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Posted: April 9th, 2009, 9:38
by Dog Pants
Bit more information on The Secret World (from MMONG.com). Character progression will be level and classless, so presumably a skill-based system. Hopefully this will be more Eve-like, allowing new characters to work with old ones by concentrating on a role before diversifying. They've also stated that they want to do away with grind by making the game more puzzle based and less 'kill x bears and collect their arses'. Promising, but then was AoC. Oh yeah, and it'll use an upgraded version of the AoC engine.
Posted: April 9th, 2009, 19:18
by Roman Totale
I can't stop getting excited about Secret World!
Posted: April 9th, 2009, 19:30
by HereComesPete
Dog Pants wrote:Oh yeah, and it'll use an upgraded version of the AoC engine.
Well that's going to need new parts bought to run then.
I like the sound of this classless specialise to your strengths way. Always have really. Time to tweak my hype dial to due north. north is of course the secret world, but if you didn't get that then you're best off staying out the gene pool.
Posted: April 9th, 2009, 19:52
by Roman Totale
I always liked Due South - great TV show.
Posted: April 9th, 2009, 19:56
by Wiggy
Posted: April 9th, 2009, 20:00
by Baliame
Dog Pants wrote:from MMONG.com
You know that's a chinese site selling stuff for pets right?
Posted: April 9th, 2009, 22:39
by FatherJack
Baliame wrote:
You know that's a chinese site selling stuff for pets right?
Looks Korean, though.
Re: MMONGs on the horizon
Posted: April 11th, 2009, 10:21
by bomberesque
Hehulk wrote:
Feel the need to jump in here and say that customisable ships are coming to eve in the next expansion. They're probably going to be ungodly expensive, but they are comming.
Will they let you pain a cock on it? If you can't paint a cock on it, it's not customisable.
Jumpgate sounds like one for me, I always wanted joystick control of EVE ships a-la Freelancer.
New PC in the post, can't wait!
Re: MMONGs on the horizon
Posted: April 11th, 2009, 13:40
by Dr. kitteny berk
bomberesque wrote:Jumpgate sounds like one for me, I always wanted joystick control of EVE ships a-la Freelancer.
I want a freelancer that's truely MMO, JG will do nicely
Posted: April 12th, 2009, 1:33
by FatherJack
I used a mouse to fly in Freelancer. It was so effortless I wondered why we'd ever bothered with clumsy joysticks.
Posted: April 12th, 2009, 10:08
by Joose
FatherJack wrote:I used a mouse to fly in Freelancer. It was so effortless I wondered why we'd ever bothered with clumsy joysticks.
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this. Im glad someone else did, I thought it made me a bit of a brain-wronger.
Posted: April 12th, 2009, 11:08
by buzzmong
I also used a mouse in Freelancer, but mostly because it was done correctly.
Give it a bit of input and it latched it in that direction until you corrected it, most games keep making you need to give direction input with a mouse which means you'll be sliding and streching all over the place, not fun or conductive to actually playing well imo.
Posted: April 12th, 2009, 17:24
by friznit
Oddly enough when I fired up X3: Terran Boredom to see the shiny graphics, it had borrowed the mouse input idea from Freelancer. Standard FPS controls work remarkably well in spaceship games, even with perpetual velocity modelling.
Posted: April 12th, 2009, 17:30
by Roman Totale
Tachyon: The Fringe also had a very good mouse controlled spaceship thing going on. Also, it had voice acting courtesy of Bruce Motherfucking Campbell.
Posted: April 15th, 2009, 9:28
by Anery
I dont think joystick controls were available in Freelancer? But I do agree that they were done correctly, I would prefer a joystick but if it is easier to play by mouse, and stops 12 year olds giving me an intergalactic tea-bagging, then I will be using mouse.
Posted: April 15th, 2009, 17:34
by Joose
In an unusual attempt to get back on subject: Champions online is fucking ace, even in its mildly buggy beta version.
Posted: April 15th, 2009, 18:18
by bomberesque
Anery wrote:I dont think joystick controls were available in Freelancer?
etc etc etc
unintentional derail there ... you pedants
I just meant direct directional control, which you don't get in Eve (at least not in any really useful way). Can't honestly recall whether I used a joystick or mouse on Freelancer, it was 10-15 years ago (?) and my memory is not improving as I pass through the latter stages of the physiological trainwreck that is my 30s
still, according to Mr Post, my new PC made it out of Stoke and is now somewhere called "international Hub", which I expect is in another part of Stoke, so I should have it by the summer if I'm lucky
/edit damn my rotting brain
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. looked up FL and realised that it was released in '03, which means the game I'm thinking of (which was joystick-y I'm pretty sure) was around 5-7 years earlier than that. After literally minutes of digging; Privateer 2, which I had thought Freelancer was a follow up of but perhaps not. This also meansd that I may well still own Freelencer and that it might run on my netbook. Woo!
Posted: April 15th, 2009, 18:31
by Dog Pants
Was Privateer 2 the one with Brian Blessed in? That was ace.
Posted: April 15th, 2009, 19:00
by bomberesque
Dog Pants wrote:Was Privateer 2 the one with Brian Blessed in? That was ace.
dunno about Blessed, but it did have Christopher Walken, Clive Owen and John Hurt, which all added up to mountains of win (at the time, I
'm sure it would be quite laughably dated now)
and I found my copy of freelancer in my old games case. go go gadget lodemupintothelappy!
Posted: April 15th, 2009, 19:08
by Dog Pants
Yep, it was then. He played the pissed up monk.