CS Source Map: Nickface's House Alpha 1

Where we come together to shoot 5punk.

Moderator: Forum Moderators

mrbobbins
Robotic Despot
Robotic Despot
Posts: 4595
Joined: October 14th, 2004, 21:35
Location: Sitting in a tin can
Contact:

Post by mrbobbins »

Jinxx wrote:I climbable chimney would be cool... :D
... and have a sound trigger that plays a quiet jingly-bells sound when you climb it :lol:
Jinxx
Optimus Prime
Optimus Prime
Posts: 1000
Joined: December 16th, 2004, 16:50
Location: Wales.
Contact:

Post by Jinxx »

I'm surprised that bobbins didn't mention barrels...
Nickface
Ninja Pirate
Ninja Pirate
Posts: 1568
Joined: November 15th, 2004, 13:13
Location: Detroit, MI, United States
Contact:

Post by Nickface »

viper_2090 wrote:What's with that middle window on the first floor? I noticed it goes into a long small passage whilst I was ninja -ing about on the roof
It's actually a closet that goes to the "master bedroom". When we were building the house it was supposed to be a bathroom but budget constraints turned it into a closet with a window. I decided to include it for anyone with ninja sneaky attack moves.
Dr. Kitteny Berk wrote:
viper_2090 wrote: Ooooh, and you know you want to put a ladder in that fireplace :D
you could put a ladder brush (the bit that lets you climb up and down stuff) in the chimney, but no model to go with it.

that way you could climb up it, but it'd look like you were climbing the wall.
I've been sort of mulling over what to do with the fireplace. The idea of climbing up it occured to me, but I'm hesatant to do so because I don't want the T's to meet up with the CT's too quickly (if that makes sense). From the outside, between the windows and where the fireplace is sticking out of the house, I want to make our TV antenna which can be used to climb onto that section of the roof so someone can jump down to the other roof or jump down the chimney. I think that's the sort of things that needs to be decided in play testing ;)

Renegatus wrote:pr0n posters in your room and 5punk.co.uk on the PC screen. Now.
In due time. in due time. :)
Dr. kitteny berk
Morbo
Morbo
Posts: 19676
Joined: December 10th, 2004, 21:53
Contact:

Post by Dr. kitteny berk »

hehe, i'll look forward to seeing this progress :D


also, i'd suggest looking at the size of the map, my experience from bankraid makes me say build big and reasonably complex.

look at levels like militia and italy to get ideas :)
Nickface
Ninja Pirate
Ninja Pirate
Posts: 1568
Joined: November 15th, 2004, 13:13
Location: Detroit, MI, United States
Contact:

Post by Nickface »

I'm compiling the newest version right now. It's not significant enough for me to upload (yet). I'm trying to see if I can get the ladder thing working out properly and I've done some polishing here and there.

I'm trying to decide what I want to do next: furnish the house or complete the yard. I'm still a ways off :(
Post Reply