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Posted: May 11th, 2006, 13:17
by Sticky Label
deject wrote:Indeed it shall. I'd bet they'll do HDR lighting from the start, unlike HL2.
I'd be surprised. In the videos the lighting looks slightly strange, all the textures and things look extremely flat. If they started making it a while ago they might've missed out on including HDR. It looks worth buying for killing people with jetpacks, though.
Posted: May 11th, 2006, 18:23
by FatherJack
Sticky Label wrote:deject wrote:Indeed it shall. I'd bet they'll do HDR lighting from the start, unlike HL2.
I'd be surprised. In the videos the lighting looks slightly strange, all the textures and things look extremely flat. If they started making it a while ago they might've missed out on including HDR. It looks worth buying for killing people with jetpacks, though.
I can't find an option for it in the (very HL-like) options.
Posted: May 11th, 2006, 19:57
by Stoat
I've been looking around the Steam forums. Sin was built using quite an old version of Source.The team are working on updating stuff to the newest bits and bobs (this should sort out the old HL2 Stutter, if you've got it).
Posted: May 11th, 2006, 20:38
by FatherJack
Stoat wrote:the old HL2 Stutter, if you've got it
I've got it. Hard. Oddly I never actually got it with HL2, but then that was two soundcards ago.