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Posted: March 5th, 2008, 0:00
by spoodie
Roman Totale wrote:Note: continually jumping around using the grenade launcher does not make multiplayer a fun experience.
Ahhhhh, so that's what I'm doing wrong. What about wildly firing off your RPG then dying?
Posted: March 5th, 2008, 1:09
by buzzmong
Roman Totale wrote:Note: continually jumping around using the grenade launcher does not make multiplayer a fun experience.
This actually, noob tubes annoy the crap out of me.
I don't me being twatted at close range, because you actually have to be really precise, but it's just over powered as a normal weapon with 2 shots. 1 shot would be better imo, after all you only get 1 grenade as standard.
Posted: March 5th, 2008, 7:58
by Baliame
CoD is extremely good fun, especially when Chicken dies. Quite satisfying that.
buzzmong wrote:
This actually, noob tubes annoy the crap out of me.
I don't me being twatted at close range, because you actually have to be really precise, but it's just over powered as a normal weapon with 2 shots. 1 shot would be better imo, after all you only get 1 grenade as standard.
Then you could reduce the frag and special grenade perk to 2 too.
Posted: March 5th, 2008, 8:12
by buzzmong
Good point, and that would make it win.
Posted: March 5th, 2008, 9:47
by Dog Pants
Baliame wrote:Then you could reduce the frag and special grenade perk to 2 too.
I don't see any need for that. It kind of makes the extra nade perks pointless then.
Posted: March 5th, 2008, 18:36
by eRabbit
buzzmong wrote:
This actually, noob tubes annoy the crap out of me.
Hard.
Posted: March 5th, 2008, 18:42
by Roman Totale
I don't mind grenade launchers generally, in fact I think they can be put to very good use when the situation arises.
But when someones sole method of attack is "jump and pop" it tends to make game play extremely dull.
Posted: March 5th, 2008, 18:45
by amblin
.
Posted: March 5th, 2008, 18:52
by Dr. kitteny berk
Roman Totale wrote:I don't mind grenade launchers generally, in fact I think they can be put to very good use when the situation arises.
But when someones sole method of attack is "jump and pop" it tends to make game play extremely dull.
so fucking hard.
Posted: March 5th, 2008, 19:00
by Dog Pants
I gotta say, usually when I get a bit of rage about a tactic (like Chicken spawn camping), I just think up a tactic to counter it, because usually they're so predictable you can do that. The problem with the GL is that on hardcore it's basically a kill button. You don't even need to be accurate, it has such a large area of effect. Even so, it only has two shots and anyone else can do the same thing.
Still gives me the rage though.
Posted: March 5th, 2008, 19:34
by Baliame
Roman Totale wrote:But when someones sole method of attack is "jump and pop" it tends to make game play extremely dull.
Yesterday I tried the "jump and ra-ta-ta" method with a doubletap M16. It is most win, and it still involves the obligatory jump element!
And Chickenz, if not for him, I wouldn't noobtube now.
