted: February 23rd, 2005, 15:59
by Dr. kitteny berk
as it should

and a map called 5punk_assault, shouldn't be accesed by trying to open a map called bankrc1 :shock:

Posted: February 23rd, 2005, 16:32
by deject
haha!

Posted: February 26th, 2005, 10:22
by Sol
i allways find any map that you have to use, use to open anything bots go tits up in. even with a good .nav file.

Posted: February 26th, 2005, 15:55
by Jinxx
Soloman wrote:i allways find any map that you have to use, use to open anything bots go tits up in. even with a good .nav file.
All your base are belong to us.

In other news, Berk's spent a very long time fixing the bsp mess made by a combination of decompiling the original map, not knowing how to use hammer properly, and my stupidity. He's handed the map back to me to fix textures (like the mess that is the vent), fiddle some lights, add a few more environment maps, prettify and add more decorative entities.

Posted: February 26th, 2005, 16:05
by mrbobbins
Jinxx wrote:... prettify and add more decorative entities.
Barrels?

Posted: February 26th, 2005, 16:07
by Jinxx
mrbobbins wrote:Barrels?
You never know.

Posted: February 26th, 2005, 16:08
by mrbobbins
Jinxx wrote:
mrbobbins wrote:Barrels?
You never know.
Now you're just teasing :P

Posted: February 26th, 2005, 17:04
by TezzRexx
What's the problem with the camera's?

They seem to work ok-ish in Garry's mod, but then again, it is a mod of HL2 and not of CS:S.

Posted: February 26th, 2005, 17:25
by Jinxx
TezzRexx wrote:What's the problem with the camera's?
They don't show players in them, thus rendering them useless

Posted: March 4th, 2005, 7:47
by Dr. kitteny berk
that's it. it's done. finished. final.


link in first post leads to the final version

Posted: March 4th, 2005, 11:25
by Jinxx
Dr. Kitteny Berk wrote:that's it. it's done. finished. final.
Ahhh, that's so much better.

Posted: March 4th, 2005, 17:44
by Grimmie
Fired up the map for a quick playtest.

Two things! =D
I like the sound you've added when you walk on/jump on the top of the fences near the traffic barrier - Tres bien. Second thing, I got stuck on the ladder going INTO the vents from the roof on many occasions. Otherwise, top work! :D