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For games played by men (and women) with beards, such as tabletop RPGs.

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Grimmie
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Post by Grimmie »

This is so confusing not on skype.
I think I managed to spaz up and shoot the grenade launcher on two, which is when I was meant to be aiming.
If it makes that big a difference I'll save those shots for phase 4 instead?
Dog Pants
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Post by Dog Pants »

It doesn't make a whole lot of difference - nothing happened, and by 4 he's magholded it and drawn his claymore, which he now uses to hit Eraser...

... Which he does, just (Eraser's 5 points used to parry stopped him getting extra damage). 4 PEN, 10 DAM, 3 AD


The reason things are confusing is because actions are getting out of phase. That's why I keep asking for people to wait for the correct phase to announce their actions. I understand how it must be frustrating to have to wait, but playing on the forum makes it really confusing for everybody. I think I'll announce phases in big letters to make them easier to spot when spazzing back. If anyone has any suggestions as to what else might make things clearer then please suggest away.

Just waiting on Eraser for 3.
Grimmie
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Post by Grimmie »

Should I do something on 4, or skip a turn?
HereComesPete
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Post by HereComesPete »

HOW ABOUT WAIT!! :P
Dog Pants
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Post by Dog Pants »

Meh, do something by all means. I want the combat over now.

*Makes a note to put shorter combats in*
Joose
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Post by Joose »

Dog Pants wrote: The reason things are confusing is because actions are getting out of phase. That's why I keep asking for people to wait for the correct phase to announce their actions.
Very this.
I understand how it must be frustrating to have to wait, but playing on the forum makes it really confusing for everybody. I think I'll announce phases in big letters to make them easier to spot when spazzing back. If anyone has any suggestions as to what else might make things clearer then please suggest away.
I think that's such a good idea, I'm going to start doing it in the SR thread too, when combat starts.
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Post by The Shutting Downs »

If I'm right, he hit me for 6 and I have 6 points of ID left...

Hitting with chainaxe with a 5/5 skill split again:

10+8+5(skill)-1(wound)=22

Soo, before any mods he has, thats 11 damage, 4 pen, 3ad on him...
Dog Pants
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Post by Dog Pants »

No other modifiers. That seems to do some damage.

Phase 4

Shooter starts to run.
Big guy swings at Eraser.
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Post by The Shutting Downs »

Skill split again 5/5

8+2+5(skill)-1(wound)=14

10 more damage pls...
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Post by deject »

Assuming I've reached Phoebe, I'll inject the Kick Start+.
Dog Pants
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Post by Dog Pants »

The big guy hits Eraser again, 4 PEN, 10 DAM, 3 AD.
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Post by punkchuck »

To keep it clear, here is my Phys roll again for phase 4.


Phys (10) 2+4 = 16
deject
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Post by deject »

What is it with our Stormers always getting their armor destroyed on their first BPN? Anyone else doing anything on 4?
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Post by The Shutting Downs »

I still have 6 armour points left...
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Post by Dog Pants »

Just Grimmie to go I think.
Grimmie
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Post by Grimmie »

Okay, I'll change aim to the fleeing shooter, headshot.
Dog Pants
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Post by Dog Pants »

Righty ho.

Phase 5

Shooter keeps running
Big guy keeps swinging
Grimmie brings to bear
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Post by deject »

I will take off after the runner.
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Post by punkchuck »

ON FIVE Phoebe will just lay here until the kick start begins to work.
Grimmie
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Post by Grimmie »

Bwuh, I thought you were asking what I wanted to do on four - which was change my target, not lift my gun up again on five?
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