goldeneye: source
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Woo Elephant Yeah
- Heavy

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- Joined: October 10th, 2004, 17:36
- Location: Bristol, UK
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mrbobbins
- Robotic Despot

- Posts: 4595
- Joined: October 14th, 2004, 21:35
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Yeah the half life one makes for compelling viewing
I saw that one sometime ago, it is good. skips a few sections like the huge monster in the tunnels before the train section, if I remember rightmrbobbins wrote:Yeah the half life one makes for compelling viewing
These vids make you want to play the games again
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Woo Elephant Yeah
- Heavy

- Posts: 5433
- Joined: October 10th, 2004, 17:36
- Location: Bristol, UK
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ProfHawking
- Zombie

- Posts: 2101
- Joined: February 20th, 2005, 21:31
Yes, this mod is fan-bloody-tastic, and that's a technical term for great.
Things to watch out for:
- No Crosshair, like the original, lots of people going WTF
- 16 people playing on originally 4 player maps, lots of people dieing
- A few bugs with doors, lots of people going "Gah!"
- Sometimes laggy, lot of people doing the robot (but all games can have this problem)
- Lots of fun playing Goldeneye again, lots of people going "Woooooo!"
Download it now and play it. An this is just an alpha, the final thing is going to be brilliant.
Things to watch out for:
- No Crosshair, like the original, lots of people going WTF
- 16 people playing on originally 4 player maps, lots of people dieing
- A few bugs with doors, lots of people going "Gah!"
- Sometimes laggy, lot of people doing the robot (but all games can have this problem)
- Lots of fun playing Goldeneye again, lots of people going "Woooooo!"
Download it now and play it. An this is just an alpha, the final thing is going to be brilliant.
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caveman900
- Badger

- Posts: 101
- Joined: November 30th, 2004, 17:26



