Minecraft Project
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Also, where do we put it? I've scouted out a few potential sites on the map that look fairly low and flat, but none are perfect;
1. Very low - sand is the last few blocks before sea level. We'd most likely cover over or remove most of it during construction, and the sand might even make it easier to excavate for the first few levels.
2. Flatter than 1 but higher, and is also a little close to the structure on the west side of the site. Could be the top of a hill, it's hard to tell from the contours.
3. Not quite as flat as the others and rather too close to the sea for comfort, however it's the nearest likely looking site to the spawn.
4. A very large flat area, doesn't look too high by the sand around it. It's a very long way from the spawn though.
1. Very low - sand is the last few blocks before sea level. We'd most likely cover over or remove most of it during construction, and the sand might even make it easier to excavate for the first few levels.
2. Flatter than 1 but higher, and is also a little close to the structure on the west side of the site. Could be the top of a hill, it's hard to tell from the contours.
3. Not quite as flat as the others and rather too close to the sea for comfort, however it's the nearest likely looking site to the spawn.
4. A very large flat area, doesn't look too high by the sand around it. It's a very long way from the spawn though.
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- Morbo
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I think 2 is the place I was leveling out to build my castle on, but I dont mind if its a good place. Also what sort of scale are you thinking off? My biggest castle was prob 150/200 squares across and that took a long time to clear using respawning tools and TNT.
Last edited by Pnut on December 28th, 2010, 19:38, edited 1 time in total.
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- Morbo
- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
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- Morbo
- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact:
I only want the mesa directly North East of that sand area to build a mob trap inside.Dr. kitteny berk wrote:1 is spoodie's place.
I had an explore South, past the castle next to #2. It's fairly flat, snowy tundra but may be too high above sea level. Snow doesn't come back from when its cleared does it?
I'll try get an isometric map online soon. Might be easier for scouting.
I've put an isometric map up - http://www.5punk.co.uk/mc/isomap/
It doesn't autoupdate unfortunately. You can see structures better if you switch to night mode, using the plus sign on the right.
It doesn't autoupdate unfortunately. You can see structures better if you switch to night mode, using the plus sign on the right.
Cool, Isengard it is then. It was probably the common 5punky thing of just waiting for someone to say 'okay, lets get to it!'
I think Pnut's be hoarding stuff in his nearby castle ready for whatever project we decided, and I think it was pretty much decided the south east site looked the most likely.
So we need to decide square or circle, and how big it needs to be. Then we can start marking out the boundaries and building stuff.
This might be useful for a circular one;
Although I suspect the outer boundaries would be ten times the biggest one on there.
I think Pnut's be hoarding stuff in his nearby castle ready for whatever project we decided, and I think it was pretty much decided the south east site looked the most likely.
So we need to decide square or circle, and how big it needs to be. Then we can start marking out the boundaries and building stuff.
This might be useful for a circular one;
Although I suspect the outer boundaries would be ten times the biggest one on there.
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- Morbo
- Posts: 19676
- Joined: December 10th, 2004, 21:53
- Contact: