Hahaha, er.. Yes, technically you can.
However, as you didn't announce yourself as in the lift when Kt'rr made it go downstairs, you're presumed to be on the ground floor and not in the basement with us.
As it is, you could probably climb down the ladder in the shaft, through the hatch in the top of the lift, and then join us. Feel free to get your pistol out and take potshots at the big chap - any shot could kill him.
hahaha might as well not bother at the moment Tezz, maybe you could help interrogate the scientist peoples down here though after we kill whom I presume to be Wade Jacobson.
Without consulting my notes, I don't think Eraser's hit did a great deal of damage to him. Actually, looking at those negatives for wounds, are they from this guy? You only take a wound if the PEN is higher than your AD, or if you're reduced to negative in a location.
Tezz, you can drop down into the lift on this phase if you like.
The big guy hits at Eraser again, for another 4/10/3. And I think that's everything for 1. Oh, spazzing back I saw a post I missed of Punkchuck's. You were on -2, so the KS+ gave you 4 back and if you used a KS of your own that was another 2, so you're on either 2 or 0 in the chest, with 2 wounds. So you would need 11 or 13 points of healing and 2 wounds.
Dog Pants wrote:Without consulting my notes, I don't think Eraser's hit did a great deal of damage to him. Actually, looking at those negatives for wounds, are they from this guy? You only take a wound if the PEN is higher than your AD, or if you're reduced to negative in a location.
Ah okay, I thought that you took a wound when you took damage. With 10 damage reduced by the 8ID that would still be 2 points each hit.
That's quite a pounding. He looks to be flagging (I added the extra damage Eraser would have done without the negatives for wounds), and then a huge swing from Eraser sends him crashing into the machinery behind him. He collapses to the ground.