The First Forumised SLA Industries BPN

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Roman Totale
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Post by Roman Totale »

Dirk wrote:Right guys, I've got some furniture back and a lock on my door. The trail of the kids and my SLA gear has gone cold down that route though. I'm going to go back to my apartment and do a forensics test - in my haste to recover furniture I completely forgot to do that. I must be out of practise. Shame they took that bloody kit though.

We've got cameras in the tunnels as back up, but it could be ages before they use the breach again. I reckon we head to whichever Downtown Shiver station is nearest to the breach and see if they've heard or seen anything of this gang.
Forensics roll in apartment = 8,10,+5 = 23
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Post by Dog Pants »

The remainder of yourt furniture can be similarly retrieved. Unlike Downtown your SCL holds a little clout here, and while they all complain about it, all the pawnbrokers give you back your stuff or agree to hang onto it until you can pick it up. It's pretty much an occupational hazard for them.

Your quite spectacular forensics roll turns up a cornucopia of clues, all of which could point to one or more people who have been in your flat. Even without your forensics kit you get fingerprints for two adults and four children, and by taking a little more time you pick up a few hairs that belong to two different culprits, although not necessarily different to the fingerprints. Without your kit you can't test the hair, but the fingerprints you can feed into the Shiver database if you can find a way of getting them onto Deject's Oyster. Again, a forensics kit contains the stuff to do that.

Meanwhile, it's not difficult for Deject to find the location of the breach's nearest Shiver station on his navamap. Should be fairly easy to get to.
Roman Totale
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Post by Roman Totale »

Dirk wrote:Deej, can you meet me at the Downtown Shiver station? We can kill two birds with one stone: ask them what they know about the gang, maybe the breach too, and use their facilities to feed this forensics into the database.

Grim and Winston, do you mind asking a few more of my neighbours if they saw anything?

I'll also send Haynes a message about that DarkNight cell just in case the upper echelons want to know about it.
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Post by Dog Pants »

The DN thing was just an example :)
Roman Totale
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Post by Roman Totale »

Thought as much - that's why I didn't suggest bursting in there all guns blazing looking for a chaise long :)
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Post by deject »

Roger that, I'll head over there now.
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Post by Dog Pants »

It's not a long trip so it only takes about half an hour on your bike, and about 20 mins for everyone else by gauss train. The Shiver Station is noticeably more run down than the Suburbian equivalent only a few miles away, and also looks to be rather more defended with heavy gates and reinforced windows. Welcome to Downtown.
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Post by Grimmie »

Grimmie wrote:Rrrroger, I mean Dirk, I mean okay.
Grimmie follows Dirk into his block and briefly looks at his impromptu fingerprint dusting (using a tub of discarded talc and his own hair, I presume) before knocking on a few doors to gather evidence and eyewitness reports.

I don't really have any brainy-quizzy skills, do I don't know what I should be rolling. I am however splashed up in rather terrifying face paints, and I could wave my 603 around if people are unco-operative.
Roman Totale
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Post by Roman Totale »

Could we auto-run Tezz? I'm sure he's got some talky skillz.

Meanwhile, myself and Deject will head into the Shiver station.
Dirk wrote:Hello officer. Dirk Gently here from SLA. Our squad are investigating a reported breach in the nearby wall. We've had reports of a gang of youths slipping through the breach to commit burglaries on the other side. Have you or anyone else in the station heard of this gang at all? We have some forensics lifted from a recent crime scene, but we'll need to use your lab in order to upload the details.
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Post by Grimmie »

Should we close the BPN?
It might open up another one. Dunno.
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Post by Dog Pants »

I usually assume that any characters whose player has gone AWOL is sort of semi-tagging along. Their skills can be utilised in the investigation, and they can step back in when the player returns, but they won't contribute to combat because I just can't be arsed running characters as well as all the NPCs. If the character completes a BPN on autopilot without contributing anything it's assumed they were never there. If they contribute without being there they get the cash and SCL but no experience. If they contribute as a player but disappear half way, or come in half way, they'll get the SCL and cash, but a fraction of the experience.

As far as closing a BPN goes, that's done by the contact. You can, at any time, call them if you think you've completed the requirement and they'll close it if they agree, crediting you your bonus and SCL. You can drop a BPN, but it will count as a failure. Depending on the effects of failing the BPN results may vary from not getting any pay or SCL, to getting negative SCL, to getting fined, up to being investgated by Cloak. In this case you haven't completed the Blue and would at worst lose .1 SCL.

Grim and Winston:

Questioning some of the neighbours of both Dirk and Willy, the Frother you met earlier, you get a rough description of the kids - mostly male, very dirty and scruffy. They look like street kids, so there's a good chance they came from Downtown. You get a bit of a better description of a couple of them (clothing, hair colour, rough age).

Roman:
Shiver wrote:Yeah, we had a gang of kids causing trouble round here a few weeks back. Reckon they were Mamma's Boys. Little bastards. Not seen anything of them recently though. If you want forensics head upstairs, third floor, look for the lab techs there. You'll know them, they're nerds.
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Post by Roman Totale »

Dirk wrote:Deej, can you look these Mamma's Boys up on your Oyster to see what info is archived on them?

Thanks for that Mr. Shiver - is there anyone else who might be able to give us more information on these this gang? Where they hang out, what their background is?
Whatever answer I get I'll head up to the forensics lab anyway. I'll take the lift.
Dirk to the lab guys wrote:
Alright guys, how are you? Mind if I use your equipment to get some additional information off these samples? In fact if any you are forensics experts do you mind giving me a hand?
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Post by Dog Pants »

Shiver wrote:Well, I know they come from one of the sectors east of here, nearer the wall. Don't know exactly where. I hear they're all kids, but there must be a Momma or they wouldn't be Momma's Boys, huh?
Techs wrote:Yeah, you do what you need to do. What you got for us? Always on the lookout for something more interesting.
Turns out this isn't so interesting for the forensics guys - they've seen these prints a dozen times. Looks like the Mamma's Boys decided that the grass is indeed greener on the other side. Most are unidentified, but two are on record: Sammy Gilmore and Bill Whittaker.

Deject, make a computer use roll if you please to find out what you can about the Mamma's Boys.
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Post by deject »

Compy 286 Use: 10,4 + 4 = 18


As far as the blue BPN is concerned, if you guys want to close it, I can go grab my cameras and we can call in the breach. If this Mamma's Boys thing pans out we shouldn't need to watch it anymore so it'd be better they close it up anyways.
Roman Totale
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Post by Roman Totale »

I reckon we leave it open a little while longer just in case the two things intertwine.
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Post by Dog Pants »

The Mamma's Boys are a Downtown gang consisting of children from about 8 to about 15. They are reputed to be led by a woman named Mamma Krutch. The Mamma's Boys (and, more recently, Girls), are notoriously vicious for their age, and have been known to attack en masse individuals who have taken advantage of one of their number's age. Indeed, they use strength in numbers to mug and intimidate, not just steal.

Sammy 'Freaky' Gilmore and Bill Whittaker are both on record and had prints in Dirk's home. Both are ex residents of a now closed mental institution. Gilmore, despite being only 15, is a deeply disturbed sexual sadist, while Whittaker is a cannibal.
deject
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Post by deject »

holy shit these kids are crazy motherfuckers!
Roman Totale
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Post by Roman Totale »

Dirk wrote:Well, all I can say is thank god I wasn't at home when they decided to "go shopping".

I'm going to call this in to Haynes - we've found the breach and we've also found out about an extremely violent and disturbed gang making full use of it. I'm sure the breach itself can be easily fixed, but maybe they might make ask us to investigate this bunch of aggressive ankle biters for a few more creds.
Dirk calls it in.
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Post by Dog Pants »

Haynes wrote:Let me have a look and see what we've got on them. Oh. Looks like you're not the only one to have a bit of an issue with the Mamma's Boys. There's a Hunter Sheet out on Mamma Krutch, their matriarch. Looks like theses kids are one step away from a Cognate. Krosstown Traffic shoot them on sight apparently. I'm not a Contract financier but I can probably get you the sheet. Of course there might not be a lot left after I've taken my cut. If you've got any media contacts it might be worth checking with them if you want to chase it up.
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Post by Grimmie »

:excited: Okay, I'm excited now.
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