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Re: Minecraft: Project Orhedge
Posted: June 28th, 2012, 23:32
by TezzRexx
Has it really been February since we lost track on this?! Are we still doing it?
Haven't played some MC for a while and could do with a goal.
Re: Minecraft: Project Orhedge
Posted: June 29th, 2012, 7:27
by fabyak
As far as I know we're still doing it! Was on the server last week (Joose and I were on there quite in lot since Feb, but working on diabolical machines
)
Re: Minecraft: Project Orhedge
Posted: June 29th, 2012, 7:56
by fabyak
Curses, rebuilt my machine a few days back and now can't get on. Can someone remind me which Tekkit version the server is running?
Dank je wel!
Re: Minecraft: Project Orhedge
Posted: June 29th, 2012, 10:28
by spoodie
The Technic Pack was updated recently, Yogscast are doing videos about it. Broken for me though.
Re: Minecraft: Project Orhedge
Posted: June 29th, 2012, 11:01
by Grimmie
I think we got a bit sidetracked by TECHNOLOGY. Maybe I ought'a just go back to iron pickaxes and making churches.
Re: Minecraft: Project Orhedge
Posted: September 2nd, 2012, 20:55
by Wiggy
So yeah, I found the videos on Youtube and now I've got back into this again - seemingly as everyone else stopped playing it
I got a quarry and some other stuff, working on a macerator and then an oil refinery - aiming for a completely automatic mine by the end of it
Anyone else gonna come and keep me company? My mine is at -170 +520.
Anyone?
Re: Minecraft: Project Orhedge
Posted: September 2nd, 2012, 23:26
by Wifeyberk
Just noticed this thread. Would like to point out, Mobslug plays this like constantly I even think he taught Wiggy a few things on his visit... If you want a job doing but can't necessarily be arsed. Message us and we'll set the 10 yr old to work. He's actually pretty fucking awesome at this game.
Re: Minecraft: Project Orhedge
Posted: September 2nd, 2012, 23:30
by FatherJack
I've tried it periodically and it's not worked for me for about the last two months, is there a certain version I should be using? My last attempt found me in a new, empty world.
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 10:23
by spoodie
FatherJack wrote:is there a certain version I should be using? My last attempt found me in a new, empty world.
The recommended version worked for me, but I also ended up in the middle of nowhere. Presumably the player files had to be reset at some point. There are two unlabelled buildings nearby and I found Wiggy's hut. No idea where everything else is, assuming it's still there.
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 10:58
by Wiggy
There is some stuff off to the south of the hut, IIRC. my mine is about 200m to the north- west.
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 11:08
by fabyak
I keep thinking I should get back into this again, any idea what client versions and so on need to be used?
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 11:37
by Wiggy
Go and download the tekkit launcher. It will automatically patch to the newest version.
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 11:42
by spoodie
You might need to delete all the old files if you're trying to get the latest. I had some problems and deleting all the technicpack files, including those in %APPDATA%, fixed it.
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 13:52
by fabyak
I have the tekkit launcher, just not sure if the server is at the same version
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 13:56
by Dr. kitteny berk
it's possible/likely that the original map didn't get put back on after updating, multiplay's system is odd like that.
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 19:13
by Wiggy
We can always start a new map with a new project if anyone wants?
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 19:52
by Dog Pants
I have a copy of the Orhedge files from last time I generated a map anyway. I might finish it off in Creative mode one day.
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 20:20
by fabyak
I probably wouldn't mind starting again, would be kind of fun to have the mindfuck that was my machinery layout to plan again
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 21:05
by Joose
fabyak wrote:I probably wouldn't mind starting again, would be kind of fun to have the mindfuck that was my machinery layout to plan again
^This. I plan on building something less gamebreaking this time though
Re: Minecraft: Project Orhedge
Posted: September 3rd, 2012, 21:17
by Wiggy
Who's hosting at the mo so we can bother them to make a new map?