5punk BeardyRoller
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- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
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Update! http://www.apathymachine.com/beardz/
Version 0.85:
- Added notification when snake eyes are rolled in SLA
- Added menu bar
- Added informational About dialog
- Fixed window size so the GUI doesn't go pearshaped
I'm also going to see if I can do this in C++ for some practice as well. I have a very important class in C++ next semester and I am terrible at it.
Version 0.85:
- Added notification when snake eyes are rolled in SLA
- Added menu bar
- Added informational About dialog
- Fixed window size so the GUI doesn't go pearshaped
I'm also going to see if I can do this in C++ for some practice as well. I have a very important class in C++ next semester and I am terrible at it.
Fair point. I can't think of an easy way around that at the moment. There's a fairly good list of modifiers on the wiki though if you want to have a fiddle.
I couldn't find those values in my copy of the book, what I did find was -1 for arm, -3 for leg and -4 for head.deject wrote:According to the book, the modifiers are 0 for torso shot, -2 for leg shot, -3 for arm shot, and -4 for a head shot.
EDIT: Okay, I did. It's odd though. It says my values on page 121, yours on 123. Unless mine go for hand to hand combat...
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- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
Re: 5punk BeardyRoller
Since we're going to be playing some more games that could be served by specific dice rollers, I've decided to spend some time and update my dice rolling app.
On my list at the moment I have the following updates to make:
- Add support for WH40K Death Watch and Eclipse Phase RPGs
- Update GUI to a tabbed pane system to better support multiple game dice rolling systems
Do you guys have any suggestions for other games that I should add or features you'd like to see?
EDITZ: I've set up a GitHub for this project so that the source codez are easily visible and to actually keep track of changes made instead of trying to just remember what I've done.
https://github.com/deject/BeardyRoller
Now if I only had more practice using Git in the first place...
On my list at the moment I have the following updates to make:
- Add support for WH40K Death Watch and Eclipse Phase RPGs
- Update GUI to a tabbed pane system to better support multiple game dice rolling systems
Do you guys have any suggestions for other games that I should add or features you'd like to see?
EDITZ: I've set up a GitHub for this project so that the source codez are easily visible and to actually keep track of changes made instead of trying to just remember what I've done.
https://github.com/deject/BeardyRoller
Now if I only had more practice using Git in the first place...

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- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
Re: 5punk BeardyRoller
Finished adding my Eclipse Phase roller!
http://www.apathymachine.com/beardz/Bea ... _v0.92.jar
- Changed layout to a tabbed pane
- Added support for Eclipse Phase RPG
- Cleaned up some comments
http://www.apathymachine.com/beardz/Bea ... _v0.92.jar
- Changed layout to a tabbed pane
- Added support for Eclipse Phase RPG
- Cleaned up some comments
Re: 5punk BeardyRoller
Nice work Deej, that will now replace the old beardyroller on my desktop. The EP tab had me worried for a second, I rolled 0,0 on the first click.
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- Turret
- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Re: 5punk BeardyRoller
Thats rather good!
In case you are taking requests: would it be possible to do multiple rolls, and/or get some sort of log? That would be super handy for GMing, when doing things like initiative rolls for goons.
In case you are taking requests: would it be possible to do multiple rolls, and/or get some sort of log? That would be super handy for GMing, when doing things like initiative rolls for goons.
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- Berk
- Posts: 10353
- Joined: December 7th, 2004, 17:02
- Location: Oklahoma City, OK, USA
- Contact:
Re: 5punk BeardyRoller
Hmmm, the easy way would be to output to a text file, and put in a box for how many rolls you want to make. Should be fairly easy.Joose wrote:Thats rather good!
In case you are taking requests: would it be possible to do multiple rolls, and/or get some sort of log? That would be super handy for GMing, when doing things like initiative rolls for goons.
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- Turret
- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Re: 5punk BeardyRoller
That sounds ideal!