For games played by men (and women) with beards, such as tabletop RPGs.
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Baliame
Tremors Worm
Posts: 3491 Joined: October 13th, 2007, 23:43
Location: Hungary
Post
by Baliame » November 10th, 2009, 15:28
Let me sum this up quickly. We're most likely 244 levels below the hostages and we want to risk setting off an alarm? Neh.
Grimmie
Master of Soviet Propaganda
Posts: 7672 Joined: February 5th, 2005, 19:00
Location: Birming-humm, England
Contact:
Post
by Grimmie » November 10th, 2009, 15:58
Grimmie wrote: You wanna tiptoe up 244 flights of stairs, then?
Dirk, what's the plan?
Joose
Turret
Posts: 8090 Joined: October 13th, 2004, 14:13
Location: The house of Un-Earthly horrors
Post
by Joose » November 10th, 2009, 16:21
Kt'rr opens the door.
Dog Pants
Site Moderator
Posts: 21653 Joined: April 29th, 2005, 13:39
Location: Surrey, UK
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Post
by Dog Pants » November 10th, 2009, 16:51
Nothing appears to happen. The door opens into an open plan office which takes up most of the floor, and is full of cubicles. A couple of phones are ringing.
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
Contact:
Post
by deject » November 10th, 2009, 17:28
I don't suppose my radar or motion scanners are picking up any enemies?
Detect (4): 10, 4 + 4 = 18
Dog Pants
Site Moderator
Posts: 21653 Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:
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by Dog Pants » November 10th, 2009, 19:05
Nope, everything looks clear.
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
Contact:
Post
by deject » November 11th, 2009, 15:19
I will head towards the elevators then, attempting to be sneaky of course.
Sneak (4): 8, 2 + 4 = 14
Hide (4): 5, 6 + 4 = 15
Dog Pants
Site Moderator
Posts: 21653 Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:
Post
by Dog Pants » November 11th, 2009, 17:01
Crossing the office floor amongst the cubicles nothing looks out of the ordinary apart from the lack of people. You reach the elevator, it's sat on your floor with the doors closed.
mrbobbins
Robotic Despot
Posts: 4595 Joined: October 14th, 2004, 21:35
Location: Sitting in a tin can
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Post
by mrbobbins » November 11th, 2009, 17:04
sorry, carry on
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
Contact:
Post
by deject » November 11th, 2009, 17:06
It is a bit worrying. Why was the elevator sent to this floor? If anyone was on it, where did they go?
Actually, are there any actual offices on this floor? Also, I can have the floor plan on my HUD yes?
Dog Pants
Site Moderator
Posts: 21653 Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:
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by Dog Pants » November 11th, 2009, 17:23
There are a couple of supervisor offices in the corners. And yes, you can download the building plans into your HUD navamap.
Joose
Turret
Posts: 8090 Joined: October 13th, 2004, 14:13
Location: The house of Un-Earthly horrors
Post
by Joose » November 11th, 2009, 17:53
Want me to try and open the lift?
Baliame
Tremors Worm
Posts: 3491 Joined: October 13th, 2007, 23:43
Location: Hungary
Post
by Baliame » November 11th, 2009, 18:04
Brainrot curiously walks over to a random ringing phone and picks it up.
Also, try the elevator calling button or whatever before you break that thing up, y'know, remember the lobby.
Dog Pants
Site Moderator
Posts: 21653 Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:
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by Dog Pants » November 11th, 2009, 18:10
Some dude on the phone starts asking you about wheel speed sensor shortages.
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
Contact:
Post
by deject » November 11th, 2009, 18:37
I will head for the office with the best view of the elevators then.
Dog Pants
Site Moderator
Posts: 21653 Joined: April 29th, 2005, 13:39
Location: Surrey, UK
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by Dog Pants » November 11th, 2009, 18:53
Well the office is open plan, and the supervisor rooms are in the corner. The elevators and stairwell are arranged like the 5 on a die, with the stairs being the middle spot. So no office is better than any other, really.
deject
Berk
Posts: 10353 Joined: December 7th, 2004, 17:02
Location: Oklahoma City, OK, USA
Contact:
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by deject » November 11th, 2009, 19:35
Well then I'll start at which ever one is closer, or if they are all equidistant, then I'll pick one at random.
Dog Pants
Site Moderator
Posts: 21653 Joined: April 29th, 2005, 13:39
Location: Surrey, UK
Contact:
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by Dog Pants » November 11th, 2009, 19:58
There's one closest to the elevator that you're stood next to, which is the one that moved. Is that what you meant originally?
Baliame
Tremors Worm
Posts: 3491 Joined: October 13th, 2007, 23:43
Location: Hungary
Post
by Baliame » November 11th, 2009, 20:11
Brainrot employs a voice which somewhat resembles Ryan Stiles speaking with a northern accent.
Brainrot wrote: Yeah, uh, I'm new here, could you detail the situation?
Then he misplaces the phone quietly and returns to the team.