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Posted: November 3rd, 2008, 11:01
by spoodie
I want to kill the filthy non-deads. At least some of the time.
I get the impression it's not that easy to kill the good guys outright, you can slow them down or trap them so it's not worth the others coming to the rescue. So griefing may not be possible or as straight forward as other games.
Posted: November 3rd, 2008, 15:01
by Baliame
spoodie wrote:I get the impression it's not that easy to kill the good guys outright, you can slow them down or trap them so it's not worth the others coming to the rescue. So griefing may not be possible or as straight forward as other games.
Good guys get knocked down for a long time before they die, and even if they die, they respawn at the next checkpoint when reached. And the point for the zombies is to do EVERYTHING to kill the good guys, so I don't see the griefing point of yours. As far as I know, the game will do everything to spawn bosses apart, and trying to group up would just give an advantage to survivors as they get past multiple zombie hordes which would be more difficult with a boss around.
Posted: November 3rd, 2008, 18:04
by spoodie
Baliame wrote:so I don't see the griefing point of yours.
It's not my point, it was implied in previous posts. I'm not usually bothered by people playing however they like within the scope of what is allowed by the game.
Posted: November 3rd, 2008, 18:14
by FatherJack
It's high time we had a new co-op game, I'd certainly favour that mode until we've all played it a bit and know how it works.
Posted: November 5th, 2008, 15:18
by fabyak
fuck me that's a lot of yays
I think a bit of pre-purchase will be happening for me tonight

Posted: November 5th, 2008, 15:47
by amblin
.
Posted: November 5th, 2008, 15:49
by Dr. kitteny berk
amblin wrote:Server Tukkake:
- Channel 5punk:
- - Channel L4D:
- - - Port 28963:
- - - Port 28964:
- - - Port 28965:
- - - Port 28966:
Only they're CoD ports, foo!
I'll make a few L4D channels when the time comes, but I expect everyone will pile into the same room and get confused.
Posted: November 5th, 2008, 15:55
by amblin
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Posted: November 5th, 2008, 15:55
by fabyak
It's the 5punky way!
Posted: November 5th, 2008, 16:01
by fabyak
amblin wrote:They're also not nearly 5punky enough names... Which must be the next decision, what the hell are we calling this game?
Bread?
Posted: November 5th, 2008, 16:09
by Dr. kitteny berk
fabyak wrote:Bread?
Lead?
Posted: November 5th, 2008, 16:13
by fabyak
Dr. kitteny berk wrote:
Lead?
Fred?
Posted: November 5th, 2008, 16:40
by Stoat
amblin wrote:Server Tukkake:
- Channel 5punk:
- - Channel L4D:
- - - deject:
- - - deject:
- - - deject:
- - - deject:
Posted: November 5th, 2008, 16:52
by deject
Stoat wrote:amblin wrote:Server Tukkake:
- Channel 5punk:
- - Channel L4D:
- - - deject:
- - - deject:
- - - deject:
- - - deject:
what about:
amblin wrote:Server Tukkake:
- Channel 5punk:
- - Channel L4D:
- - - BOBBINS:
- - - USE THE:
- - - TV:
- - - MISSILES!:
Posted: November 5th, 2008, 17:07
by buzzmong
Mainly because I don't reckon it'll be very 5punky or long lasting on the PC.
It seems very much like it should be a 4 player co-op on ye old xbox.
If it is 5punky enough and lasts well, I might part with my monies.
Posted: November 5th, 2008, 17:20
by Dr. kitteny berk
buzzmong wrote:Mainly because I don't reckon it'll be very 5punky or long lasting on the PC.
How can 4 drunk 5punkers and zombies not be 5punky?
Long lasting? I really don't know, but with the AI director thing, I'm hopeful.
Posted: November 5th, 2008, 17:32
by Dog Pants
Dr. kitteny berk wrote:Long lasting? I really don't know, but with the AI director thing, I'm hopeful.
This was the major concern in the RPS feed we got today, and they certainly seem to have had their fears alleviated.
However 5punk and RPS/PCG do not always see eye to eye, as recent experience shows.
Posted: November 5th, 2008, 17:41
by Dr. kitteny berk
I personally expect as a 5punk evening game, it'll get done to death pretty quickly.
However, tis a coop game, and it will be alco5punk compatible, so I can see it being a great and lasting weekend game.
Posted: November 5th, 2008, 20:42
by HereComesPete
Werd at waw should hold the nights with same yet different high quality multi player.
I can see this lasting well for late night drunken lols as we run like little girls or charge right at a horde of zeds screaming incoherently and get everyone killed.
I quite like the idea of eating brains, so I definitely wouldn't mind versus play, plus it means more of us on a map at one time.
Deeeeeeej? Now you're back at school/college/kindergarten or whatever it is you merkins call it will you be partaking of l4d with us or just those shacknews types?
Also - as I just typed l4d I thought that looks like lad but in leet speak, then I thought of someone like parkie or dickie bird saying it as 'eee that's leet lad, I'm gan t shop fer milk and bread'.
Posted: November 5th, 2008, 21:32
by deject
well, I still don't have much free time around 6-7PM GMT, but I don't have any classes on Thursdays and I get out of classes fairly early on Tuesdays (I might be able to make 8-9PM GMT games), so I might be able to join in more, but I can't game all day, every day like when I was bumming it out.