Page 55 of 66

Posted: May 30th, 2009, 10:50
by Joose
Ah, hes a stormer, it'll grow back...

Posted: May 30th, 2009, 11:11
by Dog Pants
2 then?

Shooter finishes reloading.
Big guy fires again.
Skinny bloke depends on what Phoebe does with her phys roll.
K'Trr fires.
Deject fires.
Phoebe moves towards shooter.
Grimmie aims.
Eraser charges.
Dirk examines his finger.

Posted: May 30th, 2009, 12:57
by Roman Totale
Dirk wrote:Ooh, this one's a keeper!
Sorry for the delay chaps!

If we're on phase 2 I don't act, but on 3 I'll be shooting skinny guy who is attacking Phoebe.

Posted: May 30th, 2009, 14:15
by punkchuck
Phys (10) 10+3= 23

Posted: May 30th, 2009, 14:23
by Dog Pants
You're fine (well, as fine as someone on 0 hits can be). He takes another swing as he chases after you.

Posted: May 30th, 2009, 14:28
by Joose
Shooting!

3,2,+10 = 15. Shit.

Posted: May 30th, 2009, 14:29
by punkchuck
Dog Pants wrote:You're fine (well, as fine as someone on 0 hits can be). He takes another swing as he chases after you.
I was doing the math wrong and just re adjusted it. I am at 17 damage out of 19 total. :(

Posted: May 30th, 2009, 15:53
by Dog Pants
I don't feel as guilty about hitting you some more then :P

Big guy: 2 hits on K'Trr, same as before.
Skinny: 4 PEN, 8 DAM, 2 AD to Phoebe

Posted: May 30th, 2009, 17:20
by punkchuck
Dog Pants wrote:I don't feel as guilty about hitting you some more then :P

Big guy: 2 hits on K'Trr, same as before.
Skinny: 4 PEN, 8 DAM, 2 AD to Phoebe
Wait so I am dead now? haha.. meanie.

Posted: May 30th, 2009, 17:55
by deject
Dog Pants wrote:Are you firing on 1 or 2? You said you were bringing to bear on ther last page, then you said you were firing on this one.

Guys, if people get ahead of the phase I have to keep track of multiple actions, in the right order, of up to 6 people. Or I have to keep spazzing back pages to work out what the hell is going on, every phase. Neither make my life easy.
Sorry, for some reason I was thinking that you meant we were on the next phase already. Yes I'm bringing to bear on phase 1, firing on phase 2

Posted: May 30th, 2009, 18:30
by Dog Pants
punkchuck wrote:
Wait so I am dead now? haha.. meanie.
Nah, just puts you on -2 in the torso. That's two wounds and a PHYS -2 roll. Also a 20% chance of having some sort of more serious injury like broken ribs or a punctured lung. You're dead on 0 total hits.
deject wrote:Sorry, for some reason I was thinking that you meant we were on the next phase already. Yes I'm bringing to bear on phase 1, firing on phase 2
Thought so. I'm getting confused regularly though.

Posted: May 30th, 2009, 19:42
by Grimmie
We were struggling to figure out damage values, working on the old pen rules for melee, it looks like Feebs is very dead.
But uh, yeah. If you can verify how dead/alive she is we'll update the character sheet.

Posted: May 30th, 2009, 20:06
by The Shutting Downs
Dunno if I reach him on 2 or 3 but hitting the big guy...

Chainaxe (10 down to 5 so I can defend with 5 points) +5+4 = 14

10 damad1, 4 pen 3 AD

I'm guessing the defence roll is the other 5 and another roll (I can't remember how it works now)

So 5+10+2=17

Posted: May 30th, 2009, 20:15
by Grimmie
Umm.. Gonna screw my shot up?

Posted: May 30th, 2009, 20:32
by The Shutting Downs
Sorry Grim, but he's a very angry stormer....

Posted: May 30th, 2009, 21:43
by Dog Pants
Grimmie wrote:We were struggling to figure out damage values, working on the old pen rules for melee, it looks like Feebs is very dead.
But uh, yeah. If you can verify how dead/alive she is we'll update the character sheet.
I'm not too bothered, go with whatever the character sheet says. -2 in the torso sounds reasonable, and Mr Skinny wouldn't have been following the attack up once Phoebe looked injured enough to not be a threat. I'm not trying to kill anybody this BPN (doesn't mean it won't happen though).
The Shutting Downs wrote:Dunno if I reach him on 2 or 3 but hitting the big guy...

Chainaxe (10 down to 5 so I can defend with 5 points) +5+4 = 14

10 damad1, 4 pen 3 AD

I'm guessing the defence roll is the other 5 and another roll (I can't remember how it works now)

So 5+10+2=17
You get there on 3. This gives Grimmie a shot. Eraser might well have got in the way, but for the sake of cinematics I'll say he hasn't.

Your defence of 5 is a negative modifier to his attack. On 3 though he quickly magholds his Warmonger and draws a Power Claymore.

Are we on 3 then?

Posted: May 30th, 2009, 23:31
by Grimmie
Dog Pants wrote:I'm not too bothered, go with whatever the character sheet says. -2 in the torso sounds reasonable, and Mr Skinny wouldn't have been following the attack up once Phoebe looked injured enough to not be a threat. I'm not trying to kill anybody this BPN (doesn't mean it won't happen though).
When we said she had 17 out of 19 total - we meant it. She was on 2 total HP remaining, not torso.
If he didn't take that final shot then we'll assume she's concious but out of action?

Posted: May 30th, 2009, 23:38
by deject
Grimmie wrote:When we said she had 17 out of 19 total - we meant it. She was on 2 total HP remaining, not torso.
If he didn't take that final shot then we'll assume she's concious but out of action?
:above: Yeah she only has a total of 19 HP.

Posted: May 30th, 2009, 23:45
by Grimmie
Shooting grenade.

Rifle
4,4 +10 = 18
+3 Rof +1 Laser +1 Bipod = 23

Auto support
4,4 +6 = 14
+3 Rof +1 Laser +1 Bipod = 19 (4 Hits)

-1 Lighting? -6 Weapon aim

KABOOOOOOOM!

Posted: May 31st, 2009, 0:04
by Dog Pants
Ah, right. See, that's why I changed torso hit points to 2/3 of total hits. Stops people going from alive and fighting to dead in one hit point. All her damage was to the torso, so for 1/3 of those she should have been making phys rolls and bleeding, both of which, in theory, should be encouraging to lie down and stay still until someone can come along and stop her dying. Since I'm so confused, it's Punkchuck's choice.

As for Grimmie's shot, as far as he can tell it hits right in the 'nade tube, but not a lot happens.