Blood Bowl

Talk on any game/console that doesn't have its own forum, including browser-based games

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Joose
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Re: Blood Bowl

Post by Joose »

Yeah, it will probably only work one time in ten, but if your opponent is aware of it they will have to plan for it just in case this is that one time. Means putting some guys in deep defensive positions, which leaves a weaker front line and makes it harder for them to turn things around if they get the ball.

I hate throw team-mate.
Dog Pants
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Re: Blood Bowl

Post by Dog Pants »

After a couple more SP games I'm thinking the Loony is actually more useful than he looks. He got Dodge, which makes him a lot harder to knock down, and he quite often stuns or KOs the other guy. With Block I can imagine him being a right bastard.

Another thing I've picked up from scratting around the internets; I've ditched the Apothecary. Basically because I don't give a shit if players die, at least until I get a couple of decent ones.
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Re: Blood Bowl

Post by Joose »

Wow. I've just played against mrchinchins Undead, and I was mildly concerned going in. Their mummies hit like a truck and they have a couple of guys who are damn quick (by dwarf standards). I needn't have worried though, as it was the biggest TV difference I have ever played. Mine is 1840, his is 980. It was a massacre. It says a lot that nearly all of his guys have regenerate (meaning they have a 50% chance of ignoring injuries) and he still ended the game with 4 guys injured and three KO'd. I swear I injured the same guy three times. So much blood. Oh god, the horror.

3-0 to me.
Dog Pants
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Re: Blood Bowl

Post by Dog Pants »

Yay for SPPs!
Joose
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Re: Blood Bowl

Post by Joose »

Sooooo many SPPs. I had three of my already levelled guys level up. Both of my slayers are now 4 :)
Dog Pants
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Re: Blood Bowl

Post by Dog Pants »

I've just seen the Blood Bowl Community Content Pack recommended. Changes loads of skins, apparently moves the end turn button to somewhere less accidentally clickable. I'll check it out later on.
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