I think I can hear it beeping when you reverseDog Pants wrote:You should sense my ass arriving soon.
The Second Forumised Shadowrun Adventure
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Roman Totale
- Robotic Bumlord

- Posts: 8475
- Joined: October 24th, 2004, 0:27
- Location: Manchester, UK
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Joose
- Turret

- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Right, first off: Deject, you slip into astral for a moment, but theres nothing out of the ordinary going on.
You meet up across the road from the restaurant. Its in a nice enough area, not rich, but not so poor that people have issues because of it. Its one of those sort of areas where theres kids playing football in the street and old ladies standing in their doorways watching passers by. The actual restaurant itself is in pretty good condition, nice white and red striped canopies over the windows, flowers in window boxes, all very old European. Theres a menu in AR (shows up in the in car AR display, or on your comms stuff), but its all for stuff that you have never heard of before. Weird sounding stuff with weird names. Its open, and you can see people in there eating.
You meet up across the road from the restaurant. Its in a nice enough area, not rich, but not so poor that people have issues because of it. Its one of those sort of areas where theres kids playing football in the street and old ladies standing in their doorways watching passers by. The actual restaurant itself is in pretty good condition, nice white and red striped canopies over the windows, flowers in window boxes, all very old European. Theres a menu in AR (shows up in the in car AR display, or on your comms stuff), but its all for stuff that you have never heard of before. Weird sounding stuff with weird names. Its open, and you can see people in there eating.
I'll wing this until the contact makes himself known. Seat as required, a drink from the bar if I have to wait. Order something I know if I can find something, otherwise ask the waiter what he recommends. I'm desperately hoping that if Chopper comes in (I can't really see any reason why he shouldn't) he follows suit and doesn't start chucking grenades or something.
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Roman Totale
- Robotic Bumlord

- Posts: 8475
- Joined: October 24th, 2004, 0:27
- Location: Manchester, UK
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Joose
- Turret

- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
As you head around the corner of the booth (its completely obscured from view from the rest of the restaurant), you see Mr Pastukhov. He's approximately middle aged, though he somehow sounds older, and slightly overweight. His hair is in a buzz cut, with slightly greying bits over each ear. As he comes in to view, you can see him tucking into what appears to be a greasy salad.
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Joose
- Turret

- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Mr Pastukhov looks up as you approach, and his face splits into a broad grin. He slightly gets up, just a little, and dabs at his mouth with a napkin.
He gestures to the long seat on the other side of the table.Mr Pastukhov wrote:Ah! Dobryj dyen'!
Now you are right up to the table, you can see another person sat at the other end of the table. Mr Frank Nazum (Pete, in case you hadn't guessed) is sat warily poking at a pile of Grey stuff on a plate. It *may* be food, he seems as unsure as you are. He's washing it down with a large glass of Buzz!Lite (not actually that light. Wouldn't drink if if you are not an orc or a troll). I'll let Pete describe and introduce himself to you all properly.Mr Pastukhov wrote:Sit, sit. This is Mr Nazum, he will be working with you for this job, if you accept it. He knows no more than you yet, I tell all now.
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HereComesPete
- Throbbing Cupcake

- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
*extends a hand toward the two guys standing near him*
If you don't know my character he's an ork weapons tech, big and strong but also clever with it. He can repair and modify armour and weapons and can use most of them well, bit shaky on the hand to hand though. Grew up in an english/orzet speaking house so he's fluent in both, served time as a special horses armourer and he's learned a lot about bomb making and weapon improvisation as a result. Not too slick with the net but can search the matrix for general info and plans that are needed.
Currently wearing dark grey combat trousers, black t-shirt, high top boots, and a long coat over the top, a long machete is clipped to a belt at the waist.
*gestures warily at the grey stuff*Frank wrote:Hi, names Frank.
Frank wrote:I'd recommend it, if I knew what it was. Kinda looks like the stuff you get at boot camp. Tastes nicer though, I think.
If you don't know my character he's an ork weapons tech, big and strong but also clever with it. He can repair and modify armour and weapons and can use most of them well, bit shaky on the hand to hand though. Grew up in an english/orzet speaking house so he's fluent in both, served time as a special horses armourer and he's learned a lot about bomb making and weapon improvisation as a result. Not too slick with the net but can search the matrix for general info and plans that are needed.
Currently wearing dark grey combat trousers, black t-shirt, high top boots, and a long coat over the top, a long machete is clipped to a belt at the waist.
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Joose
- Turret

- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Mr Pastukhov pushes the remains of his food to one side, dumps his napkin in it, and pulls out a little gadget, about the size and shape of a matchbox. He places it on the table, and a little red light flicks on. as soon as it does, all the background noise from the restaurant becomes muffled, like you are hearing it from deep underwater.
He gives a little chuckle at this. Oh, the hilarity.Mr Pastukhov wrote:Ok, so. The job. There is a community near here that has had a number of disappearances lately. First homeless, then young gangers, now kids from their damn beds. Nothing is found of them. Locals say they have seen ghouls around, and are say they are coming from the old medical facility that is there.
Now, I'm sure your wondering why I give a shit? Why not let Lone Star deal with it? Well, the people I work for had interests in the medical facility. For...complicated reasons, it was not fully shut down. You know big business, paperwork here, there, things slip through the gaps, it was forgotten. Publicly, facility had free clinic and small labs for research into common disease. Is chush sobachya, is bullshit. The lower levels were for research into HMHVV. Does not take genius to put 1 and 1 together, you know? The boss wants it dealt with, no publicity. So, you guys.
Two parts to job: Destroy facility, kill everything in it. Simple, no?
In case you don't know what HMHVV is, have a looksee at this. All your characters will have a pretty reasonable knowledge of it, its a big thing in SR.For the first part, we supply bomb. Take to center of lowest level, set off, and boom, whole thing collapse. Almost like its designed that way. Heh Heh. For that, we need you, Mr Nazum. For second part, we have no information on what is there, so a one man team would be unwise. So, you others are needed. Payment is 2000 nuyen, and due to nature of threat, medical treatment will be covered free of charge. Questions?
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HereComesPete
- Throbbing Cupcake

- Posts: 10249
- Joined: February 17th, 2007, 23:05
- Location: The maleboge
* scratches chin thoughtfully and looks at the others*Frank wrote:So you want us to work our way to the bottom of this building, that has a hmhvv research facility in there? And then blow the shit out of it? And kill everything in there?
Frank wrote:I don't know what you guys think and I don't mean to sound negative, but if kids and gutter trash have been dragged into there then it's bad. Either the guy running the place has gone batshit crazy and is cutting on people, or it's maybe infested with vamps, werewolves and all kinds of shit like that.
Frank wrote:Mr Pastukhov, I really don't have much option here, the guy who sent me said he talked to a guy who talked to a guy and so on, and I'm part of a favour that's owed to you. But I'm gonna need more info than that.
Frank, in orzet, to Leland wrote:Hey, I'm thinking there's gonna be something in there. Remember that creatures with that stuff in them go for magic, and you got the sniff of a mage about you. We could get more money from this if we push a little.
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Joose
- Turret

- Posts: 8090
- Joined: October 13th, 2004, 14:13
- Location: The house of Un-Earthly horrors
Mr Pastukhov wrote:Of course, what more can I say...well, disappearances *may* not be related, is guess, but good guess. People disappear whole, is not a vampire MO. Vampire feeds, leaves bodies around. Same with werewolf, more messy. Ghouls feeds on decaying flesh, so takes body away. So, ghoul most likely. Also, numbers of missing are quite low, so its probably a reasonably small group, small team should handle it fine. I like to keep my runners going, make good relationship, more trust. Makes things easier for both sides, I think. This does not happen if I send runners to their doom, no?
Also, I should make clear: the facility is abandoned. It was being shut down, and cleared out, but delays happen, business things, you know. Site was never fully stripped down, and has been empty since. Maybe is nothing there, maybe all rumour, but bad press is bad press. If facility disappears in puff of high explosive smoke, no more doubt, no bad press.
There is *one* more thing. Facility was secret, yes? Secure, also. So walls filled with special materials, no wireless communication from in to out of facility. Means no remote detonator, also, but we can provide timer, good quality.

