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Posted: November 18th, 2010, 18:01
by Dog Pants
Roman Totale wrote:
Fuck it, let's have another Detect roll:

8,8,+8 = 24

Three fat ladies!
Awesome roll. The sound is exactly like what you'd imagine a miniature chainaxe would sound like.

Posted: November 18th, 2010, 18:16
by Grimmie
Sorry, did you say..

Image

Posted: November 18th, 2010, 18:19
by Roman Totale
Dog Pants wrote:The sound is exactly like what you'd imagine a miniature chainaxe would sound like.
HALLOWEEN JACK DOOBRIE!

Posted: November 18th, 2010, 18:19
by deject
Daniels. We've made it to some kind of storage area in the back of the store. There is blood everywhere. There's something in here for sure, we're going to check it out.
If I can, I'd like to stream video from my A/V stalk to him, see if we can get some support. I'll also set up a mini-cam watching the main store area, so I'll know if any shit starts happening out there.

I'm going to go into full stealth mode and do some recon.

Sneak (4): 4, 7 + 4 = 15
Hide(4): 1, 6 + 4 = 11

Posted: November 18th, 2010, 18:28
by Baliame
Brainrot wrote:Errr... What? Why's everyone so freaked out?

Posted: November 18th, 2010, 18:31
by Dog Pants
No problem linking your comms up to your camera with your Scout Helmet. You don't get much chance to sneak though as a miniature Hallowe'en Jack comes skidding round the corner, slipping on the gore, chain-axe a-flailing.

Posted: November 18th, 2010, 18:35
by Grimmie
Grimmie's eyes light up.
Grimmie wrote:Can I shoot it?

Posted: November 18th, 2010, 18:58
by The Shutting Downs
Eraser wrote:Nah, they probly want ta know if it's had the wierd food.

How y'd tell with a Jack Doobrie I dunno.

Posted: November 18th, 2010, 19:07
by Roman Totale
Dirk wrote:Eraser's right - unless you've got any more hotline rounds let's just try and disable it.

Erm, over to you.

Posted: November 18th, 2010, 19:25
by deject
Assuming the chainaxe is not physically attached, I'll try to disarm the Doobrie and pin it down.

Martial Arts (6): 7, 2 + 6 = 15

Posted: November 18th, 2010, 20:34
by Dog Pants
Deject leaps on the Doobrie like a cat catching a mouse, knocking the chainaxe out of its hand and pinning it to the floor. It carries on squealing and thrashing about.

Posted: November 18th, 2010, 20:57
by Grimmie
Grimmie wrote:Sweeet. Can we cut it open then, or do we have to return it unharmed?

Posted: November 18th, 2010, 21:05
by deject
Keep looking. We should clear this whole place first. Can someone tie this thing up or put it in a cage something?
deej to Daniels wrote:OK I've trapped an affected doobrie here, would you like it alive?

Posted: November 18th, 2010, 21:07
by Dog Pants
Daniels wrote:Yeah, sit on it until I can get a courier over. That one should have been in storage apparently - they don't put the Jacks on the shop floor. They have a tendency to kill the other stock.

Posted: November 18th, 2010, 21:15
by Grimmie
Do these things show up on IR? I'll pop my goggles down and have a look around.

Detect
1,9 +5 = 15

Sneaky-sneaky
5,5 +4 = 14

Hidey-hidey as I go
9,9 +2 = 20

Posted: November 18th, 2010, 21:16
by deject
I don't have anything I can tie this thing up with unless I scrap my climbing kit, so for now I'll just keep it pinned.

Posted: November 18th, 2010, 21:44
by Dog Pants
Grimmie, as you're sneaking about you don't see any more live Doobries. There looks to be a fair few dead ones though, not to mention the mutilated remains of a young man. The Doobries look to have been in some sort of mini-battle royale, while the unfortunate bloke seems to have succumbed to a plethora of small but nasty injuries.

Posted: November 18th, 2010, 22:19
by Roman Totale
Don't sit on him, he'll chew your sphincter out.

Are there any of the food packets about?

Posted: November 18th, 2010, 22:20
by Dog Pants
Loads, some open some not. It looks like they ripped open the crates and went on a feeding frenzy.

Posted: November 18th, 2010, 22:33
by Roman Totale
Thinking about this logically, we need to find out:

1) where the contaminated food is coming from
2) who is contaminating it

And potentially

3) contain any threat of coked up doobries

Number 3 will be as and when, so let's see if we can do anything with other two points first.

Can we see if there is any sort of shipping info on the food packets, or anything else that would indicate where it has come from?

Mid-type, a thought occurs:
Dirk wrote:Mr. Daniels, have you looked into the food processing on your side? Is there anyway that someone could be contaminating it at source within Karma?