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Posted: July 9th, 2010, 6:16
by Dr. kitteny berk
Baliame wrote:Any intelligent gamer
I think that's the problem, we're in the minority.
Then again, I doubt most 5punkers would say lolol 11/12 ICC 25 on their CV.
Posted: July 9th, 2010, 6:21
by Baliame
I guess that's why none of us would get employed with that kind of thing anyway, retarded people putting it on their CVs and turning out to be, well, retards.
Posted: July 9th, 2010, 9:29
by eRabbit
Dr. kitteny berk wrote:Then again, I doubt most 5punkers would say lolol 11/12 ICC 25 on their CV.
Imagine it working the other way round... LF Senior Analyst... min 5.5k jobscore!!!!
It's only a matter of time....
Posted: July 9th, 2010, 19:31
by Dog Pants
I put on my CV that I was a gamer. However, it was removed to make space in the one I got the job from. Also, the career advisor thought it meant I was into online gambling.
Posted: July 9th, 2010, 22:50
by Roman Totale
Posted: July 9th, 2010, 22:55
by Mr. Johnson
What the shit?

Posted: July 10th, 2010, 10:28
by friznit
Internet 1:Blizzard 0
They've backed down. Probably after everyone demonstrated how much dirt you can dig up if you know their real name.
Posted: July 10th, 2010, 10:32
by shot2bits
friznit wrote:Internet 1:Blizzard 0
They've backed down. Probably after everyone demonstrated how much dirt you can dig up if you know their real name.
narf im suprised they where even allowed to do the real id stuff in the first place, ive not read their terms and conditions but wouldnt releaseing everyones real names publicly without gettin all the existing players to sign a new agreement be a breach of the data protection act?
edit: curse you spam felcher!
Posted: July 10th, 2010, 10:34
by Dr. kitteny berk
Yep, but they fuck with eulas every wow patch, so not too difficult to sneak in.
Posted: July 10th, 2010, 10:50
by shot2bits
Dr. kitteny berk wrote:Yep, but they fuck with eulas every wow patch, so not too difficult to sneak in.
arent eulas still fairly unofficial though? as in they wont necessarily stand up in court, although blizzard have more money to chuck at lawyers than normal people
Posted: July 10th, 2010, 11:05
by Dr. kitteny berk
this is true, IIRC there's more precedents against eulas than for.
Posted: July 11th, 2010, 15:28
by Thompy
http://forums.wow-europe.com/thread.htm ... 9821&sid=1
http://forums.battle.net/thread.html?to ... 3&sid=3000
Hello everyone,
I'd like to take some time to speak with all of you regarding our desire to make the Blizzard forums a better place for players to discuss our games. We've been constantly monitoring the feedback you've given us, as well as internally discussing your concerns about the use of real names on our forums. As a result of those discussions, we've decided at this time that real names will not be required for posting on official Blizzard forums.
It's important to note that we still remain committed to improving our forums. Our efforts are driven 100% by the desire to find ways to make our community areas more welcoming for players and encourage more constructive conversations about our games. We will still move forward with new forum features such as the ability to rate posts up or down, post highlighting based on rating, improved search functionality, and more. However, when we launch the new StarCraft II forums that include these new features, you will be posting by your StarCraft II Battle.net character name + character code, not your real name. The upgraded World of Warcraft forums with these new features will launch close to the release of Cataclysm, and also will not require your real name.
I want to make sure it's clear that our plans for the forums are completely separate from our plans for the optional in-game Real ID system now live with World of Warcraft and launching soon with StarCraft II. We believe that the powerful communications functionality enabled by Real ID, such as cross-game and cross-realm chat, make Battle.net a great place for players to stay connected to real-life friends and family while playing Blizzard games. And of course, you'll still be able to keep your relationships at the anonymous, character level if you so choose when you communicate with other players in game. Over time, we will continue to evolve Real ID on Battle.net to add new and exciting functionality within our games for players who decide to use the feature.
In closing, I want to point out that our connection with our community has always been and will always be extremely important to us. We strongly believe that Every Voice Matters, (
http://us.blizzard.com/en-us/company/about/mission.html ) and we feel fortunate to have a community that cares so passionately about our games. We will always appreciate the feedback and support of our players, which has been a key to Blizzard's success from the beginning.
Mike Morhaime
CEO & Cofounder
Blizzard Entertainment
Posted: July 11th, 2010, 16:18
by Mr. Johnson
ZOMG SPAMM...
oh.
Posted: July 11th, 2010, 16:20
by Dog Pants
I do think that Blizzard strike a good balance between listening to their players and taking brave steps. Course it could be more like shrewd response to trend analysis.
Posted: July 11th, 2010, 16:27
by Dr. kitteny berk
Dog Pants wrote:I do think that Blizzard strike a good balance between listening to their players and taking brave steps. Course it could be more like shrewd response to trend analysis.

they do tend to be pretty in tune with what people will enjoy/find useful. like the realID thing, makes it easy to keep up with people who have a million alts in wow.
On saying that, the global ID thing in CoH did the same job, in a safer manner. Wouldn't work with wow due to the population though.
Posted: July 11th, 2010, 21:25
by FatherJack
Every Voice may Matter, but it's business sense to follow what the majority want.
As they've expanded their players have increasingly included those less worshipful of Blizzard, so they've had to moderate their braver ideas a little, but it's good they keep having them.
Posted: July 11th, 2010, 21:32
by Dog Pants
Well all of Cat Jism could be considered a brave idea. Tearing up the world, simplifying the whole stat system, giving the same rewards from 10 and 25 man raids, limiting the amount of raids you can do. All highly likely to cause much wailing among the hardcore, but have actually gone down really well apparently.
Posted: July 11th, 2010, 21:36
by Roman Totale
FatherJack wrote:but it's business sense to follow what the majority want
Hence the simplification that Cat Jism brings, as Doggers mentioned. Blizzard are a business after all - they will always service the majority rather than the minority hardcore "proper players".
Posted: July 11th, 2010, 21:40
by Dog Pants
Not even 'proper players' though, it only restricts the real hardcore. The limitations are to stop people feeling obliged to have to raid every night to keep their place. It should make raiding high end content far more accessible, since only small percentage ever see it (I read something like 5% of players ever saw Sunwell). It's certainly good for me, although I do forsee the problem that 5punkers who miss the weekly raid slot don't get to raid because everyone has used up their 'go' for the week.